Player Matchup

Fenrir
Fenrir
Gold V
CptnGol_D_Roger
Fenrir
Gold V
Level 122
God Stats
6W - 4L
1,677 SR
Queue Stats
120W - 125L
992 MMR
Solo
Chang'e
Chang'e
Bronze II
SickAlert
Chang'e
Bronze II
Level 46
God Stats
14W - 12L
1,520 SR
Queue Stats
314W - 322L
713 MMR
Party 1
Jormungandr
Jormungandr
Silver IV
elpapasitodelamo
Jormungandr
Silver IV
Level 82
God Stats
0W - 3L
1,290 SR
Queue Stats
34W - 42L
994 MMR
Party 2
Tyr
Tyr
Bronze I
indigo159
Tyr
Bronze I
Level 67
God Stats
12W - 12L
1,525 SR
Queue Stats
317W - 322L
1,098 MMR
Party 1
Cernunnos
Cernunnos
Silver III
mclosape
Cernunnos
Silver III
Level 84
God Stats
3W - 1L
1,617 SR
Queue Stats
61W - 79L
805 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 80
1,526 SR
920 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 83
1,517 SR
919 MMR
Mulan
Mulan
Silver V
ANGELES-O-DEMONI
Mulan
Silver V
Level 84
God Stats
7W - 3L
1,773 SR
Queue Stats
201W - 212L
721 MMR
Party 3
Bakasura
Bakasura
Silver II
XDaniElPurguiX
Bakasura
Silver II
Level 63
God Stats
7W - 6L
1,387 SR
Queue Stats
56W - 68L
968 MMR
Solo
Discordia
Discordia
Silver III
antonio20046
Discordia
Silver III
Level 86
God Stats
12W - 10L
1,447 SR
Queue Stats
134W - 141L
1,036 MMR
Party 3
Skadi
Skadi
Silver II
lllTWINNYlll
Skadi
Silver II
Level 117
God Stats
19W - 16L
1,570 SR
Queue Stats
36W - 46L
887 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver V
zClown1-
Kumbhakarna
Silver V
Level 66
God Stats
7W - 18L
1,409 SR
Queue Stats
11W - 23L
981 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 10 / 4
10,479
456
11,662
20,181
8,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chang'e
SickAlert
Chang'e
18
2 / 6 / 3
11,204
487
12,901
22,725
8,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
elpapasitodelamo
Jormungandr
12
3 / 8 / 1
9,102
396
9,536
17,653
7,852
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
4 / 4 / 2
12,099
526
14,476
22,663
20,994
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cernunnos
mclosape
Cernunnos
17
4 / 8 / 3
10,511
457
19,413
24,798
8,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
ScyllaNu WaCu ChulainnChaacDanzaburou

VS

Bans
ApolloGuan YuSetAphroditeKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 3 / 10
11,637
506
10,147
17,854
16,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
20
7 / 4 / 8
13,115
570
17,702
20,437
9,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Discordia
antonio20046
Discordia
20
10 / 2 / 6
14,031
610
21,585
13,445
6,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
15 / 2 / 3
13,916
605
23,613
20,407
9,110
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
zClown1-
Kumbhakarna
16
2 / 6 / 15
11,061
481
5,506
17,540
16,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
78
17
Kills
36
36
Deaths
17
13
Assists
42
Player
Kills
Deaths
Assists
KDA
W
2
3
10
2.33
L
4
10
4
0.6
L
Chang'e
SickAlert
Chang'e
2
6
3
0.58
W
Bakasura
7
4
8
2.75
W
Discordia
antonio20046
Discordia
10
2
6
6.5
L
Jormungandr
elpapasitodelamo
Jormungandr
3
8
1
0.44
L
4
4
2
1.25
W
15
2
3
8.25
L
Cernunnos
mclosape
Cernunnos
4
8
3
0.69
W
Kumbhakarna
zClown1-
Kumbhakarna
2
6
15
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,988
Damage
78,553
108,020
Taken
89,683
54,069
Mitigated
58,129
31,624
Healing
31,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,147
1,080
0
5,740
17,854
16,928
469
670
17,122
0
65,095
L
11,662
2,273
0
1,578
20,181
8,702
0
4,537
14,370
0
59,529
L
Chang'e
SickAlert
Chang'e
12,901
289
1,158
10,677
22,725
8,251
0
10,178
11,749
79,967
0
W
Bakasura
17,702
13,532
0
4,111
20,437
9,619
0
4,176
16,131
0
92,063
W
Discordia
antonio20046
Discordia
21,585
823
0
2,915
13,445
6,115
1,194
3,647
9,544
108,245
0
L
Jormungandr
elpapasitodelamo
Jormungandr
9,536
2,929
537
2,713
17,653
7,852
126
715
16,478
36,795
0
L
14,476
2,198
0
6,709
22,663
20,994
0
3,574
18,287
0
78,153
W
23,613
13,276
0
13,363
20,407
9,110
5,379
6,718
13,603
0
113,533
L
Cernunnos
mclosape
Cernunnos
19,413
10,499
0
8,252
24,798
8,270
1,130
7,046
16,674
0
71,370
W
Kumbhakarna
zClown1-
Kumbhakarna
5,506
934
835
4,912
17,540
16,357
432
6,454
10,846
23,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,395
Gold Earned
63,760
538
Minions Killed
666
0
Camps Cleared
0
1,848,043
Distance Traveled
2,159,512
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,637
506
117
5
0
426,983
1
L
Fenrir
10,479
456
101
4
0
395,714
3
L
Chang'e
11,204
487
132
6
0
384,820
1
W
Bakasura
13,115
570
156
7
0
515,001
5
W
Discordia
14,031
610
192
8
0
437,818
2
L
Jormungandr
9,102
396
58
3
0
281,300
0
L
Tyr
12,099
526
151
7
0
418,502
0
W
Skadi
13,916
605
176
8
0
405,405
0
L
Cernunnos
10,511
457
96
4
0
367,707
6
W
Kumbhakarna
11,061
481
25
1
0
374,305
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role