Player Matchup

Ymir
Ymir
ForestLive
Ymir
Level 27
God Stats
1W - 1L
1,723 SR
Queue Stats
20W - 28L
1,404 Elo+
Party 1
Thanatos
Thanatos
THEALEX88
Thanatos
Level 101
God Stats
1W - 4L
1,271 SR
Queue Stats
35W - 45L
1,415 Elo+
Party 3
Izanami
Izanami
XxWeirdlo273xX
Izanami
Level 86
God Stats
34W - 36L
1,491 SR
Queue Stats
112W - 115L
1,487 Elo+
Party 1
King Arthur
King Arthur
erbufalo
King Arthur
Level 123
God Stats
1W - 7L
1,265 SR
Queue Stats
206W - 185L
1,477 Elo+
Party 3
Tiamat
Tiamat
mircodeleo98
Tiamat
Level 12
God Stats
11W - 12L
1,442 SR
Queue Stats
73W - 63L
1,532 Elo+
Party 3
Team Averages
Level 70
1,438 SR
1,463 Elo+

VS

Team Averages
Level 72
1,458 SR
1,419 Elo+
Fenrir
Fenrir
LudjaK22
Fenrir
Level 109
God Stats
8W - 9L
1,182 SR
Queue Stats
683W - 686L
1,515 Elo+
Solo
Yemoja
Yemoja
Runnermax
Yemoja
Level 27
God Stats
19W - 21L
1,420 SR
Queue Stats
310W - 415L
1,330 Elo+
Party 2
Izanami
Izanami
fiduzeh
Izanami
Level 65
God Stats
14W - 11L
1,621 SR
Queue Stats
297W - 368L
1,400 Elo+
Party 2
Chronos
Chronos
tionlus
Chronos
Level 127
God Stats
10W - 8L
1,569 SR
Queue Stats
423W - 415L
1,504 Elo+
Solo
Kali
Kali
ziul666
Kali
Level 34
God Stats
2W - 3L
1,500 SR
Queue Stats
246W - 365L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 3
4,305
431
1,183
3,863
1,543
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
THEALEX88
Thanatos
8
1 / 4 / 2
5,021
502
3,460
7,434
2,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
3 / 1 / 0
5,276
528
3,943
5,651
1,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

King Arthur
erbufalo
King Arthur
9
2 / 5 / 0
5,553
555
8,265
9,455
6,590
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tiamat
9
0 / 2 / 0
4,940
494
2,989
4,249
2,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
LudjaK22
Fenrir
11
4 / 1 / 0
6,302
630
4,771
9,874
5,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Yemoja
Runnermax
Yemoja
8
2 / 2 / 1
5,526
553
2,623
3,154
1,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
fiduzeh
Izanami
9
0 / 1 / 4
5,238
524
3,481
4,897
906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chronos
tionlus
Chronos
11
4 / 0 / 1
6,651
665
5,165
5,808
1,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kali
ziul666
Kali
7
3 / 3 / 3
5,344
534
2,537
8,070
2,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
6
Kills
13
13
Deaths
7
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
1
3
1.5
W
Fenrir
LudjaK22
Fenrir
4
1
0
4
W
Yemoja
Runnermax
Yemoja
2
2
1
1.25
L
Thanatos
THEALEX88
Thanatos
1
4
2
0.5
L
3
1
0
3
L
King Arthur
erbufalo
King Arthur
2
5
0
0.4
W
Izanami
fiduzeh
Izanami
0
1
4
2
L
Tiamat
0
2
0
0
W
Chronos
tionlus
Chronos
4
0
1
4.5
W
Kali
ziul666
Kali
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,840
Damage
18,577
30,652
Taken
31,803
14,068
Mitigated
12,040
11,647
Healing
14,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,183
362
270
952
3,863
1,543
0
1,932
1,931
9,768
0
W
Fenrir
LudjaK22
Fenrir
4,771
1,611
0
4,432
9,874
5,933
0
0
9,874
0
27,384
W
Yemoja
Runnermax
Yemoja
2,623
439
197
567
3,154
1,231
239
707
2,447
12,058
0
L
Thanatos
THEALEX88
Thanatos
3,460
1,478
0
5,617
7,434
2,201
0
2,053
5,381
0
24,989
L
3,943
2,478
0
3,021
5,651
1,316
0
1,945
3,706
0
32,151
L
King Arthur
erbufalo
King Arthur
8,265
1,928
0
930
9,455
6,590
186
0
9,139
0
29,742
W
Izanami
fiduzeh
Izanami
3,481
2,152
0
2,261
4,897
906
579
528
4,329
0
33,016
L
Tiamat
2,989
266
0
857
4,249
2,418
0
1,858
2,391
25,717
0
W
Chronos
tionlus
Chronos
5,165
1,653
0
3,329
5,808
1,902
808
2,454
3,062
40,121
0
W
Kali
ziul666
Kali
2,537
1,902
0
3,442
8,070
2,068
0
145
7,919
0
16,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,095
Gold Earned
29,061
226
Minions Killed
266
0
Camps Cleared
0
878,110
Distance Traveled
880,016
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,305
431
11
1
0
176,921
2
W
Fenrir
6,302
630
65
7
0
171,441
3
W
Yemoja
5,526
553
17
2
0
168,049
6
L
Thanatos
5,021
502
59
6
0
201,123
0
L
Izanami
5,276
528
65
7
0
163,038
3
L
King Arthur
5,553
555
36
4
0
154,390
0
W
Izanami
5,238
524
71
7
0
173,748
4
L
Tiamat
4,940
494
55
6
0
182,638
0
W
Chronos
6,651
665
86
9
0
194,822
4
W
Kali
5,344
534
27
3
0
171,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role