Player Matchup

Chang'e
Chang'e
Platinum III
BashBroBo
Chang'e
Platinum III
Level 116
God Stats
9W - 12L
1,651 SR
Queue Stats
252W - 246L
1,890 MMR
Solo
Ares
Ares
Gold III
DLenny24
Ares
Gold III
Level 135
God Stats
14W - 5L
1,860 SR
Queue Stats
154W - 148L
2,022 MMR
Party 3
Ne Zha
Ne Zha
Platinum IV
Link Blackcrow9
Ne Zha
Platinum IV
Level 160
God Stats
13W - 12L
1,289 SR
Queue Stats
1,137W - 1,169L
1,890 MMR
Solo
Chaac
Chaac
Platinum V
OSPidgyV2
Chaac
Platinum V
Level 88
God Stats
8W - 8L
1,964 SR
Queue Stats
508W - 484L
1,888 MMR
Solo
Hachiman
Hachiman
Gold II
blazer7434
Hachiman
Gold II
Level 124
God Stats
4W - 4L
1,810 SR
Queue Stats
49W - 45L
1,740 MMR
Party 3
Team Averages
Platinum V
Platinum V
Average Tier
Level 125
1,715 SR
1,886 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 135
1,602 SR
1,809 MMR
Aphrodite
Aphrodite
Gold III
 
Aphrodite
Gold III
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold II
PurgerOfWinter
Nu Wa
Gold II
Level 128
God Stats
16W - 11L
1,857 SR
Queue Stats
366W - 353L
1,861 MMR
Party 1
Hel
Hel
Platinum V
XanderKael
Hel
Platinum V
Level 119
God Stats
1W - 3L
1,500 SR
Queue Stats
228W - 218L
1,956 MMR
Party 2
Nike
Nike
Platinum V
primalmonkeygod
Nike
Platinum V
Level 156
God Stats
3W - 3L
1,500 SR
Queue Stats
814W - 802L
1,893 MMR
Party 1
Chernobog
Chernobog
Platinum V
xBEASTxUNTAMEDx
Chernobog
Platinum V
Level 129
God Stats
9W - 13L
1,654 SR
Queue Stats
416W - 409L
1,837 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BashBroBo
Chang'e
18
5 / 5 / 3
11,234
511
14,449
18,139
6,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
14
3 / 2 / 3
9,584
436
6,255
18,163
17,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

17
4 / 3 / 2
10,347
470
10,760
15,997
6,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
OSPidgyV2
Chaac
18
1 / 3 / 2
11,052
502
13,126
22,669
19,244
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
blazer7434
Hachiman
19
0 / 2 / 2
11,372
517
5,709
15,349
5,607
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
Cu ChulainnSetCthulhuScyllaDanzaburou

VS

Bans
NemesisApolloErlang ShenJanusBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
16
1 / 3 / 5
9,852
448
5,836
12,262
7,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
5 / 3 / 5
12,224
556
15,524
8,524
2,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
3 / 3 / 6
12,484
567
14,612
19,130
9,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

17
1 / 3 / 9
10,685
486
9,111
18,954
8,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
xBEASTxUNTAMEDx
Chernobog
20
5 / 1 / 4
13,721
624
14,887
15,664
8,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
44
13
Kills
15
15
Deaths
13
12
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
3
5
1.17
L
Chang'e
BashBroBo
Chang'e
5
5
3
1.3
L
Ares
3
2
3
2.25
L
4
3
2
1.67
L
Chaac
OSPidgyV2
Chaac
1
3
2
0.67
W
5
3
5
2.5
W
3
3
6
2
L
Hachiman
blazer7434
Hachiman
0
2
2
0.5
W
1
3
9
1.83
W
Chernobog
xBEASTxUNTAMEDx
Chernobog
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,299
Damage
59,970
90,317
Taken
74,534
55,439
Mitigated
35,896
40,387
Healing
43,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
5,836
272
4,356
6,558
12,262
7,137
663
6,351
5,593
50,076
0
L
Chang'e
BashBroBo
Chang'e
14,449
419
2,250
7,550
18,139
6,519
0
8,707
9,045
92,849
0
L
Ares
6,255
206
0
4,397
18,163
17,335
0
5,548
12,160
33,530
0
L
10,760
1,568
0
6,342
15,997
6,734
0
5,086
10,604
0
83,976
L
Chaac
OSPidgyV2
Chaac
13,126
3,965
0
10,852
22,669
19,244
732
12,618
9,303
0
84,119
W
15,524
3,251
0
1,391
8,524
2,900
2,826
3,679
4,685
88,677
0
W
14,612
327
4,579
12,567
19,130
9,374
0
1,264
17,820
85,500
0
L
Hachiman
blazer7434
Hachiman
5,709
3,344
0
8,996
15,349
5,607
1,004
1,958
13,233
0
99,025
W
9,111
1,369
0
4,460
18,954
8,458
490
4,301
14,439
0
68,693
W
Chernobog
xBEASTxUNTAMEDx
Chernobog
14,887
9,411
0
9,479
15,664
8,027
2,494
4,321
11,293
0
123,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,589
Gold Earned
58,966
659
Minions Killed
723
0
Camps Cleared
0
2,090,007
Distance Traveled
2,138,874
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,852
448
94
4
0
412,893
14
L
Chang'e
11,234
511
179
8
0
393,150
2
L
Ares
9,584
436
36
2
0
436,646
6
L
Ne Zha
10,347
470
124
6
0
444,347
0
L
Chaac
11,052
502
132
6
0
423,845
4
W
Nu Wa
12,224
556
151
7
0
397,930
2
W
Hel
12,484
567
186
8
0
439,608
3
L
Hachiman
11,372
517
188
9
0
392,019
7
W
Nike
10,685
486
99
5
0
441,003
3
W
Chernobog
13,721
624
193
9
0
447,440
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role