Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
JUGGERNAUT_J0SH
Medusa
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,342 Elo+
Party 3
Tiamat
Tiamat
kamiokorosu
Tiamat
Level 42
God Stats
16W - 24L
1,523 SR
Queue Stats
381W - 375L
1,368 Elo+
Solo
Thanatos
Thanatos
kyubi-_Du_-78
Thanatos
Level 28
God Stats
7W - 7L
1,473 SR
Queue Stats
132W - 174L
1,329 Elo+
Party 2
Discordia
Discordia
omegaroh
Discordia
Level 38
God Stats
0W - 2L
1,266 SR
Queue Stats
14W - 30L
1,343 Elo+
Party 3
Team Averages
Level 42
1,452 SR
1,376 Elo+

VS

Team Averages
Level 100
1,410 SR
1,405 Elo+
Janus
Janus
 
Janus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Luis Is Sick
Hou Yi
Level 26
God Stats
30W - 23L
1,511 SR
Queue Stats
128W - 80L
1,400 Elo+
Party 1
Sylvanus
Sylvanus
ZorbeXt
Sylvanus
Level 109
God Stats
17W - 13L
1,436 SR
Queue Stats
127W - 81L
1,402 Elo+
Party 1
Chaac
Chaac
dRq-diodaq
Chaac
Level 67
God Stats
2W - 10L
1,180 SR
Queue Stats
95W - 135L
1,329 Elo+
Solo
Bakasura
Bakasura
tveenpro
Bakasura
Level 141
God Stats
1W - 3L
1,421 SR
Queue Stats
161W - 137L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
9
0 / 3 / 5
5,890
453
3,169
8,463
4,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
6 / 5 / 0
6,879
529
7,266
10,401
2,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
11
2 / 2 / 2
6,570
505
5,846
7,588
7,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
kyubi-_Du_-78
Thanatos
9
0 / 2 / 3
5,567
428
1,176
8,793
2,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
omegaroh
Discordia
11
1 / 2 / 1
6,450
496
4,865
8,119
1,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
2 / 2 / 1
7,282
560
5,424
6,713
2,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
11
1 / 2 / 5
6,694
515
4,006
7,240
2,239
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
ZorbeXt
Sylvanus
12
4 / 3 / 6
7,005
539
5,479
12,267
6,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chaac
11
1 / 1 / 4
6,912
532
6,576
9,615
6,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
tveenpro
Bakasura
15
6 / 1 / 3
8,750
673
9,073
9,027
4,130
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
33
9
Kills
14
14
Deaths
9
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
3
5
0.83
W
Janus
 
Janus
2
2
1
1.25
L
6
5
0
1.2
W
Hou Yi
1
2
5
1.75
W
Sylvanus
ZorbeXt
Sylvanus
4
3
6
2.33
W
Chaac
1
1
4
3
L
Tiamat
2
2
2
1.5
L
Thanatos
kyubi-_Du_-78
Thanatos
0
2
3
0.75
L
Discordia
omegaroh
Discordia
1
2
1
0.75
W
Bakasura
tveenpro
Bakasura
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,322
Damage
30,558
43,364
Taken
44,862
19,656
Mitigated
21,621
17,248
Healing
20,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
3,169
786
1,772
2,478
8,463
4,550
140
2,019
5,649
11,404
0
W
Janus
 
Janus
5,424
41
0
1,702
6,713
2,127
70
2,120
4,203
41,948
0
L
7,266
3,548
258
3,057
10,401
2,868
471
2,440
7,178
0
37,293
W
Hou Yi
4,006
1,870
381
3,192
7,240
2,239
1,154
1,156
6,042
0
30,887
W
Sylvanus
ZorbeXt
Sylvanus
5,479
1,773
1,317
3,063
12,267
6,761
573
3,942
8,093
22,905
4,273
W
Chaac
6,576
932
0
5,002
9,615
6,364
328
4,420
4,773
0
30,708
L
Tiamat
5,846
711
0
2,404
7,588
7,611
0
1,091
5,703
31,984
0
L
Thanatos
kyubi-_Du_-78
Thanatos
1,176
462
0
4,307
8,793
2,648
0
1,483
6,841
0
20,933
L
Discordia
omegaroh
Discordia
4,865
352
0
2,972
8,119
1,979
270
3,050
4,423
36,020
0
W
Bakasura
tveenpro
Bakasura
9,073
6,164
0
6,037
9,027
4,130
987
1,027
7,871
0
47,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,356
Gold Earned
36,643
286
Minions Killed
363
0
Camps Cleared
0
1,193,654
Distance Traveled
1,258,299
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,890
453
25
2
0
230,864
2
W
Janus
7,282
560
86
7
0
265,687
3
L
Medusa
6,879
529
72
6
0
230,335
2
W
Hou Yi
6,694
515
52
4
0
198,929
0
W
Sylvanus
7,005
539
49
4
0
211,793
5
W
Chaac
6,912
532
56
4
0
257,958
4
L
Tiamat
6,570
505
57
4
0
240,948
0
L
Thanatos
5,567
428
53
4
0
245,248
0
L
Discordia
6,450
496
79
6
0
246,259
0
W
Bakasura
8,750
673
120
9
0
323,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role