Player Matchup

Danzaburou
Danzaburou
Dphanumb
Danzaburou
Level 14
God Stats
9W - 3L
1,491 SR
Queue Stats
18W - 11L
1,658 Elo+
Solo
Ao Kuang
Ao Kuang
FoshoMaddog2020
Ao Kuang
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
252W - 265L
1,573 Elo+
Solo
Arachne
Arachne
JovanniDoe
Arachne
Level 16
God Stats
3W - 7L
1,354 SR
Queue Stats
36W - 38L
1,500 Elo+
Solo
Bellona
Bellona
Kame-chan_1
Bellona
Level 5
God Stats
8W - 11L
1,464 SR
Queue Stats
10W - 17L
1,406 Elo+
Solo
Hel
Hel
MrJayMeister
Hel
Level 23
God Stats
1W - 0L
1,257 SR
Queue Stats
3W - 1L
1,703 Elo+
Solo
Team Averages
Level 15
1,413 SR
1,568 Elo+

VS

Team Averages
Level 11
1,508 SR
1,577 Elo+
Hou Yi
Hou Yi
BAVBAVIAAN
Hou Yi
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,438 Elo+
Solo
Bakasura
Bakasura
Lawliet01076
Bakasura
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 23L
1,564 Elo+
Solo
Arachne
Arachne
Sharanite
Arachne
Level 18
God Stats
8W - 5L
1,254 SR
Queue Stats
156W - 155L
1,595 Elo+
Solo
Anubis
Anubis
chickenNuggies
Anubis
Level 6
God Stats
26W - 25L
1,631 SR
Queue Stats
39W - 35L
1,647 Elo+
Solo
Sol
Sol
videlhall45
Sol
Level 14
God Stats
7W - 3L
1,658 SR
Queue Stats
10W - 4L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dphanumb
Danzaburou
20
3 / 1 / 17
13,935
1,072
19,299
10,007
5,676
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
20
12 / 3 / 9
14,251
1,096
21,822
14,767
6,764
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Arachne
JovanniDoe
Arachne
19
5 / 4 / 14
13,178
1,014
13,180
18,041
7,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bellona
Kame-chan_1
Bellona
20
9 / 7 / 12
13,709
1,055
21,211
22,646
20,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
1 / 6 / 17
12,145
934
12,747
16,177
6,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

220

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BAVBAVIAAN
Hou Yi
19
0 / 10 / 17
12,161
935
10,901
26,990
11,333
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
Lawliet01076
Bakasura
18
1 / 8 / 12
11,781
906
7,289
21,098
9,282
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
Sharanite
Arachne
20
15 / 9 / 6
15,791
1,215
32,208
29,402
16,025
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
0 / 0 / 0
9,700
746
200
0
0
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
5 / 3 / 10
13,918
1,071
22,823
16,603
10,815
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
66
30
Kills
21
21
Deaths
30
69
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
BAVBAVIAAN
Hou Yi
0
10
17
0.85
W
Danzaburou
Dphanumb
Danzaburou
3
1
17
11.5
W
Ao Kuang
12
3
9
5.5
W
Arachne
JovanniDoe
Arachne
5
4
14
3
W
Bellona
Kame-chan_1
Bellona
9
7
12
2.14
L
Bakasura
Lawliet01076
Bakasura
1
8
12
0.88
W
1
6
17
1.58
L
Arachne
Sharanite
Arachne
15
9
6
2
L
0
0
0
0
L
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,259
Damage
73,421
81,638
Taken
94,093
46,399
Mitigated
47,455
28,523
Healing
11,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
BAVBAVIAAN
Hou Yi
10,901
4,893
534
1,495
26,990
11,333
0
10,746
15,994
0
22,152
W
Danzaburou
Dphanumb
Danzaburou
19,299
7,713
0
3,230
10,007
5,676
0
3,023
6,874
0
55,977
W
Ao Kuang
21,822
9,087
1,679
3,985
14,767
6,764
0
4,608
9,902
42,340
0
W
Arachne
JovanniDoe
Arachne
13,180
9,173
0
3,697
18,041
7,179
0
4,400
13,641
0
33,131
W
Bellona
Kame-chan_1
Bellona
21,211
10,225
0
1,394
22,646
20,319
0
6,535
15,756
0
38,562
L
Bakasura
Lawliet01076
Bakasura
7,289
3,388
0
2,528
21,098
9,282
0
7,203
13,670
0
18,511
W
12,747
1,809
8,186
6,352
16,177
6,461
0
4,457
11,720
34,182
0
L
Arachne
Sharanite
Arachne
32,208
21,017
0
4,061
29,402
16,025
0
9,869
19,358
0
52,009
L
200
0
0
0
0
0
0
0
0
509
0
L
22,823
5,541
0
3,177
16,603
10,815
0
6,751
9,677
58,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,218
Gold Earned
63,351
297
Minions Killed
193
8
Camps Cleared
7
1,095,246
Distance Traveled
952,124
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
12,161
935
21
2
0
199,757
1
W
Danzaburou
13,935
1,072
104
8
0
212,792
0
W
Ao Kuang
14,251
1,096
30
2
7
222,240
0
W
Arachne
13,178
1,014
57
4
0
253,567
0
W
Bellona
13,709
1,055
44
3
1
217,126
0
L
Bakasura
11,781
906
33
3
0
237,026
2
W
Hel
12,145
934
62
5
0
189,521
0
L
Arachne
15,791
1,215
45
3
4
268,620
0
L
Anubis
9,700
746
1
0
1
21,816
0
L
Sol
13,918
1,071
93
7
2
224,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role