Player Matchup

Janus
Janus
JedTetryz
Janus
Level 120
God Stats
3W - 4L
1,717 SR
Queue Stats
108W - 107L
1,473 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Xoultiger
Tsukuyomi
Level 117
God Stats
4W - 10L
1,713 SR
Queue Stats
205W - 195L
1,438 Elo+
Party 1
King Arthur
King Arthur
furiozlamp
King Arthur
Level 89
God Stats
27W - 25L
1,094 SR
Queue Stats
90W - 105L
1,519 Elo+
Solo
Team Averages
Level 109
1,508 SR
1,477 Elo+

VS

Team Averages
Level 93
1,401 SR
1,523 Elo+
Cu Chulainn
Cu Chulainn
AdmiralClap
Cu Chulainn
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
YaMothasPeePee
Kukulkan
Level 68
God Stats
9W - 8L
1,553 SR
Queue Stats
225W - 226L
1,454 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
freakbob907
Ah Muzen Cab
Level 107
God Stats
1W - 1L
1,150 SR
Queue Stats
7W - 10L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
JedTetryz
Janus
13
4 / 6 / 2
10,429
652
9,461
12,752
4,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Xoultiger
Tsukuyomi
13
3 / 6 / 8
10,641
665
13,034
16,688
10,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
furiozlamp
King Arthur
14
4 / 5 / 7
10,983
686
9,500
17,083
20,915
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AdmiralClap
Cu Chulainn
16
8 / 3 / 9
12,662
791
20,718
17,544
18,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
12
1 / 7 / 4
10,017
626
4,447
10,362
3,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
freakbob907
Ah Muzen Cab
17
8 / 1 / 6
12,167
760
14,578
10,548
4,164
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
36
11
Kills
17
17
Deaths
11
17
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
AdmiralClap
Cu Chulainn
8
3
9
4.17
L
Janus
JedTetryz
Janus
4
6
2
0.83
L
Tsukuyomi
Xoultiger
Tsukuyomi
3
6
8
1.17
W
Kukulkan
1
7
4
0.43
W
Ah Muzen Cab
freakbob907
Ah Muzen Cab
8
1
6
11
L
King Arthur
furiozlamp
King Arthur
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,995
Damage
39,743
46,523
Taken
38,454
35,769
Mitigated
26,289
9,069
Healing
9,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
AdmiralClap
Cu Chulainn
20,718
3,624
443
2,160
17,544
18,245
168
4,186
12,635
9,254
50,605
L
Janus
JedTetryz
Janus
9,461
422
138
2,952
12,752
4,439
0
626
11,901
49,648
0
L
Tsukuyomi
Xoultiger
Tsukuyomi
13,034
3,027
0
5,229
16,688
10,415
0
3,142
13,299
0
41,979
W
Kukulkan
4,447
670
560
1,233
10,362
3,880
0
1,553
8,622
37,317
0
W
Ah Muzen Cab
freakbob907
Ah Muzen Cab
14,578
7,672
0
4,772
10,548
4,164
2,894
3,222
7,022
0
54,088
L
King Arthur
furiozlamp
King Arthur
9,500
1,580
0
750
17,083
20,915
0
3,717
13,077
0
35,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,053
Gold Earned
34,846
198
Minions Killed
187
0
Camps Cleared
0
853,978
Distance Traveled
866,205
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
12,662
791
61
4
0
314,251
4
L
Janus
10,429
652
99
6
0
257,260
4
L
Tsukuyomi
10,641
665
57
4
0
301,132
4
W
Kukulkan
10,017
626
60
4
0
243,297
4
W
Ah Muzen Cab
12,167
760
66
4
0
308,657
2
L
King Arthur
10,983
686
42
3
0
295,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role