Player Matchup

Ymir
Ymir
AyDaGamerTV
Ymir
Level 21
God Stats
40W - 28L
1,460 SR
Queue Stats
165W - 160L
1,297 Elo+
Solo
Cthulhu
Cthulhu
D3m0nic_Edward
Cthulhu
Level 12
God Stats
12W - 13L
1,298 SR
Queue Stats
16W - 19L
1,214 Elo+
Solo
Neith
Neith
KIKIUSMC
Neith
Level 18
God Stats
54W - 59L
1,400 SR
Queue Stats
301W - 370L
1,256 Elo+
Solo
Ratatoskr
Ratatoskr
LinkBink77
Ratatoskr
Level 15
God Stats
1W - 5L
1,327 SR
Queue Stats
13W - 21L
1,230 Elo+
Solo
Zeus
Zeus
aAmerIcanTs
Zeus
Level 26
God Stats
21W - 14L
1,275 SR
Queue Stats
537W - 805L
1,273 Elo+
Solo
Team Averages
Level 18
1,352 SR
1,254 Elo+

VS

Team Averages
Level 15
1,407 SR
1,159 Elo+
Tsukuyomi
Tsukuyomi
Candieeboy
Tsukuyomi
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 21L
894 Elo+
Solo
King Arthur
King Arthur
ReaperZero85
King Arthur
Level 25
God Stats
7W - 8L
1,337 SR
Queue Stats
18W - 23L
1,218 Elo+
Solo
Jormungandr
Jormungandr
S_Lord_Farquaad
Jormungandr
Level 6
God Stats
7W - 7L
1,405 SR
Queue Stats
273W - 118L
1,260 Elo+
Solo
Ares
Ares
Zr_omar130
Ares
Level 5
God Stats
0W - 3L
1,291 SR
Queue Stats
5W - 16L
1,209 Elo+
Solo
Artemis
Artemis
the_old_Betty
Artemis
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
255W - 266L
1,213 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 5 / 22
16,987
1,213
26,178
26,644
37,535
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
8 / 8 / 19
15,306
1,093
24,582
36,033
23,411
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
KIKIUSMC
Neith
20
7 / 2 / 23
14,633
1,045
25,257
18,892
8,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ratatoskr
LinkBink77
Ratatoskr
20
11 / 10 / 12
14,462
1,033
15,324
17,549
7,174
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
5 / 10 / 23
14,249
1,018
24,547
18,506
7,329
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

81

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Candieeboy
Tsukuyomi
20
3 / 5 / 14
13,746
982
8,496
14,585
5,621
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
ReaperZero85
King Arthur
20
5 / 11 / 17
14,543
1,039
19,623
33,768
19,318
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
S_Lord_Farquaad
Jormungandr
20
13 / 13 / 13
16,836
1,203
29,054
29,214
30,588
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
1 / 7 / 13
13,174
941
6,366
25,433
26,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
20
13 / 6 / 10
16,155
1,154
43,669
26,806
10,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
102
42
Kills
35
35
Deaths
42
99
Assists
67
Player
Kills
Deaths
Assists
KDA
W
11
5
22
4.4
L
Tsukuyomi
Candieeboy
Tsukuyomi
3
5
14
2
W
8
8
19
2.19
W
Neith
KIKIUSMC
Neith
7
2
23
9.25
W
Ratatoskr
LinkBink77
Ratatoskr
11
10
12
1.7
L
King Arthur
ReaperZero85
King Arthur
5
11
17
1.23
L
Jormungandr
S_Lord_Farquaad
Jormungandr
13
13
13
1.5
L
1
7
13
1.07
W
5
10
23
1.65
L
Artemis
13
6
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,888
Damage
107,208
117,624
Taken
129,806
84,365
Mitigated
91,882
20,266
Healing
13,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,178
7,368
0
2,250
26,644
37,535
0
5,729
20,556
44,617
0
L
Tsukuyomi
Candieeboy
Tsukuyomi
8,496
1,151
0
72
14,585
5,621
0
7,902
6,658
0
30,234
W
24,582
4,343
0
9,139
36,033
23,411
0
9,218
26,249
45,281
0
W
Neith
KIKIUSMC
Neith
25,257
16,456
0
5,865
18,892
8,916
0
5,140
13,631
0
43,934
W
Ratatoskr
LinkBink77
Ratatoskr
15,324
5,715
0
1,943
17,549
7,174
0
5,985
11,464
0
38,906
L
King Arthur
ReaperZero85
King Arthur
19,623
2,823
0
3,867
33,768
19,318
0
22,107
11,183
0
32,618
L
Jormungandr
S_Lord_Farquaad
Jormungandr
29,054
7,675
0
716
29,214
30,588
0
16,129
12,357
61,587
0
L
6,366
3,383
0
820
25,433
26,232
0
14,975
9,629
15,836
0
W
24,547
8,385
0
1,069
18,506
7,329
0
8,371
10,035
44,182
0
L
Artemis
43,669
27,531
0
7,734
26,806
10,123
0
13,004
13,569
0
70,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,637
Gold Earned
74,454
221
Minions Killed
205
4
Camps Cleared
7
983,599
Distance Traveled
1,119,962
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
16,987
1,213
51
4
3
216,853
0
L
Tsukuyomi
13,746
982
40
3
2
239,772
0
W
Cthulhu
15,306
1,093
53
4
0
202,611
1
W
Neith
14,633
1,045
50
4
0
204,560
0
W
Ratatoskr
14,462
1,033
35
3
1
161,425
0
L
King Arthur
14,543
1,039
22
2
0
229,587
2
L
Jormungandr
16,836
1,203
85
6
0
200,614
0
L
Ares
13,174
941
8
1
3
211,384
0
W
Zeus
14,249
1,018
32
2
0
198,150
2
L
Artemis
16,155
1,154
50
4
2
238,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role