Player Matchup

Susano
Susano
Argus Lasher
Susano
Level 100
God Stats
0W - 1L
1,108 SR
Queue Stats
187W - 244L
1,434 Elo+
Party 1
Chaac
Chaac
Eagle9023
Chaac
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,276 Elo+
Party 1
Cthulhu
Cthulhu
KnightDEMON9656
Cthulhu
Level 21
God Stats
1W - 4L
1,716 SR
Queue Stats
28W - 48L
1,325 Elo+
Party 1
Janus
Janus
TekkMags
Janus
Level 48
God Stats
4W - 8L
1,564 SR
Queue Stats
134W - 158L
1,498 Elo+
Solo
Apollo
Apollo
YaBoiTrent777
Apollo
Level 89
God Stats
4W - 8L
1,449 SR
Queue Stats
112W - 156L
1,458 Elo+
Party 1
Team Averages
Level 57
1,467 SR
1,398 Elo+

VS

Team Averages
Level 71
1,386 SR
1,395 Elo+
Jormungandr
Jormungandr
Ghostofz
Jormungandr
Level 155
God Stats
8W - 4L
1,559 SR
Queue Stats
64W - 64L
1,383 Elo+
Party 2
Kali
Kali
HalorderZ1
Kali
Level 38
God Stats
3W - 0L
1,500 SR
Queue Stats
99W - 79L
1,464 Elo+
Party 2
Anubis
Anubis
HammerAspect
Anubis
Level 8
God Stats
2W - 2L
1,021 SR
Queue Stats
2W - 4L
1,253 Elo+
Party 2
Sylvanus
Sylvanus
IcyPinguino4878
Sylvanus
Level 45
God Stats
7W - 6L
1,510 SR
Queue Stats
101W - 111L
1,412 Elo+
Solo
Hou Yi
Hou Yi
Kraz_E_Monkey
Hou Yi
Level 108
God Stats
9W - 13L
1,343 SR
Queue Stats
115W - 110L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
10
2 / 6 / 2
6,772
484
5,073
12,433
3,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
Eagle9023
Chaac
12
3 / 4 / 1
7,105
508
5,062
11,398
4,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 5 / 1
5,296
378
3,321
9,358
5,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Janus
TekkMags
Janus
13
3 / 1 / 1
7,604
543
5,188
3,965
1,488
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 9 / 1
5,782
413
2,731
9,527
2,556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ghostofz
Jormungandr
14
4 / 0 / 6
8,387
599
5,732
9,175
3,956
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

10
4 / 2 / 2
6,861
490
4,271
7,047
4,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
12
3 / 4 / 2
7,166
512
3,639
6,725
2,799
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
12
1 / 2 / 5
7,361
526
5,204
8,426
3,676
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
12 / 1 / 3
8,720
623
9,058
9,105
3,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
9
Kills
24
25
Deaths
9
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Susano
2
6
2
0.5
L
Chaac
Eagle9023
Chaac
3
4
1
0.88
W
Jormungandr
Ghostofz
Jormungandr
4
0
6
7
W
4
2
2
2.5
W
Anubis
3
4
2
1
W
Sylvanus
1
2
5
1.75
L
0
5
1
0.1
W
12
1
3
13.5
L
Janus
TekkMags
Janus
3
1
1
3.5
L
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,375
Damage
27,904
46,681
Taken
40,478
17,512
Mitigated
17,535
8,971
Healing
14,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
5,073
1,302
0
3,544
12,433
3,739
0
3,643
8,790
0
35,262
L
Chaac
Eagle9023
Chaac
5,062
835
0
2,457
11,398
4,615
149
4,657
6,741
0
28,482
W
Jormungandr
Ghostofz
Jormungandr
5,732
1,296
298
2,971
9,175
3,956
464
1,438
7,737
49,283
0
W
4,271
1,899
0
1,223
7,047
4,072
86
422
6,625
0
27,507
W
Anubis
3,639
99
0
792
6,725
2,799
514
3,503
3,222
27,740
0
W
Sylvanus
5,204
1,726
566
3,923
8,426
3,676
280
0
8,426
31,961
0
L
3,321
493
95
180
9,358
5,114
150
2,748
6,610
14,415
0
W
9,058
3,902
0
4,812
9,105
3,032
450
3,146
5,959
0
51,901
L
Janus
TekkMags
Janus
5,188
275
0
1,682
3,965
1,488
278
1,537
2,428
48,495
0
L
2,731
1,839
0
1,013
9,527
2,556
0
1,990
7,537
0
23,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,559
Gold Earned
38,495
273
Minions Killed
335
0
Camps Cleared
0
1,250,789
Distance Traveled
1,160,204
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,772
484
58
4
0
238,841
1
L
Chaac
7,105
508
60
4
0
275,659
0
W
Jormungandr
8,387
599
91
7
0
283,868
5
W
Kali
6,861
490
48
3
0
264,707
1
W
Anubis
7,166
512
54
4
0
205,803
0
W
Sylvanus
7,361
526
59
4
0
174,562
0
L
Cthulhu
5,296
378
17
1
0
236,634
0
W
Hou Yi
8,720
623
83
6
0
231,264
1
L
Janus
7,604
543
104
7
0
266,961
3
L
Apollo
5,782
413
34
2
0
232,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role