Player Matchup

Chiron
Chiron
BishopTheRock
Chiron
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
196W - 132L
1,452 Elo+
Party 3
Chang'e
Chang'e
Grindlewug
Chang'e
Level 33
God Stats
22W - 12L
1,760 SR
Queue Stats
186W - 170L
1,502 Elo+
Party 2
Arachne
Arachne
JesusChrib
Arachne
Level 80
God Stats
32W - 15L
1,578 SR
Queue Stats
233W - 230L
1,480 Elo+
Party 2
Sol
Sol
MapleSyrup2018
Sol
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 17L
1,439 Elo+
Solo
Osiris
Osiris
Mourne69
Osiris
Level 103
God Stats
12W - 4L
1,830 SR
Queue Stats
257W - 199L
1,540 Elo+
Party 3
Team Averages
Level 59
1,633 SR
1,483 Elo+

VS

Team Averages
Level 76
1,401 SR
1,391 Elo+
Sun Wukong
Sun Wukong
FuriousGobblin
Sun Wukong
Level 69
God Stats
0W - 2L
1,267 SR
Queue Stats
75W - 67L
1,451 Elo+
Party 1
Geb
Geb
LordRagnarokk
Geb
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 29L
1,537 Elo+
Party 1
Scylla
Scylla
Remikdream1804
Scylla
Level 92
God Stats
1W - 3L
1,239 SR
Queue Stats
18W - 16L
1,118 Elo+
Party 1
Loki
Loki
Vinnyeezuz
Loki
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
ioxz
Apollo
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 43L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 5
6,774
484
4,319
7,226
1,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Grindlewug
Chang'e
11
1 / 1 / 6
7,022
502
4,362
6,878
3,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
JesusChrib
Arachne
14
6 / 0 / 4
8,321
594
7,890
9,764
3,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 2 / 3
9,050
646
6,901
9,710
3,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Osiris
Mourne69
Osiris
15
5 / 0 / 2
8,936
638
10,990
8,321
5,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FuriousGobblin
Sun Wukong
12
1 / 4 / 0
6,661
476
4,369
13,339
6,397
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
1 / 2 / 3
6,659
476
4,385
8,257
6,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 3 / 3
6,860
490
4,958
8,572
2,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
0 / 4 / 0
6,699
479
3,378
8,818
3,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
ioxz
Apollo
12
3 / 3 / 3
7,069
505
9,435
8,710
2,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
16
Kills
6
6
Deaths
16
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
3
5
1.5
L
Sun Wukong
FuriousGobblin
Sun Wukong
1
4
0
0.25
W
Chang'e
Grindlewug
Chang'e
1
1
6
4
W
Arachne
JesusChrib
Arachne
6
0
4
8
L
1
2
3
1.25
W
2
2
3
1.75
W
Osiris
Mourne69
Osiris
5
0
2
6
L
1
3
3
0.83
L
0
4
0
0
L
Apollo
ioxz
Apollo
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,462
Damage
26,525
41,899
Taken
47,696
17,510
Mitigated
21,478
21,876
Healing
12,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,319
2,026
567
2,939
7,226
1,455
78
2,066
5,120
0
25,857
L
Sun Wukong
FuriousGobblin
Sun Wukong
4,369
834
0
3,495
13,339
6,397
0
1,386
11,953
0
30,956
W
Chang'e
Grindlewug
Chang'e
4,362
819
1,020
2,661
6,878
3,129
46
2,357
4,509
21,464
0
W
Arachne
JesusChrib
Arachne
7,890
4,747
0
3,491
9,764
3,831
0
1,713
8,007
0
42,308
L
4,385
560
0
1,441
8,257
6,034
248
2,283
5,974
13,949
0
W
6,901
2,175
0
5,695
9,710
3,188
2,592
2,935
6,599
75,402
0
W
Osiris
Mourne69
Osiris
10,990
3,854
0
5,503
8,321
5,907
510
0
8,321
151
59,913
L
4,958
735
0
1,063
8,572
2,997
0
4,420
4,152
37,748
0
L
3,378
1,022
0
3,480
8,818
3,089
0
577
8,241
0
46,134
L
Apollo
ioxz
Apollo
9,435
6,322
0
2,609
8,710
2,961
868
2,688
6,022
0
53,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,103
Gold Earned
33,948
399
Minions Killed
376
0
Camps Cleared
0
1,343,409
Distance Traveled
1,321,444
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,774
484
54
4
0
281,337
6
L
Sun Wukong
6,661
476
76
5
0
272,405
2
W
Chang'e
7,022
502
34
2
0
237,504
0
W
Arachne
8,321
594
63
5
0
309,266
2
L
Geb
6,659
476
21
2
0
267,614
3
W
Sol
9,050
646
142
10
0
239,606
2
W
Osiris
8,936
638
106
8
0
275,696
6
L
Scylla
6,860
490
74
5
0
229,991
2
L
Loki
6,699
479
107
8
0
310,898
4
L
Apollo
7,069
505
98
7
0
240,536
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role