Player Matchup

Artemis
Artemis
JesusWhen
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Shyvvaa
Amaterasu
Level 7
God Stats
0W - 1L
1,762 SR
Queue Stats
1W - 2L
1,451 Elo+
Party 2
Ratatoskr
Ratatoskr
ToufuJam
Ratatoskr
Level 5
God Stats
1W - 1L
1,669 SR
Queue Stats
1W - 2L
1,451 Elo+
Party 2
Cthulhu
Cthulhu
TrickyBriganti
Cthulhu
Level 21
God Stats
43W - 62L
1,680 SR
Queue Stats
155W - 206L
1,437 Elo+
Solo
Ra
Ra
elmo3226
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,507 Elo+
Solo
Team Averages
Level 9
1,622 SR
1,469 Elo+

VS

Team Averages
Level 17
1,610 SR
1,453 Elo+
Yemoja
Yemoja
DzieckoJah
Yemoja
Level 29
God Stats
18W - 11L
1,605 SR
Queue Stats
448W - 476L
1,445 Elo+
Solo
Bakasura
Bakasura
IamPinguu
Bakasura
Level 11
God Stats
10W - 5L
1,559 SR
Queue Stats
20W - 17L
1,513 Elo+
Party 1
Horus
Horus
Lycithicus
Horus
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 47L
1,397 Elo+
Party 1
Medusa
Medusa
Pox Crusader
Medusa
Level 12
God Stats
4W - 3L
1,932 SR
Queue Stats
295W - 254L
1,472 Elo+
Party 1
Kukulkan
Kukulkan
alvaroramirez97
Kukulkan
Level 25
God Stats
2W - 3L
1,455 SR
Queue Stats
11W - 14L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
JesusWhen
Artemis
12
4 / 8 / 3
8,584
429
11,506
17,128
5,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
Shyvvaa
Amaterasu
14
6 / 6 / 3
9,527
476
9,389
17,494
13,205
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ratatoskr
ToufuJam
Ratatoskr
15
4 / 3 / 4
10,147
507
7,616
11,827
4,538
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 9 / 3
7,279
364
6,890
17,101
13,895
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
0 / 8 / 2
8,324
416
3,932
11,293
3,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DzieckoJah
Yemoja
14
2 / 2 / 10
9,971
499
5,750
9,658
7,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
IamPinguu
Bakasura
17
20 / 4 / 7
12,179
609
22,849
19,966
10,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
14
4 / 4 / 6
9,148
457
4,707
12,910
11,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Medusa
15
2 / 1 / 6
9,420
471
8,123
12,878
4,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
16
6 / 3 / 4
10,327
516
16,887
8,586
3,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
67
14
Kills
34
34
Deaths
14
15
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Yemoja
DzieckoJah
Yemoja
2
2
10
3.5
W
Bakasura
IamPinguu
Bakasura
20
4
7
5.88
L
Artemis
JesusWhen
Artemis
4
8
3
0.69
W
Horus
4
4
6
1.75
W
Medusa
2
1
6
5
L
Amaterasu
Shyvvaa
Amaterasu
6
6
3
1.25
L
Ratatoskr
ToufuJam
Ratatoskr
4
3
4
2
L
0
9
3
0.17
W
Kukulkan
6
3
4
2.67
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,333
Damage
58,316
74,843
Taken
63,998
41,215
Mitigated
36,414
18,379
Healing
22,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
DzieckoJah
Yemoja
5,750
633
1,012
1,478
9,658
7,081
124
1,866
7,742
44,453
0
W
Bakasura
IamPinguu
Bakasura
22,849
16,788
0
6,605
19,966
10,123
0
2,485
17,378
0
58,830
L
Artemis
JesusWhen
Artemis
11,506
6,927
0
5,082
17,128
5,639
308
6,016
9,882
0
41,257
W
Horus
4,707
2,052
1,129
2,731
12,910
11,208
496
2,588
10,197
0
35,291
W
Medusa
8,123
3,912
0
7,543
12,878
4,591
332
1,899
10,854
0
70,042
L
Amaterasu
Shyvvaa
Amaterasu
9,389
4,325
0
6,019
17,494
13,205
100
5,246
11,500
0
34,277
L
Ratatoskr
ToufuJam
Ratatoskr
7,616
1,476
0
4,463
11,827
4,538
0
2,457
9,000
0
54,169
L
6,890
148
214
1,254
17,101
13,895
150
5,480
10,695
33,186
0
W
Kukulkan
16,887
1,598
361
1,142
8,586
3,411
964
1,984
6,502
52,466
0
L
3,932
712
336
1,011
11,293
3,938
244
3,438
7,047
40,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,861
Gold Earned
51,045
369
Minions Killed
432
0
Camps Cleared
0
1,786,835
Distance Traveled
1,892,584
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,971
499
68
3
0
380,527
1
W
Bakasura
12,179
609
111
6
0
446,819
1
L
Artemis
8,584
429
64
3
0
313,393
1
W
Horus
9,148
457
70
4
0
348,688
0
W
Medusa
9,420
471
91
5
0
375,344
9
L
Amaterasu
9,527
476
64
3
0
406,722
6
L
Ratatoskr
10,147
507
97
5
0
392,058
0
L
Cthulhu
7,279
364
45
2
0
354,852
1
W
Kukulkan
10,327
516
92
5
0
341,206
0
L
Ra
8,324
416
99
5
0
319,810
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role