Player Matchup

Kuzenbo
Kuzenbo
Crispy__Kris
Kuzenbo
Level 160
God Stats
9W - 9L
1,615 SR
Queue Stats
282W - 270L
1,555 Elo+
Party 1
Khepri
Khepri
GameJam
Khepri
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,569 Elo+
Party 3
Olorun
Olorun
TheJamurai
Olorun
Level 122
God Stats
2W - 0L
1,551 SR
Queue Stats
19W - 25L
1,516 Elo+
Party 3
Cabrakan
Cabrakan
Tjums313
Cabrakan
Level 141
God Stats
1W - 0L
1,715 SR
Queue Stats
83W - 86L
1,503 Elo+
Party 1
Baron Samedi
Baron Samedi
xxcuzme
Baron Samedi
Level 109
God Stats
8W - 1L
1,781 SR
Queue Stats
246W - 237L
1,517 Elo+
Solo
Team Averages
Level 128
1,632 SR
1,532 Elo+

VS

Team Averages
Level 139
1,566 SR
1,579 Elo+
Hel
Hel
MemeQrow
Hel
Level 150
God Stats
6W - 5L
1,575 SR
Queue Stats
250W - 215L
1,607 Elo+
Party 2
Raijin
Raijin
Mikelus
Raijin
Level 155
God Stats
5W - 4L
1,540 SR
Queue Stats
330W - 326L
1,555 Elo+
Party 4
Hercules
Hercules
Uzael
Hercules
Level 140
God Stats
4W - 4L
1,715 SR
Queue Stats
264W - 257L
1,556 Elo+
Party 4
Baba Yaga
Baba Yaga
weaponwarrior
Baba Yaga
Level 146
God Stats
1W - 3L
1,500 SR
Queue Stats
227W - 189L
1,579 Elo+
Party 2
Odin
Odin
webmantis
Odin
Level 105
God Stats
5W - 5L
1,500 SR
Queue Stats
222W - 198L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Crispy__Kris
Kuzenbo
18
0 / 1 / 20
12,138
674
7,828
24,339
45,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Khepri
GameJam
Khepri
18
2 / 2 / 14
11,301
628
9,955
20,370
23,434
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
TheJamurai
Olorun
20
8 / 2 / 11
13,254
736
19,260
27,676
16,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cabrakan
Tjums313
Cabrakan
17
4 / 6 / 12
11,607
645
14,504
22,216
18,421
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
xxcuzme
Baron Samedi
20
7 / 3 / 10
12,910
717
27,368
17,620
12,377
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 4
10,038
558
4,834
11,328
8,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Raijin
Mikelus
Raijin
20
6 / 3 / 8
12,465
693
35,228
17,879
14,786
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes

Shoes

+6%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hercules
Uzael
Hercules
16
1 / 5 / 4
9,382
521
10,436
24,077
36,639
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baba Yaga
weaponwarrior
Baba Yaga
20
4 / 3 / 9
12,516
695
33,604
16,844
10,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
17
1 / 5 / 7
9,851
547
13,690
20,732
25,758
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
46
21
Kills
14
14
Deaths
21
67
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Crispy__Kris
Kuzenbo
0
1
20
10
W
Khepri
GameJam
Khepri
2
2
14
4.5
L
2
5
4
0.8
L
Raijin
Mikelus
Raijin
6
3
8
3.33
W
Olorun
TheJamurai
Olorun
8
2
11
6.75
W
Cabrakan
Tjums313
Cabrakan
4
6
12
1.67
L
Hercules
Uzael
Hercules
1
5
4
0.6
L
Baba Yaga
weaponwarrior
Baba Yaga
4
3
9
2.83
L
Odin
1
5
7
0.9
W
Baron Samedi
xxcuzme
Baron Samedi
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,915
Damage
97,792
112,221
Taken
90,860
115,987
Mitigated
96,075
69,114
Healing
45,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Crispy__Kris
Kuzenbo
7,828
3,029
2,548
4,052
24,339
45,431
978
13,286
10,123
12,317
0
W
Khepri
GameJam
Khepri
9,955
775
6,187
3,445
20,370
23,434
330
12,465
7,099
27,535
0
L
4,834
338
12,452
4,167
11,328
8,237
17
10,860
468
9,709
0
L
Raijin
Mikelus
Raijin
35,228
894
3,514
5,315
17,879
14,786
240
16,485
1,394
56,645
0
W
Olorun
TheJamurai
Olorun
19,260
11,860
8,278
13,979
27,676
16,324
3,442
19,068
7,804
53,022
0
W
Cabrakan
Tjums313
Cabrakan
14,504
1,479
2,910
2,765
22,216
18,421
914
14,177
7,342
24,550
0
L
Hercules
Uzael
Hercules
10,436
3,137
1,546
7,467
24,077
36,639
0
18,681
5,396
404
18,585
L
Baba Yaga
weaponwarrior
Baba Yaga
33,604
1,756
1,566
4,479
16,844
10,655
520
14,770
2,074
71,301
0
L
Odin
13,690
1,501
2,385
2,816
20,732
25,758
0
18,119
2,613
0
24,192
W
Baron Samedi
xxcuzme
Baron Samedi
27,368
295
16,169
8,781
17,620
12,377
714
11,064
5,783
56,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,210
Gold Earned
54,252
177
Minions Killed
179
0
Camps Cleared
0
1,648,827
Distance Traveled
1,443,614
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
12,138
674
12
1
0
363,472
1
W
Khepri
11,301
628
37
2
0
313,375
0
L
Hel
10,038
558
5
0
0
253,138
0
L
Raijin
12,465
693
56
3
0
285,838
0
W
Olorun
13,254
736
51
3
0
330,597
0
W
Cabrakan
11,607
645
20
1
0
288,921
1
L
Hercules
9,382
521
18
1
0
302,865
1
L
Baba Yaga
12,516
695
76
4
0
313,373
0
L
Odin
9,851
547
24
1
0
288,400
0
W
Baron Samedi
12,910
717
57
3
0
352,462
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role