Player Matchup

Pele
Pele
L2Destroyer91
Pele
Level 29
God Stats
28W - 34L
1,430 SR
Queue Stats
185W - 195L
1,434 Elo+
Solo
Izanami
Izanami
VitoriaCastanho
Izanami
Level 2
God Stats
6W - 15L
1,500 SR
Queue Stats
21W - 36L
1,239 Elo+
Solo
Mercury
Mercury
ZonkTheGodGame
Mercury
Level 29
God Stats
4W - 5L
1,593 SR
Queue Stats
25W - 27L
1,453 Elo+
Solo
Ratatoskr
Ratatoskr
gorfa
Ratatoskr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,157 Elo+
Solo
Ares
Ares
llMoZzarTll
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,184 Elo+
Solo
Team Averages
Level 15
1,505 SR
1,294 Elo+

VS

Team Averages
Level 21
1,563 SR
1,460 Elo+
Nu Wa
Nu Wa
Aesthix
Nu Wa
Level 27
God Stats
5W - 2L
1,639 SR
Queue Stats
84W - 91L
1,425 Elo+
Solo
Sun Wukong
Sun Wukong
Bozlak
Sun Wukong
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
SavSav
Jormungandr
Level 18
God Stats
8W - 4L
1,500 SR
Queue Stats
27W - 20L
1,554 Elo+
Party 1
Artemis
Artemis
SimiYi
Artemis
Level 16
God Stats
3W - 1L
1,678 SR
Queue Stats
42W - 39L
1,436 Elo+
Party 1
Nemesis
Nemesis
itsDurza
Nemesis
Level 19
God Stats
9W - 4L
1,500 SR
Queue Stats
35W - 51L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 7 / 2
7,769
518
7,754
12,435
4,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
0 / 5 / 0
5,991
399
2,112
8,068
2,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
2 / 4 / 1
6,820
455
4,426
11,755
4,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
gorfa
Ratatoskr
9
2 / 6 / 0
6,492
433
3,860
10,049
3,230
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
1 / 7 / 1
6,483
432
2,755
12,373
6,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Aesthix
Nu Wa
12
2 / 3 / 9
7,340
489
6,610
5,808
1,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Bozlak
Sun Wukong
14
9 / 1 / 4
8,613
574
9,539
9,494
4,386
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
SavSav
Jormungandr
11
4 / 0 / 7
7,665
511
7,389
9,593
7,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
SimiYi
Artemis
12
2 / 3 / 6
7,597
506
7,587
8,511
2,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
itsDurza
Nemesis
12
12 / 2 / 8
8,578
572
9,072
7,502
4,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
63
8
Kills
29
29
Deaths
9
4
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Aesthix
Nu Wa
2
3
9
2.17
W
Sun Wukong
Bozlak
Sun Wukong
9
1
4
11
L
3
7
2
0.57
W
Jormungandr
SavSav
Jormungandr
4
0
7
7.5
W
Artemis
SimiYi
Artemis
2
3
6
1.67
L
0
5
0
0
L
2
4
1
0.63
L
Ratatoskr
gorfa
Ratatoskr
2
6
0
0.33
W
Nemesis
itsDurza
Nemesis
12
2
8
8
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,907
Damage
40,197
54,680
Taken
40,908
20,485
Mitigated
20,420
7,537
Healing
8,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Aesthix
Nu Wa
6,610
813
0
0
5,808
1,672
896
545
5,263
33,339
0
W
Sun Wukong
Bozlak
Sun Wukong
9,539
2,354
0
3,886
9,494
4,386
706
1,257
8,237
0
40,805
L
7,754
1,691
0
2,834
12,435
4,089
581
1,996
10,293
0
51,944
W
Jormungandr
SavSav
Jormungandr
7,389
1,795
0
856
9,593
7,449
705
775
8,818
27,626
0
W
Artemis
SimiYi
Artemis
7,587
4,234
0
2,526
8,511
2,614
1,962
0
8,511
0
36,602
L
2,112
1,612
0
980
8,068
2,022
0
1,807
6,095
0
21,895
L
4,426
2,575
0
3,055
11,755
4,335
0
2,739
8,784
0
32,626
L
Ratatoskr
gorfa
Ratatoskr
3,860
1,193
0
191
10,049
3,230
0
3,345
6,556
0
20,856
W
Nemesis
itsDurza
Nemesis
9,072
4,763
0
1,159
7,502
4,299
886
178
7,324
0
27,501
L
2,755
458
0
477
12,373
6,809
243
3,322
8,953
11,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,555
Gold Earned
39,793
257
Minions Killed
272
0
Camps Cleared
0
1,280,587
Distance Traveled
1,322,189
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,340
489
45
3
0
229,510
1
W
Sun Wukong
8,613
574
80
5
0
250,521
4
L
Pele
7,769
518
96
6
0
257,330
0
W
Jormungandr
7,665
511
36
2
0
293,501
3
W
Artemis
7,597
506
63
4
0
238,914
2
L
Izanami
5,991
399
53
4
0
205,901
0
L
Mercury
6,820
455
64
4
0
285,052
3
L
Ratatoskr
6,492
433
27
2
0
283,678
0
W
Nemesis
8,578
572
48
3
0
309,743
0
L
Ares
6,483
432
17
1
0
248,626
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role