Player Matchup

Cthulhu
Cthulhu
AtomicEvo
Cthulhu
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 3L
1,502 Elo+
Party 2
Bakasura
Bakasura
Detta249
Bakasura
Level 24
God Stats
2W - 2L
1,413 SR
Queue Stats
132W - 127L
1,421 Elo+
Solo
Horus
Horus
Jopheth
Horus
Level 24
God Stats
11W - 7L
1,641 SR
Queue Stats
26W - 25L
1,394 Elo+
Solo
Scylla
Scylla
Tibix17
Scylla
Level 3
God Stats
1W - 1L
1,304 SR
Queue Stats
3W - 1L
1,502 Elo+
Party 2
Hel
Hel
cLCocA
Hel
Level 17
God Stats
100W - 105L
1,538 SR
Queue Stats
517W - 496L
1,419 Elo+
Solo
Team Averages
Level 14
1,479 SR
1,448 Elo+

VS

Team Averages
Level 39
1,524 SR
1,436 Elo+
Hel
Hel
Dontidentifyme
Hel
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
I_AM_A_PUPPY-_-
Skadi
Level 22
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 5L
1,269 Elo+
Solo
Artemis
Artemis
PaleNewMoon
Artemis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Pdfk4805
Sun Wukong
Level 8
God Stats
5W - 6L
1,393 SR
Queue Stats
5W - 7L
1,332 Elo+
Party 1
Ravana
Ravana
ThatOneWeeb369
Ravana
Level 108
God Stats
16W - 7L
1,725 SR
Queue Stats
468W - 431L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AtomicEvo
Cthulhu
15
4 / 5 / 7
9,090
535
7,746
11,943
11,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bakasura
Detta249
Bakasura
16
10 / 2 / 6
9,969
586
11,436
12,341
5,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
Jopheth
Horus
13
7 / 3 / 9
8,396
494
5,540
11,101
8,066
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Scylla
Tibix17
Scylla
17
6 / 2 / 3
9,768
575
7,407
7,038
2,051
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hel
cLCocA
Hel
12
0 / 2 / 12
8,371
492
5,429
11,592
9,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 4
7,575
446
6,254
10,853
2,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 7 / 1
7,561
445
3,722
10,061
3,117
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
PaleNewMoon
Artemis
11
2 / 7 / 2
7,111
418
9,969
13,372
3,925
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sun Wukong
Pdfk4805
Sun Wukong
12
1 / 4 / 2
7,553
444
2,801
10,657
4,904
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
8 / 3 / 2
9,657
568
9,841
8,441
3,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
23
27
Kills
12
14
Deaths
29
37
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AtomicEvo
Cthulhu
4
5
7
1.5
W
Bakasura
Detta249
Bakasura
10
2
6
6.5
L
1
8
4
0.38
L
0
7
1
0.07
W
Horus
Jopheth
Horus
7
3
9
3.83
L
Artemis
PaleNewMoon
Artemis
2
7
2
0.43
L
Sun Wukong
Pdfk4805
Sun Wukong
1
4
2
0.5
L
8
3
2
3
W
Scylla
Tibix17
Scylla
6
2
3
3.75
W
Hel
cLCocA
Hel
0
2
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,558
Damage
32,587
54,015
Taken
53,384
36,733
Mitigated
18,103
22,004
Healing
11,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AtomicEvo
Cthulhu
7,746
923
0
1,739
11,943
11,623
716
412
11,531
37,505
0
W
Bakasura
Detta249
Bakasura
11,436
7,997
0
7,020
12,341
5,621
38
0
12,341
0
46,190
L
6,254
1,444
1,980
3,179
10,853
2,802
868
3,489
6,777
41,421
0
L
3,722
1,369
0
560
10,061
3,117
881
4,585
4,775
0
44,497
W
Horus
Jopheth
Horus
5,540
2,757
374
1,387
11,101
8,066
1,734
3,100
8,001
0
24,626
L
Artemis
PaleNewMoon
Artemis
9,969
4,620
0
2,532
13,372
3,925
1,543
3,672
9,504
0
36,926
L
Sun Wukong
Pdfk4805
Sun Wukong
2,801
613
0
1,546
10,657
4,904
1,229
4,692
5,355
0
27,307
L
9,841
3,066
0
1,501
8,441
3,355
0
3,469
4,641
0
53,382
W
Scylla
Tibix17
Scylla
7,407
823
0
2,336
7,038
2,051
1,792
0
7,038
67,541
0
W
Hel
cLCocA
Hel
5,429
707
3,754
5,394
11,592
9,372
994
2,742
8,850
37,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,594
Gold Earned
39,457
421
Minions Killed
337
0
Camps Cleared
0
1,616,367
Distance Traveled
1,472,301
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,090
535
75
4
0
302,539
0
W
Bakasura
9,969
586
102
6
0
366,586
2
L
Hel
7,575
446
59
3
0
278,609
1
L
Skadi
7,561
445
83
5
0
310,461
4
W
Horus
8,396
494
40
2
0
326,925
2
L
Artemis
7,111
418
48
3
0
247,584
6
L
Sun Wukong
7,553
444
60
4
0
279,722
1
L
Ravana
9,657
568
87
5
0
355,925
6
W
Scylla
9,768
575
135
8
0
320,776
1
W
Hel
8,371
492
69
4
0
299,541
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role