Player Matchup

Danzaburou
Danzaburou
CAUMBAL
Danzaburou
Level 115
God Stats
14W - 7L
1,477 SR
Queue Stats
263W - 268L
1,426 Elo+
Party 3
Arachne
Arachne
Carr0thead
Arachne
Level 143
God Stats
2W - 4L
1,811 SR
Queue Stats
155W - 147L
1,496 Elo+
Party 1
Agni
Agni
DaGibster
Agni
Level 149
God Stats
2W - 2L
1,334 SR
Queue Stats
164W - 159L
1,492 Elo+
Party 1
Hercules
Hercules
RoMs_153
Hercules
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
174W - 204L
1,366 Elo+
Party 3
Cabrakan
Cabrakan
TERECO120
Cabrakan
Level 119
God Stats
2W - 2L
1,500 SR
Queue Stats
261W - 283L
1,496 Elo+
Party 3
Team Averages
Level 134
1,525 SR
1,456 Elo+

VS

Team Averages
Level 86
1,640 SR
1,557 Elo+
Medusa
Medusa
Faheets
Medusa
Level 62
God Stats
2W - 3L
1,525 SR
Queue Stats
24W - 25L
1,565 Elo+
Party 2
Tsukuyomi
Tsukuyomi
HumanSandtipede
Tsukuyomi
Level 95
God Stats
23W - 15L
1,793 SR
Queue Stats
262W - 293L
1,541 Elo+
Party 2
Cabrakan
Cabrakan
THORwig39
Cabrakan
Level 103
God Stats
13W - 13L
1,709 SR
Queue Stats
286W - 321L
1,542 Elo+
Party 2
Tyr
Tyr
antonicarmay205
Tyr
Level 85
God Stats
17W - 17L
1,558 SR
Queue Stats
331W - 281L
1,595 Elo+
Solo
Nu Wa
Nu Wa
camtheram45
Nu Wa
Level 86
God Stats
37W - 29L
1,615 SR
Queue Stats
243W - 274L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CAUMBAL
Danzaburou
14
2 / 4 / 0
8,454
497
3,482
11,254
4,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Arachne
Carr0thead
Arachne
13
4 / 4 / 3
8,288
488
6,448
11,527
3,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Agni
14
2 / 3 / 5
8,387
493
7,834
8,739
3,590
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
RoMs_153
Hercules
13
4 / 7 / 2
8,785
517
8,377
15,782
14,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cabrakan
TERECO120
Cabrakan
11
1 / 8 / 6
7,697
453
8,096
14,314
13,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Faheets
Medusa
15
6 / 2 / 4
9,452
556
8,419
9,780
3,871
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
HumanSandtipede
Tsukuyomi
18
9 / 2 / 9
10,849
638
13,261
13,116
5,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
THORwig39
Cabrakan
13
4 / 2 / 10
8,903
524
6,382
9,957
11,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
5 / 3 / 9
9,948
585
9,157
14,320
10,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
2 / 4 / 5
10,019
589
7,044
7,035
2,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
63
13
Kills
26
26
Deaths
13
16
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CAUMBAL
Danzaburou
2
4
0
0.5
L
Arachne
Carr0thead
Arachne
4
4
3
1.38
L
Agni
2
3
5
1.5
W
Medusa
Faheets
Medusa
6
2
4
4
W
Tsukuyomi
HumanSandtipede
Tsukuyomi
9
2
9
6.75
L
Hercules
RoMs_153
Hercules
4
7
2
0.71
L
Cabrakan
TERECO120
Cabrakan
1
8
6
0.5
W
Cabrakan
THORwig39
Cabrakan
4
2
10
4.5
W
5
3
9
3.17
W
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,237
Damage
44,263
61,616
Taken
54,208
39,325
Mitigated
33,910
14,257
Healing
19,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CAUMBAL
Danzaburou
3,482
1,270
0
3,791
11,254
4,116
0
1,441
9,652
0
56,042
L
Arachne
Carr0thead
Arachne
6,448
4,597
0
1,838
11,527
3,849
546
3,296
8,063
0
38,305
L
Agni
7,834
784
0
3,282
8,739
3,590
0
2,241
6,286
53,580
0
W
Medusa
Faheets
Medusa
8,419
4,953
0
4,868
9,780
3,871
764
3,258
6,497
0
55,726
W
Tsukuyomi
HumanSandtipede
Tsukuyomi
13,261
3,829
0
7,020
13,116
5,367
0
3,509
9,507
0
81,521
L
Hercules
RoMs_153
Hercules
8,377
2,324
0
3,938
15,782
14,669
0
2,432
13,241
0
36,697
L
Cabrakan
TERECO120
Cabrakan
8,096
855
0
1,408
14,314
13,101
0
3,238
10,948
21,713
0
W
Cabrakan
THORwig39
Cabrakan
6,382
753
0
2,298
9,957
11,249
342
3,196
6,641
26,979
0
W
9,157
2,696
0
5,484
14,320
10,654
696
3,179
10,741
0
53,265
W
7,044
914
0
315
7,035
2,769
91
2,788
4,247
68,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,611
Gold Earned
49,171
382
Minions Killed
553
0
Camps Cleared
0
1,572,161
Distance Traveled
1,679,726
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,454
497
99
6
0
284,854
1
L
Arachne
8,288
488
76
4
0
311,152
1
L
Agni
8,387
493
101
6
0
335,531
1
W
Medusa
9,452
556
114
7
0
290,036
2
W
Tsukuyomi
10,849
638
125
7
0
387,297
2
L
Hercules
8,785
517
76
4
0
322,132
7
L
Cabrakan
7,697
453
30
2
0
318,492
1
W
Cabrakan
8,903
524
51
3
0
338,454
0
W
Tyr
9,948
585
113
7
0
361,717
3
W
Nu Wa
10,019
589
150
9
0
302,222
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role