Player Matchup

Cthulhu
Cthulhu
B00m3rr3m0v3r12
Cthulhu
Level 90
God Stats
70W - 51L
1,616 SR
Queue Stats
571W - 555L
1,524 Elo+
Solo
Heimdallr
Heimdallr
FrothyCome
Heimdallr
Level 68
God Stats
1W - 3L
1,379 SR
Queue Stats
16W - 26L
1,364 Elo+
Party 2
Hercules
Hercules
HairySovietBear
Hercules
Level 80
God Stats
24W - 16L
1,593 SR
Queue Stats
686W - 611L
1,457 Elo+
Solo
Thor
Thor
ViibrationaL
Thor
Level 62
God Stats
2W - 1L
1,338 SR
Queue Stats
37W - 32L
1,548 Elo+
Solo
Hel
Hel
itspayso
Hel
Level 102
God Stats
50W - 38L
1,447 SR
Queue Stats
633W - 619L
1,465 Elo+
Party 2
Team Averages
Level 80
1,475 SR
1,472 Elo+

VS

Team Averages
Level 106
1,500 SR
1,488 Elo+
Chaac
Chaac
ColdHard_Kash
Chaac
Level 102
God Stats
92W - 87L
1,310 SR
Queue Stats
782W - 778L
1,447 Elo+
Party 1
Zeus
Zeus
JohN420kInG
Zeus
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 143L
1,504 Elo+
Solo
Osiris
Osiris
Suddy645
Osiris
Level 136
God Stats
29W - 24L
1,653 SR
Queue Stats
737W - 694L
1,509 Elo+
Party 1
Freya
Freya
XXI_dafNIKLAUS
Freya
Level 84
God Stats
1W - 4L
1,500 SR
Queue Stats
373W - 388L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
dragonhellcore
Tsukuyomi
Level 105
God Stats
4W - 9L
1,538 SR
Queue Stats
109W - 109L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 0 / 0
10,869
604
10,247
10,996
8,285
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
FrothyCome
Heimdallr
16
8 / 2 / 4
10,385
577
13,959
11,734
4,531
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
15
7 / 2 / 12
10,335
574
10,115
16,789
14,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

19
7 / 2 / 6
11,291
627
7,140
14,465
5,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
3 / 4 / 9
10,408
578
9,569
12,622
4,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 0
7,246
403
5,748
16,218
8,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

15
5 / 6 / 0
9,278
515
12,034
12,299
4,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
Suddy645
Osiris
14
1 / 4 / 3
8,099
450
7,560
14,657
10,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
1 / 8 / 0
7,577
421
6,845
13,084
4,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
dragonhellcore
Tsukuyomi
16
3 / 6 / 2
9,391
522
11,106
15,369
6,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
15
28
Kills
10
10
Deaths
28
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
0
0
3
L
0
4
0
0
W
Heimdallr
FrothyCome
Heimdallr
8
2
4
5
W
Hercules
7
2
12
6.5
L
5
6
0
0.83
L
Osiris
Suddy645
Osiris
1
4
3
0.63
W
7
2
6
5
L
1
8
0
0.13
L
Tsukuyomi
dragonhellcore
Tsukuyomi
3
6
2
0.67
W
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,030
Damage
43,293
66,606
Taken
71,627
37,449
Mitigated
34,041
33,383
Healing
17,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,247
688
0
3,954
10,996
8,285
752
0
10,996
76,805
0
L
5,748
1,517
0
5,279
16,218
8,346
0
9,560
6,658
0
37,583
W
Heimdallr
FrothyCome
Heimdallr
13,959
6,799
0
5,988
11,734
4,531
760
5,767
5,967
0
60,722
W
Hercules
10,115
3,301
0
6,507
16,789
14,130
296
5,891
10,898
0
30,095
L
12,034
1,518
0
1,819
12,299
4,475
0
1,897
10,402
56,368
0
L
Osiris
Suddy645
Osiris
7,560
4,171
429
2,891
14,657
10,071
0
3,188
11,469
0
38,450
W
7,140
1,957
0
6,250
14,465
5,666
1,191
3,776
10,689
0
91,393
L
6,845
2,198
0
2,671
13,084
4,921
0
1,440
11,644
40,232
0
L
Tsukuyomi
dragonhellcore
Tsukuyomi
11,106
2,385
0
4,086
15,369
6,228
0
3,731
11,638
0
74,049
W
9,569
587
3,177
7,507
12,622
4,837
1,059
3,445
9,177
68,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,288
Gold Earned
41,591
580
Minions Killed
422
0
Camps Cleared
0
1,726,016
Distance Traveled
1,668,112
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,869
604
160
9
0
349,070
2
L
Chaac
7,246
403
71
4
0
283,159
0
W
Heimdallr
10,385
577
111
6
0
294,849
2
W
Hercules
10,335
574
42
2
0
365,935
4
L
Zeus
9,278
515
100
6
0
289,021
5
L
Osiris
8,099
450
64
4
0
379,648
1
W
Thor
11,291
627
142
8
0
358,427
1
L
Freya
7,577
421
57
3
0
371,308
4
L
Tsukuyomi
9,391
522
130
7
0
344,976
0
W
Hel
10,408
578
125
7
0
357,735
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role