Player Matchup

Ne Zha
Ne Zha
JLew2K
Ne Zha
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 19L
1,511 Elo+
Party 1
Skadi
Skadi
Jk8723
Skadi
Level 23
God Stats
49W - 49L
1,609 SR
Queue Stats
315W - 328L
1,595 Elo+
Solo
Kukulkan
Kukulkan
K Threeze21
Kukulkan
Level 6
God Stats
7W - 9L
1,737 SR
Queue Stats
22W - 20L
1,486 Elo+
Party 1
Odin
Odin
Noovvaa
Odin
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 51L
1,700 Elo+
Solo
Sylvanus
Sylvanus
lordstrand
Sylvanus
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 40L
1,483 Elo+
Solo
Team Averages
Level 17
1,569 SR
1,555 Elo+

VS

Team Averages
Level 47
1,537 SR
1,560 Elo+
Tiamat
Tiamat
 
Tiamat
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
RedBlackbird2
Horus
Level 25
God Stats
10W - 6L
1,696 SR
Queue Stats
33W - 22L
1,516 Elo+
Solo
Apollo
Apollo
Widderow
Apollo
Level 28
God Stats
2W - 0L
1,488 SR
Queue Stats
4W - 8L
1,902 Elo+
Solo
Rama
Rama
Yarberbros
Rama
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
249W - 248L
1,491 Elo+
Party 2
Anubis
Anubis
xDkMONEYDx
Anubis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 47L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
JLew2K
Ne Zha
18
9 / 3 / 2
11,270
490
23,979
19,222
12,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Skadi
Jk8723
Skadi
19
5 / 3 / 3
11,666
507
16,083
18,127
6,357
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
K Threeze21
Kukulkan
14
0 / 6 / 8
9,106
396
8,880
10,324
3,720
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Odin
Noovvaa
Odin
15
0 / 1 / 4
9,587
417
5,046
11,526
7,162
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
lordstrand
Sylvanus
14
1 / 3 / 7
10,110
440
4,303
12,515
13,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
1 / 1 / 7
11,113
483
10,105
14,408
20,210
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
6 / 1 / 5
10,771
468
6,705
14,830
10,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
Widderow
Apollo
16
5 / 5 / 5
11,168
486
7,338
13,316
4,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
4 / 1 / 7
11,799
513
14,700
22,182
12,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
xDkMONEYDx
Anubis
15
0 / 7 / 6
10,071
438
4,355
15,352
6,932
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
46
15
Kills
16
16
Deaths
15
24
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
1
1
7
4.5
L
Ne Zha
JLew2K
Ne Zha
9
3
2
3.33
L
Skadi
Jk8723
Skadi
5
3
3
2.17
L
Kukulkan
K Threeze21
Kukulkan
0
6
8
0.67
L
Odin
Noovvaa
Odin
0
1
4
2
W
6
1
5
8.5
W
Apollo
Widderow
Apollo
5
5
5
1.5
W
4
1
7
7.5
L
Sylvanus
lordstrand
Sylvanus
1
3
7
1.5
W
Anubis
xDkMONEYDx
Anubis
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,291
Damage
43,203
71,714
Taken
80,088
42,921
Mitigated
54,381
18,690
Healing
34,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
10,105
2,179
65
3,986
14,408
20,210
2,191
2,601
11,807
39,863
0
L
Ne Zha
JLew2K
Ne Zha
23,979
5,582
0
4,310
19,222
12,048
1,216
4,840
14,382
0
95,525
L
Skadi
Jk8723
Skadi
16,083
7,038
0
6,982
18,127
6,357
1,494
659
17,468
0
115,643
L
Kukulkan
K Threeze21
Kukulkan
8,880
702
0
0
10,324
3,720
408
1,561
8,763
47,506
0
L
Odin
Noovvaa
Odin
5,046
1,755
0
0
11,526
7,162
899
4,679
6,847
0
30,362
W
6,705
2,360
4,129
6,533
14,830
10,256
1,392
2,162
12,668
0
37,880
W
Apollo
Widderow
Apollo
7,338
3,252
1,213
2,663
13,316
4,658
2,655
2,260
11,056
0
29,280
W
14,700
10,837
0
11,876
22,182
12,325
9,167
1,555
20,627
0
95,317
L
Sylvanus
lordstrand
Sylvanus
4,303
1,515
3,706
3,692
12,515
13,634
269
2,721
9,794
27,806
0
W
Anubis
xDkMONEYDx
Anubis
4,355
221
0
3,975
15,352
6,932
1,169
4,605
10,747
37,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,739
Gold Earned
54,922
514
Minions Killed
425
0
Camps Cleared
0
1,827,435
Distance Traveled
1,993,630
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,113
483
67
3
0
399,615
1
L
Ne Zha
11,270
490
132
6
0
440,590
2
L
Skadi
11,666
507
166
7
0
392,510
3
L
Kukulkan
9,106
396
83
4
0
339,627
1
L
Odin
9,587
417
83
4
0
307,980
1
W
Horus
10,771
468
62
3
0
445,630
3
W
Apollo
11,168
486
46
2
0
408,045
2
W
Rama
11,799
513
163
7
0
378,510
3
L
Sylvanus
10,110
440
50
2
0
346,728
3
W
Anubis
10,071
438
87
4
0
361,830
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role