Player Matchup

Anubis
Anubis
DavideKovac
Anubis
Level 27
God Stats
3W - 5L
1,500 SR
Queue Stats
323W - 406L
1,351 Elo+
Party 1
Jormungandr
Jormungandr
Homegrown54
Jormungandr
Level 14
God Stats
5W - 10L
1,244 SR
Queue Stats
11W - 29L
1,193 Elo+
Party 1
Neith
Neith
S0lLeks
Neith
Level 6
God Stats
0W - 4L
1,188 SR
Queue Stats
2W - 19L
1,152 Elo+
Party 1
Ao Kuang
Ao Kuang
eFFFe
Ao Kuang
Level 22
God Stats
13W - 16L
1,527 SR
Queue Stats
34W - 68L
1,194 Elo+
Party 1
Amaterasu
Amaterasu
ladymarian
Amaterasu
Level 13
God Stats
1W - 1L
1,722 SR
Queue Stats
10W - 33L
1,179 Elo+
Party 1
Team Averages
Level 16
1,436 SR
1,214 Elo+

VS

Team Averages
Level 26
1,464 SR
1,444 Elo+
Danzaburou
Danzaburou
Bdutch
Danzaburou
Level 29
God Stats
13W - 3L
1,727 SR
Queue Stats
42W - 41L
1,453 Elo+
Solo
Izanami
Izanami
Leoivanne
Izanami
Level 25
God Stats
77W - 44L
1,559 SR
Queue Stats
203W - 200L
1,443 Elo+
Solo
Nemesis
Nemesis
lucmac01
Nemesis
Level 29
God Stats
23W - 22L
1,218 SR
Queue Stats
108W - 97L
1,482 Elo+
Solo
Anubis
Anubis
mauyui52
Anubis
Level 18
God Stats
2W - 0L
1,524 SR
Queue Stats
6W - 8L
1,384 Elo+
Solo
Tyr
Tyr
solo2121
Tyr
Level 28
God Stats
1W - 2L
1,295 SR
Queue Stats
211W - 232L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
10
0 / 4 / 3
5,430
418
2,440
6,632
1,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jormungandr
Homegrown54
Jormungandr
9
0 / 3 / 1
5,317
409
2,101
8,274
3,476
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
S0lLeks
Neith
9
0 / 6 / 0
4,881
375
1,765
6,898
1,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
eFFFe
Ao Kuang
9
3 / 5 / 0
5,902
454
4,284
9,493
2,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Amaterasu
ladymarian
Amaterasu
9
0 / 3 / 0
5,400
415
896
6,850
3,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bdutch
Danzaburou
12
3 / 0 / 9
7,652
589
7,419
6,365
2,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Izanami
Leoivanne
Izanami
10
2 / 1 / 5
6,770
521
5,026
5,414
1,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
lucmac01
Nemesis
13
8 / 1 / 1
7,807
601
4,126
7,078
2,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
mauyui52
Anubis
13
6 / 1 / 2
8,202
631
6,323
5,318
1,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 0 / 2
6,867
528
3,797
3,995
2,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
3
Kills
21
21
Deaths
3
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Bdutch
Danzaburou
3
0
9
7.5
L
Anubis
0
4
3
0.38
L
Jormungandr
Homegrown54
Jormungandr
0
3
1
0.17
W
Izanami
Leoivanne
Izanami
2
1
5
4.5
L
Neith
S0lLeks
Neith
0
6
0
0
L
Ao Kuang
eFFFe
Ao Kuang
3
5
0
0.6
L
Amaterasu
ladymarian
Amaterasu
0
3
0
0
W
Nemesis
lucmac01
Nemesis
8
1
1
8.5
W
Anubis
mauyui52
Anubis
6
1
2
7
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,486
Damage
26,691
38,147
Taken
28,170
13,273
Mitigated
10,648
6,200
Healing
12,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Bdutch
Danzaburou
7,419
2,758
0
4,441
6,365
2,215
1,130
1,203
5,162
0
41,517
L
Anubis
2,440
196
0
1,893
6,632
1,865
210
3,617
2,575
17,676
0
L
Jormungandr
Homegrown54
Jormungandr
2,101
491
0
2,034
8,274
3,476
0
0
8,274
17,875
0
W
Izanami
Leoivanne
Izanami
5,026
3,243
0
2,315
5,414
1,686
1,612
1,929
3,485
0
31,343
L
Neith
S0lLeks
Neith
1,765
1,253
0
1,074
6,898
1,754
0
0
6,898
0
16,202
L
Ao Kuang
eFFFe
Ao Kuang
4,284
1,119
0
698
9,493
2,732
0
784
8,473
19,850
0
L
Amaterasu
ladymarian
Amaterasu
896
276
0
501
6,850
3,446
0
1,308
5,379
0
16,562
W
Nemesis
lucmac01
Nemesis
4,126
2,314
0
645
7,078
2,376
772
1,170
5,841
0
42,643
W
Anubis
mauyui52
Anubis
6,323
308
0
2,185
5,318
1,960
1,290
2,595
2,481
40,123
0
W
3,797
522
0
2,615
3,995
2,411
1,076
1,644
2,226
0
22,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,930
Gold Earned
37,298
170
Minions Killed
333
0
Camps Cleared
0
1,038,503
Distance Traveled
1,102,156
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,652
589
69
5
0
209,989
2
L
Anubis
5,430
418
36
3
0
195,366
2
L
Jormungandr
5,317
409
37
3
0
231,548
2
W
Izanami
6,770
521
58
4
0
185,568
1
L
Neith
4,881
375
27
2
0
169,165
0
L
Ao Kuang
5,902
454
39
3
0
213,579
0
L
Amaterasu
5,400
415
31
2
0
228,845
3
W
Nemesis
7,807
601
81
6
0
269,218
0
W
Anubis
8,202
631
90
7
0
227,052
1
W
Tyr
6,867
528
35
3
0
210,329
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role