Player Matchup

Scylla
Scylla
FIERCExxGAMER
Scylla
Level 46
God Stats
2W - 5L
1,159 SR
Queue Stats
46W - 79L
1,375 Elo+
Party 1
Khepri
Khepri
GoHeadAskMe
Khepri
Level 88
God Stats
16W - 13L
1,550 SR
Queue Stats
173W - 234L
1,392 Elo+
Party 1
Danzaburou
Danzaburou
KoSmoS_Chrome
Danzaburou
Level 145
God Stats
15W - 7L
1,594 SR
Queue Stats
238W - 295L
1,454 Elo+
Party 1
Thanatos
Thanatos
KoSmoS_Hype
Thanatos
Level 143
God Stats
14W - 15L
1,453 SR
Queue Stats
247W - 298L
1,420 Elo+
Party 1
Bellona
Bellona
grimjow-jacrjac
Bellona
Level 107
God Stats
8W - 20L
1,495 SR
Queue Stats
167W - 223L
1,436 Elo+
Party 1
Team Averages
Level 106
1,450 SR
1,415 Elo+

VS

Team Averages
Level 58
1,571 SR
1,500 Elo+
Artemis
Artemis
Chaotic Herb
Artemis
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 187L
1,452 Elo+
Party 2
Cthulhu
Cthulhu
Leo Reloba
Cthulhu
Level 108
God Stats
9W - 5L
1,499 SR
Queue Stats
98W - 117L
1,499 Elo+
Party 2
Thanatos
Thanatos
M1BZ
Thanatos
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Scylla
Scylla
evilmonkey0615
Scylla
Level 42
God Stats
2W - 1L
1,758 SR
Queue Stats
241W - 293L
1,469 Elo+
Party 2
Bellona
Bellona
i King Banana
Bellona
Level 29
God Stats
11W - 9L
1,596 SR
Queue Stats
286W - 328L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 3
6,376
531
2,787
3,860
1,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Khepri
10
3 / 1 / 7
7,071
589
2,564
7,648
4,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
KoSmoS_Chrome
Danzaburou
12
7 / 1 / 4
7,665
639
9,695
9,162
3,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
KoSmoS_Hype
Thanatos
12
10 / 1 / 6
8,111
676
7,832
9,387
3,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 0 / 2
7,492
624
3,211
5,868
5,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Chaotic Herb
Artemis
9
2 / 5 / 0
5,482
457
4,914
7,413
1,870
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
Leo Reloba
Cthulhu
9
0 / 6 / 1
5,643
470
5,675
9,599
5,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
M1BZ
Thanatos
10
1 / 4 / 0
5,657
471
3,660
8,981
2,728
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 6 / 1
6,394
533
3,391
9,031
2,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
11
0 / 2 / 1
5,681
473
2,525
6,412
4,846
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
23
Kills
5
5
Deaths
23
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Artemis
Chaotic Herb
Artemis
2
5
0
0.4
W
2
2
3
1.75
W
Khepri
3
1
7
6.5
W
Danzaburou
KoSmoS_Chrome
Danzaburou
7
1
4
9
W
Thanatos
KoSmoS_Hype
Thanatos
10
1
6
13
L
Cthulhu
Leo Reloba
Cthulhu
0
6
1
0.08
L
Thanatos
M1BZ
Thanatos
1
4
0
0.25
L
2
6
1
0.42
W
1
0
2
2
L
Bellona
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,089
Damage
20,165
35,925
Taken
41,436
17,425
Mitigated
17,318
17,784
Healing
12,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Chaotic Herb
Artemis
4,914
2,311
0
1,597
7,413
1,870
132
625
6,788
0
21,246
W
2,787
92
0
31
3,860
1,068
692
1,628
2,076
17,426
0
W
Khepri
2,564
742
0
2,826
7,648
4,492
806
2,775
4,807
13,595
0
W
Danzaburou
KoSmoS_Chrome
Danzaburou
9,695
4,532
0
4,921
9,162
3,207
1,910
2,267
6,895
0
41,832
W
Thanatos
KoSmoS_Hype
Thanatos
7,832
2,377
0
8,776
9,387
3,368
438
2,093
7,213
0
34,545
L
Cthulhu
Leo Reloba
Cthulhu
5,675
381
96
454
9,599
5,698
0
1,608
7,892
25,413
0
L
Thanatos
M1BZ
Thanatos
3,660
891
0
6,702
8,981
2,728
0
1,519
7,354
0
29,915
L
3,391
438
0
2,657
9,031
2,176
0
1,036
7,833
25,031
0
W
3,211
1,076
0
1,230
5,868
5,290
172
0
5,868
0
40,018
L
Bellona
2,525
955
0
1,330
6,412
4,846
0
194
6,218
0
20,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,715
Gold Earned
28,857
256
Minions Killed
230
0
Camps Cleared
0
1,177,535
Distance Traveled
1,124,616
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,482
457
39
3
0
212,047
1
W
Scylla
6,376
531
34
3
0
209,805
4
W
Khepri
7,071
589
13
1
0
243,426
4
W
Danzaburou
7,665
639
67
6
0
206,575
3
W
Thanatos
8,111
676
52
4
0
282,777
0
L
Cthulhu
5,643
470
42
4
0
216,226
0
L
Thanatos
5,657
471
58
5
0
246,651
4
L
Scylla
6,394
533
41
3
0
203,500
4
W
Bellona
7,492
624
90
8
0
234,952
1
L
Bellona
5,681
473
50
4
0
246,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role