Player Matchup

Cupid
Cupid
Betz25
Cupid
Level 28
God Stats
23W - 22L
1,502 SR
Queue Stats
23W - 23L
1,402 Elo+
Solo
Cthulhu
Cthulhu
CosmicFork3
Cthulhu
Level 5
God Stats
0W - 2L
1,177 SR
Queue Stats
1W - 5L
1,170 Elo+
Party 1
Kukulkan
Kukulkan
Fannavell
Kukulkan
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Nike
Nike
MrSalt09
Nike
Level 6
God Stats
2W - 1L
1,523 SR
Queue Stats
4W - 9L
1,309 Elo+
Party 1
Artemis
Artemis
OdinCogollin
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Team Averages
Level 9
1,440 SR
1,376 Elo+

VS

Team Averages
Level 21
1,448 SR
1,403 Elo+
Discordia
Discordia
IzunaTamamo
Discordia
Level 28
God Stats
2W - 0L
1,425 SR
Queue Stats
74W - 77L
1,408 Elo+
Solo
Chang'e
Chang'e
Kayluu
Chang'e
Level 8
God Stats
1W - 0L
1,313 SR
Queue Stats
12W - 9L
1,428 Elo+
Solo
Anhur
Anhur
SoPayed
Anhur
Level 29
God Stats
17W - 10L
1,565 SR
Queue Stats
239W - 180L
1,530 Elo+
Solo
Amaterasu
Amaterasu
annoyedenough
Amaterasu
Level 16
God Stats
51W - 35L
1,719 SR
Queue Stats
854W - 862L
1,372 Elo+
Solo
Set
Set
esportsnig
Set
Level 24
God Stats
3W - 2L
1,221 SR
Queue Stats
73W - 74L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Betz25
Cupid
19
6 / 7 / 2
12,523
522
8,610
15,978
5,847
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cthulhu
CosmicFork3
Cthulhu
13
1 / 11 / 1
9,102
379
8,265
33,334
11,001
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Kukulkan
Fannavell
Kukulkan
13
0 / 15 / 1
8,538
356
4,983
14,377
4,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nike
13
1 / 11 / 2
9,355
390
3,844
19,848
6,937
Artemis
OdinCogollin
Artemis
13
0 / 13 / 3
8,577
357
10,226
22,253
6,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
IzunaTamamo
Discordia
20
15 / 3 / 12
14,848
619
25,559
10,107
3,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
Kayluu
Chang'e
19
9 / 1 / 19
14,245
594
17,301
19,892
13,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
SoPayed
Anhur
12
9 / 2 / 2
10,405
434
6,283
6,276
1,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
annoyedenough
Amaterasu
20
14 / 1 / 5
14,293
596
15,328
23,714
17,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

19
9 / 3 / 9
12,791
533
11,709
17,490
8,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
103
8
Kills
56
57
Deaths
10
9
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Cupid
Betz25
Cupid
6
7
2
1
L
Cthulhu
CosmicFork3
Cthulhu
1
11
1
0.14
L
Kukulkan
Fannavell
Kukulkan
0
15
1
0.03
W
Discordia
IzunaTamamo
Discordia
15
3
12
7
W
Chang'e
Kayluu
Chang'e
9
1
19
18.5
L
Nike
1
11
2
0.18
L
Artemis
OdinCogollin
Artemis
0
13
3
0.12
W
Anhur
SoPayed
Anhur
9
2
2
5
W
Amaterasu
annoyedenough
Amaterasu
14
1
5
16.5
W
9
3
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,928
Damage
76,180
105,790
Taken
77,479
35,042
Mitigated
44,525
15,173
Healing
42,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Betz25
Cupid
8,610
4,926
469
2,966
15,978
5,847
27
3,745
12,233
0
87,086
L
Cthulhu
CosmicFork3
Cthulhu
8,265
534
128
5,108
33,334
11,001
0
17,649
15,685
39,271
0
L
Kukulkan
Fannavell
Kukulkan
4,983
779
0
0
14,377
4,529
176
6,070
8,307
39,639
0
W
Discordia
IzunaTamamo
Discordia
25,559
3,074
0
2,159
10,107
3,963
1,935
2,735
7,322
104,386
0
W
Chang'e
Kayluu
Chang'e
17,301
2,214
6,041
12,380
19,892
13,112
658
4,561
15,306
81,361
0
L
Nike
3,844
1,286
0
797
19,848
6,937
738
5,844
14,004
0
37,676
L
Artemis
OdinCogollin
Artemis
10,226
5,693
0
5,705
22,253
6,728
210
9,552
12,701
0
42,919
W
Anhur
SoPayed
Anhur
6,283
4,001
0
697
6,276
1,930
628
1,814
4,462
0
34,880
W
Amaterasu
annoyedenough
Amaterasu
15,328
6,825
0
14,436
23,714
17,423
1,994
3,730
19,984
0
98,392
W
11,709
6,823
553
5,964
17,490
8,097
885
5,507
11,983
0
90,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,095
Gold Earned
66,582
365
Minions Killed
597
0
Camps Cleared
0
1,775,650
Distance Traveled
1,983,359
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
12,523
522
137
6
0
407,014
5
L
Cthulhu
9,102
379
56
2
0
363,804
1
L
Kukulkan
8,538
356
64
3
0
313,231
5
W
Discordia
14,848
619
166
7
0
425,128
3
W
Chang'e
14,245
594
99
4
0
491,710
3
L
Nike
9,355
390
61
3
0
366,352
1
L
Artemis
8,577
357
47
2
0
325,249
4
W
Anhur
10,405
434
55
2
0
164,314
0
W
Amaterasu
14,293
596
155
6
0
456,671
0
W
Set
12,791
533
122
5
0
445,536
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role