Player Matchup

Hel
Hel
Donny_Dearest
Hel
Level 118
God Stats
27W - 23L
1,664 SR
Queue Stats
45W - 40L
1,635 Elo+
Solo
Achilles
Achilles
PandemicGore33
Achilles
Level 62
God Stats
1W - 2L
1,240 SR
Queue Stats
67W - 53L
1,522 Elo+
Solo
Anubis
Anubis
Robin_Covisi
Anubis
Level 107
God Stats
21W - 12L
1,500 SR
Queue Stats
255W - 286L
1,278 Elo+
Solo
Bacchus
Bacchus
d WAR MACHINE b
Bacchus
Level 124
God Stats
21W - 23L
1,138 SR
Queue Stats
619W - 602L
1,448 Elo+
Solo
Nemesis
Nemesis
straySaucer3175
Nemesis
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 85L
1,421 Elo+
Solo
Team Averages
Level 95
1,408 SR
1,461 Elo+

VS

Team Averages
Level 80
1,491 SR
1,525 Elo+
Tiamat
Tiamat
BIG_BLESSINGS
Tiamat
Level 89
God Stats
5W - 2L
1,435 SR
Queue Stats
213W - 196L
1,506 Elo+
Solo
Sylvanus
Sylvanus
Too Turtley
Sylvanus
Level 73
God Stats
5W - 4L
1,478 SR
Queue Stats
37W - 30L
1,518 Elo+
Solo
Xbalanque
Xbalanque
WhyuStillalive
Xbalanque
Level 79
God Stats
7W - 2L
1,719 SR
Queue Stats
24W - 13L
1,725 Elo+
Solo
Rama
Rama
X2LeGendS
Rama
Level 46
God Stats
9W - 9L
1,538 SR
Queue Stats
48W - 61L
1,410 Elo+
Solo
Thoth
Thoth
r_-michael-_r
Thoth
Level 114
God Stats
1W - 1L
1,285 SR
Queue Stats
25W - 28L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 2
9,386
939
12,706
10,118
4,277
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
14
2 / 4 / 1
9,058
906
7,377
10,931
9,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anubis
15
0 / 2 / 1
9,098
910
9,535
8,688
4,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
0 / 4 / 3
8,873
887
10,889
14,974
22,500
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
1 / 1 / 1
9,208
921
8,040
9,896
4,097
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

208

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 8
10,453
1,045
10,511
10,088
8,405
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Too Turtley
Sylvanus
16
3 / 1 / 6
9,731
973
7,984
12,769
11,608
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
WhyuStillalive
Xbalanque
17
5 / 2 / 7
11,068
1,107
11,419
14,144
5,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Rama
16
1 / 0 / 12
9,707
971
12,316
8,932
4,036
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 0 / 9
9,533
953
8,605
6,081
2,510
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
57
4
Kills
15
15
Deaths
4
8
Assists
42
Player
Kills
Deaths
Assists
KDA
W
5
1
8
9
L
1
4
2
0.5
L
Achilles
2
4
1
0.63
L
Anubis
0
2
1
0.25
W
Sylvanus
Too Turtley
Sylvanus
3
1
6
6
W
Xbalanque
WhyuStillalive
Xbalanque
5
2
7
4.25
W
Rama
1
0
12
7
L
0
4
3
0.38
W
1
0
9
5.5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,547
Damage
50,835
54,607
Taken
52,014
44,965
Mitigated
32,132
14,100
Healing
18,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,511
836
0
930
10,088
8,405
0
6,079
3,898
31,094
0
L
12,706
637
3,715
4,050
10,118
4,277
0
4,820
5,298
31,061
0
L
Achilles
7,377
1,348
510
932
10,931
9,755
0
6,358
4,573
0
12,077
L
Anubis
9,535
0
0
3,389
8,688
4,336
0
4,630
4,058
47,577
0
W
Sylvanus
Too Turtley
Sylvanus
7,984
620
7,362
4,587
12,769
11,608
0
8,584
3,926
10,825
0
W
Xbalanque
WhyuStillalive
Xbalanque
11,419
5,583
0
3,032
14,144
5,573
0
8,058
5,799
0
36,607
W
Rama
12,316
6,992
207
1,256
8,932
4,036
0
5,008
3,620
0
29,948
L
10,889
13
158
158
14,974
22,500
0
7,196
7,778
19,322
0
W
8,605
896
0
1,002
6,081
2,510
0
4,669
1,291
27,130
0
L
8,040
1,669
0
1,188
9,896
4,097
0
4,096
5,800
0
19,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,623
Gold Earned
50,492
226
Minions Killed
205
5
Camps Cleared
8
981,058
Distance Traveled
972,605
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,453
1,045
55
6
0
193,925
0
L
Hel
9,386
939
47
5
2
185,498
0
L
Achilles
9,058
906
18
2
0
193,006
3
L
Anubis
9,098
910
107
11
0
170,543
0
W
Sylvanus
9,731
973
7
1
0
179,344
0
W
Xbalanque
11,068
1,107
54
5
6
200,006
0
W
Rama
9,707
971
42
4
1
194,346
0
L
Bacchus
8,873
887
23
2
0
204,010
4
W
Thoth
9,533
953
47
5
1
204,984
0
L
Nemesis
9,208
921
31
3
3
228,001
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role