Player Matchup

Janus
Janus
Hyperion456
Janus
Level 29
God Stats
11W - 20L
1,536 SR
Queue Stats
41W - 81L
1,405 Elo+
Party 2
Cernunnos
Cernunnos
Naeland
Cernunnos
Level 43
God Stats
0W - 5L
1,505 SR
Queue Stats
8W - 9L
1,716 Elo+
Solo
Sun Wukong
Sun Wukong
snikejunior2
Sun Wukong
Level 54
God Stats
2W - 1L
1,588 SR
Queue Stats
98W - 135L
1,371 Elo+
Party 2
Loki
Loki
snikejunior4
Loki
Level 28
God Stats
2W - 2L
1,686 SR
Queue Stats
46W - 80L
1,312 Elo+
Party 2
Cerberus
Cerberus
snikejunior5
Cerberus
Level 29
God Stats
8W - 12L
1,412 SR
Queue Stats
78W - 118L
1,373 Elo+
Party 2
Team Averages
Level 37
1,546 SR
1,435 Elo+

VS

Team Averages
Level 59
1,600 SR
1,543 Elo+
Discordia
Discordia
DaveTheBabe
Discordia
Level 123
God Stats
1W - 1L
1,707 SR
Queue Stats
129W - 115L
1,536 Elo+
Solo
Ao Kuang
Ao Kuang
SaigoNoMugetsu27
Ao Kuang
Level 54
God Stats
2W - 0L
1,602 SR
Queue Stats
26W - 18L
1,566 Elo+
Party 3
Erlang Shen
Erlang Shen
Smaniaco
Erlang Shen
Level 18
God Stats
2W - 0L
1,731 SR
Queue Stats
17W - 8L
1,712 Elo+
Party 3
Chernobog
Chernobog
WilkneliGocha
Chernobog
Level 19
God Stats
5W - 4L
1,508 SR
Queue Stats
7W - 13L
1,451 Elo+
Party 1
Xing Tian
Xing Tian
shirolog24
Xing Tian
Level 79
God Stats
4W - 3L
1,455 SR
Queue Stats
9W - 15L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,684
517
1,649
4,481
1,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cernunnos
Naeland
Cernunnos
9
3 / 5 / 1
5,627
512
4,493
8,244
2,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
snikejunior2
Sun Wukong
9
0 / 3 / 1
5,201
473
2,935
10,544
4,186
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
2 / 5 / 0
5,170
470
2,295
7,244
2,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
snikejunior5
Cerberus
9
2 / 3 / 3
5,916
538
4,360
9,455
5,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DaveTheBabe
Discordia
13
1 / 0 / 1
7,220
656
1,321
3,438
1,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

12
7 / 0 / 2
7,236
658
6,828
8,314
2,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
Smaniaco
Erlang Shen
12
3 / 2 / 4
7,122
647
7,838
7,064
3,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chernobog
WilkneliGocha
Chernobog
11
7 / 2 / 3
6,509
592
9,118
6,527
1,739
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Xing Tian
shirolog24
Xing Tian
10
1 / 3 / 7
6,363
578
4,876
8,788
6,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
7
Kills
19
19
Deaths
7
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Discordia
DaveTheBabe
Discordia
1
0
1
1.5
L
0
3
0
0
L
Cernunnos
Naeland
Cernunnos
3
5
1
0.7
W
7
0
2
8
W
Erlang Shen
Smaniaco
Erlang Shen
3
2
4
2.5
W
Chernobog
WilkneliGocha
Chernobog
7
2
3
4.25
W
Xing Tian
shirolog24
Xing Tian
1
3
7
1.5
L
Sun Wukong
snikejunior2
Sun Wukong
0
3
1
0.17
L
2
5
0
0.4
L
Cerberus
snikejunior5
Cerberus
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,732
Damage
29,981
39,968
Taken
34,131
15,431
Mitigated
14,851
11,330
Healing
14,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
DaveTheBabe
Discordia
1,321
121
0
701
3,438
1,043
106
586
2,724
49,511
0
L
1,649
208
0
1,566
4,481
1,236
0
2,400
1,895
29,494
0
L
Cernunnos
Naeland
Cernunnos
4,493
2,447
0
2,661
8,244
2,088
732
2,652
5,592
0
19,865
W
6,828
1,578
0
5,508
8,314
2,803
0
587
7,637
40,913
0
W
Erlang Shen
Smaniaco
Erlang Shen
7,838
3,553
0
4,049
7,064
3,260
0
0
7,064
0
36,899
W
Chernobog
WilkneliGocha
Chernobog
9,118
5,008
89
1,815
6,527
1,739
0
1,545
4,982
0
33,240
W
Xing Tian
shirolog24
Xing Tian
4,876
333
274
2,475
8,788
6,006
0
3,031
5,715
19,184
0
L
Sun Wukong
snikejunior2
Sun Wukong
2,935
855
0
2,574
10,544
4,186
0
2,929
7,615
0
25,925
L
2,295
829
0
977
7,244
2,251
0
2,599
4,551
0
16,455
L
Cerberus
snikejunior5
Cerberus
4,360
450
0
3,552
9,455
5,670
373
2,165
7,290
21,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,598
Gold Earned
34,450
244
Minions Killed
348
0
Camps Cleared
0
1,054,603
Distance Traveled
1,099,116
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,220
656
106
10
0
219,895
2
L
Janus
5,684
517
70
6
0
217,352
4
L
Cernunnos
5,627
512
48
4
0
185,109
0
W
Ao Kuang
7,236
658
90
8
0
245,297
1
W
Erlang Shen
7,122
647
77
7
0
214,581
2
W
Chernobog
6,509
592
51
5
0
213,311
1
W
Xing Tian
6,363
578
24
2
0
206,032
3
L
Sun Wukong
5,201
473
48
4
0
205,597
2
L
Loki
5,170
470
36
3
0
217,947
0
L
Cerberus
5,916
538
42
4
0
228,598
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role