Player Matchup

Tiamat
Tiamat
Darandaan
Tiamat
Level 104
God Stats
5W - 4L
1,851 SR
Queue Stats
292W - 198L
1,589 Elo+
Party 1
Ymir
Ymir
Jacny9028
Ymir
Level 124
God Stats
1W - 1L
1,220 SR
Queue Stats
24W - 28L
1,511 Elo+
Party 1
Heimdallr
Heimdallr
vXotlIc
Heimdallr
Level 24
God Stats
13W - 3L
1,263 SR
Queue Stats
90W - 48L
1,643 Elo+
Party 1
Team Averages
Level 84
1,445 SR
1,581 Elo+

VS

Team Averages
Level 31
1,587 SR
1,578 Elo+
Sun Wukong
Sun Wukong
Kronos862
Sun Wukong
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,658 Elo+
Party 2
He Bo
He Bo
TaughtGuitar893
He Bo
Level 13
God Stats
6W - 7L
1,762 SR
Queue Stats
7W - 9L
1,577 Elo+
Party 2
Artemis
Artemis
kanemoore1964
Artemis
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Darandaan
Tiamat
14
4 / 4 / 13
11,890
661
13,176
11,946
9,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
17
6 / 1 / 12
13,344
741
15,124
16,100
19,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heimdallr
vXotlIc
Heimdallr
15
10 / 4 / 4
12,702
706
9,266
11,671
5,220
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Kronos862
Sun Wukong
15
2 / 4 / 6
11,606
645
5,613
18,560
14,592
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
4 / 10 / 2
11,373
632
9,717
15,894
5,393
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
15
3 / 6 / 5
11,418
634
11,013
13,951
5,414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
22
20
Kills
9
9
Deaths
20
29
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Darandaan
Tiamat
4
4
13
2.63
W
Ymir
6
1
12
12
L
Sun Wukong
Kronos862
Sun Wukong
2
4
6
1.25
L
4
10
2
0.5
L
Artemis
3
6
5
0.92
W
Heimdallr
vXotlIc
Heimdallr
10
4
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,566
Damage
26,343
39,717
Taken
48,405
33,746
Mitigated
25,399
9,591
Healing
4,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Darandaan
Tiamat
13,176
1,891
0
3,118
11,946
9,295
886
1,953
9,993
42,591
0
W
Ymir
15,124
1,845
0
4,022
16,100
19,231
235
5,897
10,203
48,030
0
L
Sun Wukong
Kronos862
Sun Wukong
5,613
1,879
0
1,494
18,560
14,592
0
10,448
8,112
312
28,806
L
9,717
404
624
1,717
15,894
5,393
0
10,359
5,533
22,252
0
L
Artemis
11,013
4,311
0
489
13,951
5,414
1,462
7,509
6,439
0
42,655
W
Heimdallr
vXotlIc
Heimdallr
9,266
3,283
0
2,451
11,671
5,220
1,795
2,310
9,361
0
46,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,936
Gold Earned
34,397
187
Minions Killed
135
0
Camps Cleared
0
858,858
Distance Traveled
921,132
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,890
661
62
3
0
281,582
0
W
Ymir
13,344
741
47
3
0
304,453
3
L
Sun Wukong
11,606
645
38
2
0
326,748
0
L
He Bo
11,373
632
20
1
0
285,330
1
L
Artemis
11,418
634
77
4
0
309,054
0
W
Heimdallr
12,702
706
78
4
0
272,823
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role