Player Matchup

Terra
Terra
Dankeur
Terra
Level 25
God Stats
0W - 1L
1,190 SR
Queue Stats
7W - 9L
1,693 Elo+
Party 2
Baron Samedi
Baron Samedi
owelaxe
Baron Samedi
Level 16
God Stats
1W - 1L
1,618 SR
Queue Stats
8W - 14L
1,408 Elo+
Party 2
Cu Chulainn
Cu Chulainn
shimata3
Cu Chulainn
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,447 Elo+
Party 2
Team Averages
Level 25
1,436 SR
1,516 Elo+

VS

Team Averages
Level 57
1,466 SR
1,238 Elo+
Xbalanque
Xbalanque
RoteiJocke
Xbalanque
Level 29
God Stats
7W - 7L
1,500 SR
Queue Stats
34W - 50L
1,239 Elo+
Party 1
Cthulhu
Cthulhu
Wyllink
Cthulhu
Level 27
God Stats
7W - 12L
1,399 SR
Queue Stats
14W - 24L
1,262 Elo+
Party 1
Janus
Janus
luismasrulee
Janus
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 44L
1,213 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Dankeur
Terra
20
12 / 4 / 11
20,673
626
23,134
48,172
78,164
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
owelaxe
Baron Samedi
20
7 / 10 / 15
19,992
606
23,762
34,637
28,172
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cu Chulainn
shimata3
Cu Chulainn
20
7 / 9 / 15
20,080
608
30,069
41,996
58,526
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
RoteiJocke
Xbalanque
20
7 / 9 / 6
20,589
624
33,368
32,334
14,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cthulhu
Wyllink
Cthulhu
20
7 / 3 / 13
22,663
687
32,585
39,431
69,283
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
9 / 15 / 10
21,131
640
28,019
27,054
11,609
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
52
26
Kills
23
23
Deaths
27
41
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Terra
Dankeur
Terra
12
4
11
4.38
W
Xbalanque
RoteiJocke
Xbalanque
7
9
6
1.11
W
Cthulhu
Wyllink
Cthulhu
7
3
13
4.5
W
9
15
10
0.93
L
Baron Samedi
owelaxe
Baron Samedi
7
10
15
1.45
L
Cu Chulainn
shimata3
Cu Chulainn
7
9
15
1.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,965
Damage
93,972
124,805
Taken
98,819
164,862
Mitigated
95,635
36,766
Healing
14,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Dankeur
Terra
23,134
3,922
9,873
8,795
48,172
78,164
1,004
20,053
28,119
84,269
0
W
Xbalanque
RoteiJocke
Xbalanque
33,368
23,345
0
12,033
32,334
14,743
1,774
14,589
17,745
0
144,300
W
Cthulhu
Wyllink
Cthulhu
32,585
1,594
1,151
0
39,431
69,283
1,194
19,035
20,396
61,435
0
W
28,019
730
0
1,128
27,054
11,609
1,160
16,951
10,103
106,761
0
L
Baron Samedi
owelaxe
Baron Samedi
23,762
1,584
10,322
7,326
34,637
28,172
1,168
24,593
10,044
109,925
0
L
Cu Chulainn
shimata3
Cu Chulainn
30,069
7,719
0
450
41,996
58,526
1,877
16,534
25,462
16,298
72,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,745
Gold Earned
64,383
255
Minions Killed
310
0
Camps Cleared
0
1,779,851
Distance Traveled
1,601,856
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
20,673
626
60
2
0
654,750
0
W
Xbalanque
20,589
624
149
5
0
505,145
7
W
Cthulhu
22,663
687
33
1
0
623,285
2
W
Janus
21,131
640
128
4
0
473,426
0
L
Baron Samedi
19,992
606
117
4
0
542,572
0
L
Cu Chulainn
20,080
608
78
2
0
582,529
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role