Player Matchup

King Arthur
King Arthur
Baumpinguin
King Arthur
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hera
Hera
Frostrazor
Hera
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,722 Elo+
Solo
Thor
Thor
Hoodlumcrow
Thor
Level 30
God Stats
0W - 1L
1,692 SR
Queue Stats
140W - 118L
1,614 Elo+
Party 1
Neith
Neith
JokerFaec
Neith
Level 32
God Stats
15W - 6L
1,794 SR
Queue Stats
109W - 98L
1,566 Elo+
Party 1
Apollo
Apollo
jebonypolak
Apollo
Level 28
God Stats
29W - 20L
1,657 SR
Queue Stats
123W - 67L
1,723 Elo+
Solo
Team Averages
Level 27
1,629 SR
1,625 Elo+

VS

Team Averages
Level 27
1,706 SR
1,676 Elo+
Zhong Kui
Zhong Kui
Eggplande
Zhong Kui
Level 21
God Stats
4W - 3L
1,779 SR
Queue Stats
31W - 28L
1,666 Elo+
Solo
Heimdallr
Heimdallr
Errozan
Heimdallr
Level 27
God Stats
4W - 3L
1,773 SR
Queue Stats
105W - 92L
1,680 Elo+
Party 2
Achilles
Achilles
Totatix
Achilles
Level 28
God Stats
11W - 9L
1,656 SR
Queue Stats
102W - 79L
1,692 Elo+
Party 2
Awilix
Awilix
darkhelmat
Awilix
Level 28
God Stats
5W - 4L
1,620 SR
Queue Stats
103W - 80L
1,692 Elo+
Party 2
Ares
Ares
xImOrienT
Ares
Level 29
God Stats
16W - 11L
1,700 SR
Queue Stats
309W - 284L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Baumpinguin
King Arthur
8
0 / 4 / 0
4,687
469
1,823
6,964
3,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
0 / 4 / 0
5,751
575
5,221
5,712
1,854
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 3 / 1
5,315
532
2,030
7,627
2,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
JokerFaec
Neith
9
1 / 0 / 5
5,699
570
5,140
4,306
1,190
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
11
7 / 1 / 1
6,879
688
8,286
8,092
2,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Eggplande
Zhong Kui
11
2 / 0 / 1
6,440
644
4,118
6,929
5,419
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heimdallr
Errozan
Heimdallr
9
1 / 3 / 0
5,172
517
3,524
6,687
1,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
Totatix
Achilles
12
6 / 1 / 1
6,973
697
6,159
8,798
6,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Awilix
darkhelmat
Awilix
11
3 / 1 / 4
6,662
666
3,737
7,327
2,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ares
8
0 / 4 / 1
4,827
483
2,555
8,432
3,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
19
8
Kills
12
12
Deaths
9
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Baumpinguin
King Arthur
0
4
0
0
W
Zhong Kui
Eggplande
Zhong Kui
2
0
1
2.5
W
Heimdallr
Errozan
Heimdallr
1
3
0
0.33
L
0
4
0
0
L
0
3
1
0.17
L
Neith
JokerFaec
Neith
1
0
5
3.5
W
Achilles
Totatix
Achilles
6
1
1
6.5
W
Awilix
darkhelmat
Awilix
3
1
4
5
L
Apollo
7
1
1
7.5
W
Ares
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,500
Damage
20,093
32,701
Taken
38,173
11,264
Mitigated
18,282
8,857
Healing
14,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Baumpinguin
King Arthur
1,823
268
0
1,300
6,964
3,412
0
0
6,570
0
10,207
W
Zhong Kui
Eggplande
Zhong Kui
4,118
276
0
4,036
6,929
5,419
321
4,593
2,336
35,428
0
W
Heimdallr
Errozan
Heimdallr
3,524
1,199
0
2,195
6,687
1,535
0
0
6,687
0
23,350
L
5,221
2,657
0
960
5,712
1,854
0
2,501
3,211
33,395
0
L
2,030
810
0
2,046
7,627
2,219
0
1,638
5,964
0
22,017
L
Neith
JokerFaec
Neith
5,140
2,344
180
988
4,306
1,190
1,155
1,431
2,875
0
17,229
W
Achilles
Totatix
Achilles
6,159
1,412
0
4,773
8,798
6,084
540
0
8,473
0
29,890
W
Awilix
darkhelmat
Awilix
3,737
1,138
0
2,804
7,327
2,109
155
628
6,699
0
33,985
L
Apollo
8,286
6,515
0
3,383
8,092
2,589
1,749
1,103
6,964
0
41,007
W
Ares
2,555
58
0
408
8,432
3,135
0
0
8,407
10,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,331
Gold Earned
30,074
241
Minions Killed
261
0
Camps Cleared
0
991,760
Distance Traveled
1,031,091
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,687
469
21
2
0
190,551
0
W
Zhong Kui
6,440
644
82
8
0
204,010
4
W
Heimdallr
5,172
517
44
4
0
181,381
1
L
Hera
5,751
575
71
7
0
202,410
3
L
Thor
5,315
532
52
5
0
177,708
1
L
Neith
5,699
570
31
3
0
232,695
7
W
Achilles
6,973
697
60
6
0
220,908
3
W
Awilix
6,662
666
68
7
0
228,314
3
L
Apollo
6,879
688
66
7
0
188,396
5
W
Ares
4,827
483
7
1
0
196,478
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role