Player Matchup

Chiron
Chiron
DeadlyDosis
Chiron
Level 46
God Stats
1W - 0L
1,341 SR
Queue Stats
38W - 28L
1,721 Elo+
Party 1
Discordia
Discordia
ZirhcM
Discordia
Level 149
God Stats
7W - 6L
1,252 SR
Queue Stats
626W - 624L
1,577 Elo+
Party 1
Hel
Hel
ninjakivi2
Hel
Level 77
God Stats
2W - 1L
1,267 SR
Queue Stats
39W - 43L
1,469 Elo+
Solo
Sol
Sol
zowac
Sol
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 53L
1,478 Elo+
Solo
Jing Wei
Jing Wei
Аrni
Jing Wei
Level 157
God Stats
3W - 1L
1,500 SR
Queue Stats
690W - 689L
1,585 Elo+
Party 1
Team Averages
Level 117
1,372 SR
1,566 Elo+

VS

Team Averages
Level 135
1,624 SR
1,542 Elo+
Zhong Kui
Zhong Kui
Jomorg
Zhong Kui
Level 126
God Stats
4W - 1L
1,715 SR
Queue Stats
213W - 172L
1,651 Elo+
Solo
He Bo
He Bo
LuxNewton
He Bo
Level 123
God Stats
5W - 7L
1,903 SR
Queue Stats
312W - 317L
1,557 Elo+
Solo
Xbalanque
Xbalanque
Slunginnn
Xbalanque
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
WACKEN
Hel
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
henni9x9
Pele
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
18
9 / 4 / 11
11,423
879
18,893
15,220
6,641
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Discordia
ZirhcM
Discordia
18
4 / 2 / 16
10,588
814
15,644
9,158
3,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
1 / 2 / 18
9,451
727
7,933
16,828
7,940
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sol
zowac
Sol
20
10 / 3 / 10
12,075
929
21,638
13,226
6,432
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Аrni
Jing Wei
14
2 / 6 / 12
9,022
694
7,933
12,559
4,826
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Jomorg
Zhong Kui
17
4 / 6 / 9
10,585
814
17,150
15,682
16,239
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

He Bo
LuxNewton
He Bo
16
4 / 6 / 6
9,371
721
12,981
13,625
3,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
Slunginnn
Xbalanque
16
5 / 6 / 9
10,036
772
15,554
18,127
6,051
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hel
WACKEN
Hel
16
1 / 4 / 10
9,023
694
4,844
15,744
5,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pele
16
1 / 5 / 11
9,889
761
7,980
19,531
12,471
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
60
26
Kills
15
17
Deaths
27
67
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Chiron
9
4
11
3.63
L
Zhong Kui
Jomorg
Zhong Kui
4
6
9
1.42
L
He Bo
LuxNewton
He Bo
4
6
6
1.17
L
Xbalanque
Slunginnn
Xbalanque
5
6
9
1.58
L
Hel
WACKEN
Hel
1
4
10
1.5
W
Discordia
ZirhcM
Discordia
4
2
16
6
L
Pele
1
5
11
1.3
W
1
2
18
5
W
Sol
zowac
Sol
10
3
10
5
W
Jing Wei
Аrni
Jing Wei
2
6
12
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,041
Damage
58,509
66,991
Taken
82,709
29,324
Mitigated
43,583
41,418
Healing
34,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
18,893
8,250
3,353
4,490
15,220
6,641
1,111
7,615
7,473
0
33,583
L
Zhong Kui
Jomorg
Zhong Kui
17,150
756
0
810
15,682
16,239
734
8,033
7,399
23,317
0
L
He Bo
LuxNewton
He Bo
12,981
142
1,743
1,179
13,625
3,695
756
6,457
6,902
19,492
0
L
Xbalanque
Slunginnn
Xbalanque
15,554
5,549
1,815
2,384
18,127
6,051
1,417
9,570
8,245
0
30,403
L
Hel
WACKEN
Hel
4,844
196
16,385
7,156
15,744
5,127
240
10,219
5,297
14,371
0
W
Discordia
ZirhcM
Discordia
15,644
196
1,479
935
9,158
3,485
1,044
4,980
4,040
32,966
0
L
Pele
7,980
491
1,127
2,388
19,531
12,471
626
9,436
9,651
0
27,876
W
7,933
569
12,693
10,085
16,828
7,940
795
8,936
7,626
12,030
0
W
Sol
zowac
Sol
21,638
1,720
1,740
3,983
13,226
6,432
1,388
7,044
6,076
42,092
0
W
Jing Wei
Аrni
Jing Wei
7,933
5,123
1,542
1,118
12,559
4,826
1,158
5,665
6,800
0
16,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,559
Gold Earned
48,904
139
Minions Killed
128
0
Camps Cleared
0
1,154,081
Distance Traveled
1,064,918
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,423
879
32
2
0
221,529
1
L
Zhong Kui
10,585
814
17
1
0
168,115
1
L
He Bo
9,371
721
25
2
0
217,080
0
L
Xbalanque
10,036
772
30
2
0
203,450
0
L
Hel
9,023
694
25
2
0
239,200
0
W
Discordia
10,588
814
32
2
0
228,458
1
L
Pele
9,889
761
31
2
0
237,073
1
W
Hel
9,451
727
10
1
0
252,625
0
W
Sol
12,075
929
49
4
0
241,470
1
W
Jing Wei
9,022
694
16
1
0
209,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role