Player Matchup

Ymir
Ymir
CompletelyBaked
Ymir
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,393 Elo+
Party 1
Kukulkan
Kukulkan
Suppado
Kukulkan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,393 Elo+
Party 1
Skadi
Skadi
Unicornography
Skadi
Level 97
God Stats
3W - 0L
1,807 SR
Queue Stats
16W - 7L
1,427 Elo+
Party 1
Sun Wukong
Sun Wukong
schaapman
Sun Wukong
Level 104
God Stats
1W - 1L
1,890 SR
Queue Stats
28W - 42L
1,590 Elo+
Party 1
Team Averages
Level 69
1,674 SR
1,451 Elo+

VS

Team Averages
Level 84
1,546 SR
1,494 Elo+
Freya
Freya
Democristos94
Freya
Level 45
God Stats
0W - 1L
1,780 SR
Queue Stats
28W - 24L
1,524 Elo+
Party 2
Ares
Ares
TheWaren
Ares
Level 160
God Stats
0W - 1L
1,573 SR
Queue Stats
29W - 31L
1,477 Elo+
Party 2
Odin
Odin
theOriginalGibo
Odin
Level 27
God Stats
1W - 1L
1,331 SR
Queue Stats
19W - 25L
1,477 Elo+
Party 2
Ne Zha
Ne Zha
zbighi
Ne Zha
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 8
10,102
722
2,960
9,913
8,471
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
Suppado
Kukulkan
14
0 / 5 / 9
9,697
693
4,686
7,677
3,702
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

18
7 / 0 / 8
11,601
829
18,682
10,909
5,467
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sun Wukong
schaapman
Sun Wukong
18
11 / 0 / 7
12,301
879
15,263
14,934
15,909
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 0
8,901
636
3,599
10,379
4,176
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
16
5 / 3 / 1
10,087
721
12,154
18,499
19,411
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 5 / 2
8,741
624
1,427
11,125
5,881
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
zbighi
Ne Zha
16
1 / 4 / 4
9,561
683
10,863
12,935
10,646
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
14
18
Kills
7
7
Deaths
18
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
2
8
2
L
1
6
0
0.17
W
Kukulkan
Suppado
Kukulkan
0
5
9
0.9
L
Ares
5
3
1
1.83
W
7
0
8
11
W
Sun Wukong
schaapman
Sun Wukong
11
0
7
14.5
L
0
5
2
0.2
L
Ne Zha
zbighi
Ne Zha
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,591
Damage
28,043
43,433
Taken
52,938
33,549
Mitigated
40,114
8,044
Healing
8,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,960
28
0
250
9,913
8,471
401
4,173
5,740
25,253
0
L
3,599
854
0
1,939
10,379
4,176
0
1,540
8,839
25,409
0
W
Kukulkan
Suppado
Kukulkan
4,686
813
0
505
7,677
3,702
396
5,077
2,600
15,292
0
L
Ares
12,154
1,129
0
3,478
18,499
19,411
0
2,856
15,643
38,868
0
W
18,682
10,433
0
5,415
10,909
5,467
5,319
2,774
8,135
0
58,855
W
Sun Wukong
schaapman
Sun Wukong
15,263
4,711
0
1,874
14,934
15,909
1,151
5,317
9,617
0
40,338
L
1,427
449
0
435
11,125
5,881
0
1,523
9,602
0
15,843
L
Ne Zha
zbighi
Ne Zha
10,863
1,641
0
2,449
12,935
10,646
285
2,197
10,738
4,395
35,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,701
Gold Earned
37,290
198
Minions Killed
202
8
Camps Cleared
9
1,073,610
Distance Traveled
936,932
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,102
722
54
4
1
263,774
0
L
Freya
8,901
636
62
4
3
209,280
1
W
Kukulkan
9,697
693
19
1
3
226,191
1
L
Ares
10,087
721
37
3
2
224,688
0
W
Skadi
11,601
829
62
4
3
291,432
2
W
Sun Wukong
12,301
879
63
5
1
292,213
0
L
Odin
8,741
624
45
3
2
221,865
0
L
Ne Zha
9,561
683
58
4
2
281,099
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role