Player Matchup

Fenrir
Fenrir
Bronze III
Kodine_Kobain
Fenrir
Bronze III
Level 88
God Stats
1W - 0L
1,638 SR
Queue Stats
1W - 0L
1,500 MMR
Party 2
Camazotz
Camazotz
Bronze III
Muzzaratti
Camazotz
Bronze III
Level 156
God Stats
4W - 5L
1,897 SR
Queue Stats
164W - 139L
1,706 MMR
Solo
Baron Samedi
Baron Samedi
Gold II
RoxasFoxes
Baron Samedi
Gold II
Level 146
God Stats
13W - 12L
1,655 SR
Queue Stats
532W - 525L
1,700 MMR
Solo
Terra
Terra
Gold I
Swarmoflemmings
Terra
Gold I
Level 153
God Stats
2W - 2L
1,344 SR
Queue Stats
272W - 240L
1,699 MMR
Solo
Danzaburou
Danzaburou
Gold III
ThrustSlinky22
Danzaburou
Gold III
Level 140
God Stats
1W - 0L
1,864 SR
Queue Stats
84W - 59L
1,906 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 137
1,680 SR
1,702 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 124
1,634 SR
1,702 MMR
Scylla
Scylla
Platinum III
Aleksdjordd
Scylla
Platinum III
Level 117
God Stats
58W - 28L
1,730 SR
Queue Stats
173W - 164L
1,734 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold I
DilanMil
Kumbhakarna
Gold I
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
193W - 184L
1,698 MMR
Solo
Nemesis
Nemesis
Gold IV
clavalley8
Nemesis
Gold IV
Level 108
God Stats
11W - 7L
1,640 SR
Queue Stats
24W - 21L
1,705 MMR
Solo
Osiris
Osiris
Platinum III
teobonilha
Osiris
Platinum III
Level 127
God Stats
12W - 12L
1,607 SR
Queue Stats
219W - 227L
1,697 MMR
Solo
Hou Yi
Hou Yi
Gold I
traplantiic
Hou Yi
Gold I
Level 117
God Stats
12W - 10L
1,693 SR
Queue Stats
235W - 235L
1,677 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 9
13,830
576
11,049
24,602
14,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Camazotz
Muzzaratti
Camazotz
20
8 / 2 / 8
14,696
612
23,045
43,178
39,500
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
RoxasFoxes
Baron Samedi
18
3 / 4 / 10
12,715
530
17,376
15,216
7,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
2 / 2 / 13
13,069
545
11,321
25,706
32,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
ThrustSlinky22
Danzaburou
20
9 / 0 / 5
15,776
657
26,843
21,822
13,065
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
SetCu ChulainnChang'eCerberusGuan Yu

VS

Bans
HeraNu WaCupidJanusApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
3 / 2 / 3
11,112
463
20,558
13,553
5,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
DilanMil
Kumbhakarna
13
2 / 5 / 5
9,496
396
5,442
27,081
24,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
clavalley8
Nemesis
16
1 / 6 / 6
10,389
433
11,457
24,874
12,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Osiris
teobonilha
Osiris
16
4 / 8 / 2
10,891
454
16,450
27,399
21,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hou Yi
18
0 / 6 / 2
10,910
455
12,954
20,079
9,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
28
27
Kills
10
10
Deaths
27
45
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Scylla
3
2
3
2.25
L
Kumbhakarna
DilanMil
Kumbhakarna
2
5
5
0.9
W
5
2
9
4.75
W
Camazotz
Muzzaratti
Camazotz
8
2
8
6
W
Baron Samedi
RoxasFoxes
Baron Samedi
3
4
10
2
W
2
2
13
4.25
W
Danzaburou
ThrustSlinky22
Danzaburou
9
0
5
11.5
L
Nemesis
clavalley8
Nemesis
1
6
6
0.67
L
Osiris
teobonilha
Osiris
4
8
2
0.63
L
Hou Yi
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,634
Damage
66,861
130,524
Taken
112,986
107,019
Mitigated
74,106
83,868
Healing
23,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
20,558
2,571
0
4,212
13,553
5,442
0
5,026
8,527
92,685
0
L
Kumbhakarna
DilanMil
Kumbhakarna
5,442
1,340
0
3,021
27,081
24,676
0
9,917
17,164
19,695
0
W
11,049
1,926
0
13,148
24,602
14,517
828
4,447
20,115
0
108,582
W
Camazotz
Muzzaratti
Camazotz
23,045
8,692
0
29,347
43,178
39,500
2,233
7,224
35,199
0
106,213
W
Baron Samedi
RoxasFoxes
Baron Samedi
17,376
581
4,444
5,193
15,216
7,660
2,440
6,003
9,046
96,789
0
W
11,321
2,824
6,239
12,283
25,706
32,277
370
8,479
16,902
30,838
0
W
Danzaburou
ThrustSlinky22
Danzaburou
26,843
14,459
0
13,214
21,822
13,065
9,099
3,389
18,383
0
153,733
L
Nemesis
clavalley8
Nemesis
11,457
4,845
0
3,054
24,874
12,339
0
6,242
18,632
0
84,685
L
Osiris
teobonilha
Osiris
16,450
8,941
0
9,292
27,399
21,862
504
4,510
22,889
0
74,150
L
Hou Yi
12,954
6,568
0
3,573
20,079
9,787
863
3,002
17,077
0
89,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,086
Gold Earned
52,798
634
Minions Killed
579
0
Camps Cleared
0
2,347,520
Distance Traveled
2,183,379
29
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,112
463
164
7
0
441,996
5
L
Kumbhakarna
9,496
396
17
1
0
440,700
6
W
Fenrir
13,830
576
125
5
0
484,429
5
W
Camazotz
14,696
612
155
6
0
514,987
1
W
Baron Samedi
12,715
530
128
5
0
408,970
7
W
Terra
13,069
545
56
2
0
491,057
10
W
Danzaburou
15,776
657
170
7
0
448,077
6
L
Nemesis
10,389
433
127
5
0
496,548
8
L
Osiris
10,891
454
110
5
0
410,637
2
L
Hou Yi
10,910
455
161
7
0
393,498
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role