Player Matchup

Loki
Loki
El Guapo5516
Loki
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
38W - 25L
1,642 Elo+
Solo
Tyr
Tyr
FeroYert
Tyr
Level 7
God Stats
1W - 1L
1,332 SR
Queue Stats
8W - 5L
1,542 Elo+
Party 1
Artemis
Artemis
Glocczy PG
Artemis
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,479 Elo+
Solo
Hachiman
Hachiman
Oninlil
Hachiman
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,668 Elo+
Party 1
Chronos
Chronos
SHOCKWAVE_105
Chronos
Level 29
God Stats
7W - 5L
1,603 SR
Queue Stats
75W - 64L
1,499 Elo+
Solo
Team Averages
Level 13
1,487 SR
1,566 Elo+

VS

Team Averages
Level 17
1,483 SR
1,593 Elo+
Hachiman
Hachiman
Ammagorgon
Hachiman
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Bakasura
Bakasura
BAMF2686
Bakasura
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 56L
1,529 Elo+
Solo
Izanami
Izanami
Jairgman
Izanami
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,689 Elo+
Solo
Neith
Neith
NeptuneGLITCH
Neith
Level 29
God Stats
11W - 16L
1,415 SR
Queue Stats
104W - 106L
1,563 Elo+
Solo
Agni
Agni
NotFakeGenji
Agni
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 49L
1,684 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 9
9,826
517
6,543
9,550
3,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

17
4 / 0 / 1
10,503
553
3,523
6,979
4,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
Glocczy PG
Artemis
11
0 / 5 / 5
7,482
394
2,353
7,114
2,449
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hachiman
Oninlil
Hachiman
19
14 / 0 / 3
12,513
659
14,291
16,309
6,318
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chronos
17
5 / 1 / 5
10,845
571
8,122
11,677
4,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Ammagorgon
Hachiman
10
3 / 13 / 1
7,448
392
5,172
14,985
3,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bakasura
BAMF2686
Bakasura
11
1 / 5 / 1
7,219
380
3,245
11,181
3,493
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
Jairgman
Izanami
13
1 / 4 / 2
7,769
409
5,543
9,231
2,889
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 3 / 0
8,504
448
7,277
11,038
5,509
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

7
0 / 2 / 1
5,814
306
673
2,618
639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
27
Kills
6
6
Deaths
27
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Ammagorgon
Hachiman
3
13
1
0.27
L
Bakasura
BAMF2686
Bakasura
1
5
1
0.3
W
4
0
9
8.5
W
4
0
1
4.5
W
Artemis
Glocczy PG
Artemis
0
5
5
0.5
L
Izanami
Jairgman
Izanami
1
4
2
0.5
L
1
3
0
0.33
L
0
2
1
0.25
W
Hachiman
Oninlil
Hachiman
14
0
3
15.5
W
Chronos
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,832
Damage
21,910
51,629
Taken
49,053
20,612
Mitigated
16,135
27,914
Healing
6,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Ammagorgon
Hachiman
5,172
3,455
0
1,158
14,985
3,605
0
1,458
13,463
0
20,449
L
Bakasura
BAMF2686
Bakasura
3,245
2,380
0
1,932
11,181
3,493
0
1,721
9,396
0
21,197
W
6,543
1,903
0
5,234
9,550
3,140
0
157
9,309
0
60,142
W
3,523
153
0
5,233
6,979
4,047
1,125
84
6,779
0
53,704
W
Artemis
Glocczy PG
Artemis
2,353
1,026
0
159
7,114
2,449
726
86
6,990
0
12,435
L
Izanami
Jairgman
Izanami
5,543
3,949
0
0
9,231
2,889
315
3,115
5,958
0
44,787
L
7,277
4,199
0
3,040
11,038
5,509
453
1,159
9,877
0
51,777
L
673
37
0
0
2,618
639
0
377
2,237
9,249
0
W
Hachiman
Oninlil
Hachiman
14,291
8,407
0
13,699
16,309
6,318
1,748
10
16,204
0
118,476
W
Chronos
8,122
2,433
0
3,589
11,677
4,658
259
76
11,278
72,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,169
Gold Earned
36,754
534
Minions Killed
301
0
Camps Cleared
0
1,755,438
Distance Traveled
1,285,457
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,448
392
39
2
0
268,688
0
L
Bakasura
7,219
380
53
3
0
332,066
0
W
Loki
9,826
517
98
5
0
388,681
4
W
Tyr
10,503
553
116
6
0
387,347
2
W
Artemis
7,482
394
15
1
0
302,656
0
L
Izanami
7,769
409
92
5
0
294,444
0
L
Neith
8,504
448
103
5
0
287,262
0
L
Agni
5,814
306
14
1
0
102,997
2
W
Hachiman
12,513
659
168
9
0
323,630
5
W
Chronos
10,845
571
137
7
0
353,124
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role