Player Matchup

Neith
Neith
Balcka
Neith
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,482 Elo+
Party 3
Yemoja
Yemoja
D3ZZRO
Yemoja
Level 23
God Stats
16W - 17L
1,642 SR
Queue Stats
32W - 46L
1,449 Elo+
Party 1
Da Ji
Da Ji
HallowedSilence
Da Ji
Level 26
God Stats
7W - 14L
1,614 SR
Queue Stats
33W - 40L
1,398 Elo+
Solo
Izanami
Izanami
Karmoxide
Izanami
Level 29
God Stats
42W - 53L
1,505 SR
Queue Stats
48W - 60L
1,443 Elo+
Party 1
Cthulhu
Cthulhu
luksyvuksy
Cthulhu
Level 11
God Stats
9W - 8L
1,521 SR
Queue Stats
9W - 14L
1,537 Elo+
Party 3
Team Averages
Level 35
1,556 SR
1,462 Elo+

VS

Team Averages
Level 16
1,501 SR
1,373 Elo+
Bakasura
Bakasura
BanananPhone
Bakasura
Level 22
God Stats
29W - 38L
1,406 SR
Queue Stats
104W - 123L
1,438 Elo+
Party 2
Anubis
Anubis
JiveSo
Anubis
Level 22
God Stats
4W - 7L
1,554 SR
Queue Stats
339W - 394L
1,515 Elo+
Solo
King Arthur
King Arthur
Kbkool
King Arthur
Level 22
God Stats
7W - 7L
1,543 SR
Queue Stats
107W - 123L
1,458 Elo+
Party 2
Ares
Ares
Mrdwhgfahg
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,175 Elo+
Solo
Izanami
Izanami
Prospectic
Izanami
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Balcka
Neith
18
9 / 6 / 6
11,801
536
17,119
18,162
5,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
D3ZZRO
Yemoja
17
2 / 1 / 7
11,810
537
7,063
12,536
7,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
3 / 7 / 7
12,018
546
7,530
17,868
10,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
Karmoxide
Izanami
18
5 / 4 / 3
11,280
513
9,384
9,967
3,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
luksyvuksy
Cthulhu
16
7 / 7 / 5
10,993
500
15,466
19,971
17,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BanananPhone
Bakasura
16
5 / 8 / 5
10,718
487
14,832
18,402
11,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
JiveSo
Anubis
18
9 / 4 / 3
11,789
536
20,535
17,761
11,560
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Kbkool
King Arthur
14
5 / 3 / 6
9,667
439
7,577
22,487
17,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
2 / 9 / 8
9,791
445
5,599
17,753
14,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
Prospectic
Izanami
12
2 / 2 / 0
8,398
382
4,204
7,260
2,100
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
45
26
Kills
23
25
Deaths
26
28
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Neith
Balcka
Neith
9
6
6
2
L
Bakasura
BanananPhone
Bakasura
5
8
5
0.94
W
Yemoja
D3ZZRO
Yemoja
2
1
7
5.5
W
3
7
7
0.93
L
Anubis
JiveSo
Anubis
9
4
3
2.63
W
Izanami
Karmoxide
Izanami
5
4
3
1.63
L
King Arthur
Kbkool
King Arthur
5
3
6
2.67
L
2
9
8
0.67
L
Izanami
Prospectic
Izanami
2
2
0
1
W
Cthulhu
luksyvuksy
Cthulhu
7
7
5
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,562
Damage
52,747
78,504
Taken
83,663
44,789
Mitigated
55,976
21,207
Healing
26,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Balcka
Neith
17,119
9,404
0
6,701
18,162
5,934
4,097
8,875
8,603
0
75,091
L
Bakasura
BanananPhone
Bakasura
14,832
9,239
0
4,566
18,402
11,044
0
2,536
15,709
0
65,819
W
Yemoja
D3ZZRO
Yemoja
7,063
1,976
1,133
3,215
12,536
7,443
788
6,299
6,097
44,098
0
W
7,530
2,183
0
5,806
17,868
10,498
0
5,435
11,506
0
91,907
L
Anubis
JiveSo
Anubis
20,535
778
408
8,768
17,761
11,560
1,058
4,477
13,234
75,900
0
W
Izanami
Karmoxide
Izanami
9,384
6,496
0
2,445
9,967
3,205
3,204
3,643
5,714
0
87,177
L
King Arthur
Kbkool
King Arthur
7,577
880
0
9,990
22,487
17,024
334
7,360
14,610
0
29,821
L
5,599
526
0
859
17,753
14,248
61
5,553
11,975
16,099
0
L
Izanami
Prospectic
Izanami
4,204
1,875
0
2,121
7,260
2,100
0
1,654
5,606
0
49,183
W
Cthulhu
luksyvuksy
Cthulhu
15,466
3,058
178
1,729
19,971
17,709
629
6,517
11,149
47,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,902
Gold Earned
50,363
549
Minions Killed
405
0
Camps Cleared
0
1,893,398
Distance Traveled
1,749,536
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,801
536
124
6
0
378,703
0
L
Bakasura
10,718
487
117
5
0
416,290
2
W
Yemoja
11,810
537
70
3
0
367,586
5
W
Da Ji
12,018
546
131
6
0
414,493
2
L
Anubis
11,789
536
126
6
0
314,303
1
W
Izanami
11,280
513
155
7
0
356,719
2
L
King Arthur
9,667
439
43
2
0
411,852
5
L
Ares
9,791
445
19
1
0
369,224
1
L
Izanami
8,398
382
100
5
0
237,867
2
W
Cthulhu
10,993
500
69
3
0
375,897
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role