Player Matchup

Janus
Janus
CL1FF N G4Z
Janus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 28L
1,828 Elo+
Party 1
Nemesis
Nemesis
G4Z N CL1FF
Nemesis
Level 20
God Stats
1W - 1L
1,720 SR
Queue Stats
54W - 26L
1,828 Elo+
Party 1
Bellona
Bellona
Ravenserr
Bellona
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
261W - 190L
1,736 Elo+
Party 3
Rama
Rama
Tom_Johnson1386
Rama
Level 28
God Stats
8W - 12L
1,736 SR
Queue Stats
612W - 468L
1,760 Elo+
Party 3
Ymir
Ymir
subarashi02
Ymir
Level 16
God Stats
4W - 4L
1,377 SR
Queue Stats
305W - 255L
1,689 Elo+
Solo
Team Averages
Level 21
1,567 SR
1,768 Elo+

VS

Team Averages
Level 44
1,654 SR
1,712 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
MaZe_Stkr
Anubis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,806 Elo+
Party 2
Thanatos
Thanatos
TarmacGentleman
Thanatos
Level 29
God Stats
6W - 1L
1,942 SR
Queue Stats
198W - 104L
1,699 Elo+
Party 4
Loki
Loki
vampiro_m
Loki
Level 16
God Stats
4W - 1L
1,538 SR
Queue Stats
8W - 7L
1,894 Elo+
Solo
Ullr
Ullr
xDeadly_Escanor
Ullr
Level 24
God Stats
30W - 10L
1,790 SR
Queue Stats
180W - 98L
1,660 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 2
5,852
488
3,298
5,878
1,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
G4Z N CL1FF
Nemesis
11
3 / 2 / 1
6,619
552
4,832
8,532
2,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Ravenserr
Bellona
12
1 / 0 / 0
5,904
492
4,598
8,279
5,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 3 / 1
6,180
515
4,088
8,062
2,154
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 1 / 1
6,119
510
2,948
6,840
2,683
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
13
0 / 0 / 0
7,230
603
4,905
7,456
4,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
MaZe_Stkr
Anubis
14
3 / 1 / 5
8,019
668
9,115
6,013
3,197
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
12
3 / 2 / 2
7,315
610
3,448
8,283
2,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
9
1 / 3 / 2
5,607
467
1,301
5,979
1,484
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
4 / 0 / 1
7,365
614
6,120
7,161
2,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
6
Kills
11
11
Deaths
6
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
0
0
0
0
L
0
5
2
0.2
L
Nemesis
G4Z N CL1FF
Nemesis
3
2
1
1.75
W
Anubis
MaZe_Stkr
Anubis
3
1
5
5.5
L
Bellona
Ravenserr
Bellona
1
0
0
1
W
Thanatos
3
2
2
2
L
1
3
1
0.5
L
1
1
1
1.5
W
Loki
1
3
2
0.67
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,764
Damage
24,889
37,591
Taken
34,892
13,698
Mitigated
13,534
13,338
Healing
20,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
4,905
992
0
4,723
7,456
4,015
211
0
7,456
0
46,650
L
3,298
161
0
819
5,878
1,339
0
2,267
3,611
33,316
0
L
Nemesis
G4Z N CL1FF
Nemesis
4,832
1,332
0
3,267
8,532
2,122
0
3,243
5,289
0
38,113
W
Anubis
MaZe_Stkr
Anubis
9,115
918
0
3,799
6,013
3,197
213
2,128
3,779
56,259
0
L
Bellona
Ravenserr
Bellona
4,598
1,974
0
4,523
8,279
5,400
0
0
8,279
0
28,561
W
Thanatos
3,448
779
0
8,636
8,283
2,564
0
1,479
6,758
0
42,980
L
4,088
3,097
0
3,371
8,062
2,154
0
974
7,088
0
45,082
L
2,948
560
0
1,358
6,840
2,683
0
2,631
4,209
17,737
0
W
Loki
1,301
504
0
0
5,979
1,484
0
1,266
4,713
0
16,464
W
6,120
2,375
0
3,766
7,161
2,274
0
1,165
5,940
0
45,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,674
Gold Earned
35,536
339
Minions Killed
413
0
Camps Cleared
0
1,184,416
Distance Traveled
1,214,672
25
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,230
603
102
9
0
246,122
1
L
Janus
5,852
488
71
6
0
222,885
6
L
Nemesis
6,619
552
75
6
0
281,053
9
W
Anubis
8,019
668
110
9
0
213,326
1
L
Bellona
5,904
492
70
6
0
228,374
0
W
Thanatos
7,315
610
90
8
0
271,372
4
L
Rama
6,180
515
87
7
0
217,402
5
L
Ymir
6,119
510
36
3
0
234,702
5
W
Loki
5,607
467
26
2
0
259,230
0
W
Ullr
7,365
614
85
7
0
224,622
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role