Player Matchup

Ullr
Ullr
 
Ullr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Adriien937
Kumbhakarna
Level 5
God Stats
2W - 0L
1,691 SR
Queue Stats
287W - 191L
1,829 Elo+
Party 1
Ao Kuang
Ao Kuang
Bud 3407
Ao Kuang
Level 154
God Stats
11W - 2L
1,584 SR
Queue Stats
203W - 119L
1,724 Elo+
Party 1
Zhong Kui
Zhong Kui
Moshe88
Zhong Kui
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 6L
1,440 Elo+
Party 1
Cupid
Cupid
miss15skokx
Cupid
Level 83
God Stats
70W - 44L
1,657 SR
Queue Stats
891W - 712L
1,602 Elo+
Party 1
Team Averages
Level 81
1,586 SR
1,619 Elo+

VS

Team Averages
Level 69
1,658 SR
1,493 Elo+
Kali
Kali
Ahammon
Kali
Level 87
God Stats
2W - 2L
1,756 SR
Queue Stats
488W - 465L
1,529 Elo+
Party 2
Ymir
Ymir
BicTheGum
Ymir
Level 82
God Stats
5W - 2L
1,712 SR
Queue Stats
219W - 204L
1,521 Elo+
Party 2
Vamana
Vamana
Destant
Vamana
Level 29
God Stats
17W - 6L
1,984 SR
Queue Stats
87W - 102L
1,471 Elo+
Party 2
Izanami
Izanami
Gufo
Izanami
Level 104
God Stats
19W - 17L
1,319 SR
Queue Stats
264W - 231L
1,541 Elo+
Party 2
Scylla
Scylla
magxgma
Scylla
Level 43
God Stats
2W - 3L
1,521 SR
Queue Stats
84W - 110L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
20
10 / 0 / 3
13,777
689
18,684
15,489
7,197
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
Adriien937
Kumbhakarna
13
1 / 5 / 11
9,866
493
4,006
15,415
11,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
Bud 3407
Ao Kuang
17
9 / 3 / 4
11,178
559
14,163
16,176
6,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Zhong Kui
Moshe88
Zhong Kui
18
9 / 2 / 9
12,228
611
14,839
16,408
12,942
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
2 / 3 / 7
10,729
536
6,540
12,559
4,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Ahammon
Kali
13
0 / 9 / 3
8,446
422
6,440
17,632
9,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
12
1 / 6 / 10
8,708
435
7,058
18,271
18,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vamana
Destant
Vamana
14
3 / 5 / 2
8,994
450
6,620
16,559
10,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
Gufo
Izanami
16
7 / 4 / 1
10,390
520
10,035
11,745
4,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
magxgma
Scylla
13
2 / 8 / 0
8,702
435
9,024
14,439
4,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
29
31
Kills
13
13
Deaths
32
34
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
10
0
3
11.5
W
Kumbhakarna
Adriien937
Kumbhakarna
1
5
11
1.3
L
Kali
Ahammon
Kali
0
9
3
0.17
L
Ymir
1
6
10
1
W
Ao Kuang
Bud 3407
Ao Kuang
9
3
4
3.67
L
Vamana
Destant
Vamana
3
5
2
0.8
L
Izanami
Gufo
Izanami
7
4
1
1.88
W
Zhong Kui
Moshe88
Zhong Kui
9
2
9
6.75
L
Scylla
magxgma
Scylla
2
8
0
0.25
W
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,232
Damage
39,177
76,047
Taken
78,646
42,120
Mitigated
47,369
24,380
Healing
15,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
18,684
8,615
0
3,827
15,489
7,197
2,907
1,575
13,564
0
121,426
W
Kumbhakarna
Adriien937
Kumbhakarna
4,006
652
0
2,455
15,415
11,304
39
4,214
10,920
13,199
0
L
Kali
Ahammon
Kali
6,440
4,074
0
2,256
17,632
9,971
0
7,044
10,588
0
62,653
L
Ymir
7,058
1,284
0
1,377
18,271
18,001
0
8,852
9,419
16,007
0
W
Ao Kuang
Bud 3407
Ao Kuang
14,163
4,142
0
4,575
16,176
6,220
0
3,249
12,756
84,346
0
L
Vamana
Destant
Vamana
6,620
3,438
0
5,747
16,559
10,255
0
4,671
11,888
0
37,402
L
Izanami
Gufo
Izanami
10,035
6,788
0
4,518
11,745
4,630
0
4,023
7,722
0
77,575
W
Zhong Kui
Moshe88
Zhong Kui
14,839
1,746
187
5,333
16,408
12,942
806
3,889
12,248
77,049
0
L
Scylla
magxgma
Scylla
9,024
811
0
1,649
14,439
4,512
0
8,418
6,021
52,499
0
W
6,540
3,138
581
7,422
12,559
4,457
1,300
2,557
9,977
0
68,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,778
Gold Earned
45,240
562
Minions Killed
406
0
Camps Cleared
0
1,814,256
Distance Traveled
1,727,947
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
13,777
689
182
9
0
369,122
1
W
Kumbhakarna
9,866
493
14
1
0
344,010
7
L
Kali
8,446
422
89
4
0
394,049
3
L
Ymir
8,708
435
17
1
0
330,869
3
W
Ao Kuang
11,178
559
103
5
0
387,642
0
L
Vamana
8,994
450
46
2
0
362,871
0
L
Izanami
10,390
520
154
8
0
336,357
7
W
Zhong Kui
12,228
611
134
7
0
379,592
1
L
Scylla
8,702
435
100
5
0
303,801
5
W
Cupid
10,729
536
129
6
0
333,890
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role