Player Matchup

Heimdallr
Heimdallr
TLM VeNoMRaptor
Heimdallr
Level 45
God Stats
2W - 3L
1,307 SR
Queue Stats
105W - 53L
1,666 Elo+
Party 1
Bacchus
Bacchus
WinterWalk12975
Bacchus
Level 23
God Stats
27W - 10L
1,601 SR
Queue Stats
113W - 61L
1,656 Elo+
Party 1
The Morrigan
The Morrigan
luisaofer14
The Morrigan
Level 109
God Stats
0W - 1L
1,783 SR
Queue Stats
152W - 101L
1,634 Elo+
Party 1
Team Averages
Level 59
1,564 SR
1,652 Elo+

VS

Team Averages
Level 61
1,819 SR
1,802 Elo+
Heimdallr
Heimdallr
ChaosxAssassin24
Heimdallr
Level 127
God Stats
7W - 1L
1,860 SR
Queue Stats
201W - 38L
2,020 Elo+
Party 2
Sol
Sol
Hannahrak
Sol
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 100L
1,351 Elo+
Solo
Cerberus
Cerberus
LeafySign840380
Cerberus
Level 29
God Stats
29W - 3L
2,098 SR
Queue Stats
216W - 33L
2,034 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
TLM VeNoMRaptor
Heimdallr
13
3 / 4 / 6
10,761
633
6,542
12,802
5,175
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
5 / 3 / 4
12,103
712
6,266
16,392
21,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Morrigan
luisaofer14
The Morrigan
15
3 / 3 / 7
11,113
654
20,133
12,147
4,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
16
6 / 2 / 4
11,927
702
14,781
10,968
4,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
1 / 7 / 6
10,346
609
7,755
15,487
5,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
15
3 / 2 / 4
11,977
705
11,736
18,177
18,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
24
11
Kills
10
10
Deaths
11
17
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
6
2
4
4
W
1
7
6
0.57
W
Cerberus
3
2
4
2.5
L
Heimdallr
TLM VeNoMRaptor
Heimdallr
3
4
6
1.5
L
5
3
4
2.33
L
The Morrigan
luisaofer14
The Morrigan
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,941
Damage
34,272
41,341
Taken
44,632
31,671
Mitigated
28,665
3,372
Healing
18,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
14,781
7,045
0
4,822
10,968
4,946
2,834
6,015
4,715
0
76,356
W
7,755
1,967
239
6,445
15,487
5,615
0
9,447
5,650
52,933
0
W
Cerberus
11,736
689
0
6,804
18,177
18,104
560
9,123
8,587
50,810
0
L
Heimdallr
TLM VeNoMRaptor
Heimdallr
6,542
3,388
0
0
12,802
5,175
809
6,920
5,878
0
23,740
L
6,266
380
0
1,049
16,392
21,647
0
8,103
8,289
13,498
0
L
The Morrigan
luisaofer14
The Morrigan
20,133
2,937
0
2,323
12,147
4,849
408
4,569
7,578
79,546
816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,977
Gold Earned
34,250
172
Minions Killed
242
0
Camps Cleared
0
991,704
Distance Traveled
939,715
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,927
702
107
6
0
292,503
3
W
Sol
10,346
609
58
3
0
287,336
2
W
Cerberus
11,977
705
77
5
0
359,876
5
L
Heimdallr
10,761
633
33
2
0
319,199
0
L
Bacchus
12,103
712
14
1
0
338,658
0
L
The Morrigan
11,113
654
125
7
0
333,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role