Player Matchup

Danzaburou
Danzaburou
AirborneBooger
Danzaburou
Level 95
God Stats
20W - 5L
1,555 SR
Queue Stats
195W - 120L
1,686 Elo+
Party 1
Achilles
Achilles
DebonaireMoth8
Achilles
Level 105
God Stats
16W - 12L
1,635 SR
Queue Stats
143W - 83L
1,647 Elo+
Party 1
Sylvanus
Sylvanus
MRNOPantz
Sylvanus
Level 120
God Stats
10W - 5L
1,784 SR
Queue Stats
189W - 119L
1,664 Elo+
Party 1
Team Averages
Level 107
1,658 SR
1,665 Elo+

VS

Team Averages
Level 56
1,316 SR
1,405 Elo+
Arachne
Arachne
Midas90
Arachne
Level 138
God Stats
9W - 14L
1,463 SR
Queue Stats
521W - 581L
1,630 Elo+
Solo
Zeus
Zeus
Rousseau72
Zeus
Level 5
God Stats
0W - 2L
1,242 SR
Queue Stats
115W - 169L
1,221 Elo+
Party 2
Hachiman
Hachiman
dantonlheureux88
Hachiman
Level 25
God Stats
0W - 2L
1,242 SR
Queue Stats
107W - 162L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AirborneBooger
Danzaburou
14
10 / 0 / 12
11,538
824
13,332
10,021
4,538
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
13
5 / 1 / 16
10,274
734
8,814
14,251
20,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sylvanus
MRNOPantz
Sylvanus
14
8 / 1 / 13
10,496
750
8,392
14,451
7,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Midas90
Arachne
10
1 / 4 / 0
7,830
559
8,054
15,599
11,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 9 / 0
7,711
551
10,105
9,324
2,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
0 / 10 / 0
7,563
540
3,695
11,397
3,226
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
1
23
Kills
1
2
Deaths
23
41
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AirborneBooger
Danzaburou
10
0
12
16
W
Achilles
5
1
16
13
W
Sylvanus
MRNOPantz
Sylvanus
8
1
13
14.5
L
Arachne
Midas90
Arachne
1
4
0
0.25
L
0
9
0
0
L
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,538
Damage
21,854
38,723
Taken
36,320
32,268
Mitigated
17,021
22,723
Healing
2,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AirborneBooger
Danzaburou
13,332
8,017
0
6,487
10,021
4,538
2,303
4,076
5,870
0
60,945
W
Achilles
8,814
2,858
0
2,184
14,251
20,241
312
2,141
11,860
0
19,802
W
Sylvanus
MRNOPantz
Sylvanus
8,392
2,787
4,931
9,121
14,451
7,489
1,352
3,924
10,377
35,411
0
L
Arachne
Midas90
Arachne
8,054
6,019
0
2,327
15,599
11,348
0
3,605
11,669
0
20,388
L
10,105
686
0
348
9,324
2,447
0
1,948
7,301
39,305
0
L
3,695
2,291
0
42
11,397
3,226
0
2,867
8,380
0
22,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,308
Gold Earned
23,104
192
Minions Killed
135
0
Camps Cleared
0
705,832
Distance Traveled
668,402
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,538
824
105
8
0
248,321
3
W
Achilles
10,274
734
29
2
0
252,557
3
W
Sylvanus
10,496
750
58
4
0
204,954
2
L
Arachne
7,830
559
33
2
0
277,838
2
L
Zeus
7,711
551
58
4
0
192,069
0
L
Hachiman
7,563
540
44
3
0
198,495
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role