Player Matchup

Chang'e
Chang'e
Silver IV
I Artistiq I
Chang'e
Silver IV
Level 35
God Stats
3W - 4L
1,163 SR
Queue Stats
129W - 150L
994 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 35
1,163 SR
994 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 86
1,508 SR
607 MMR
Chang'e
Chang'e
Bronze II
thatgamer1364
Chang'e
Bronze II
Level 86
God Stats
2W - 1L
1,508 SR
Queue Stats
15W - 44L
607 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
I Artistiq I
Chang'e
20
8 / 9 / 0
17,480
760
21,357
32,596
13,538
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
TsukuyomiHeraSkadiAnubisPoseidon

VS

Bans
MulanIzanamiBellonaKaliSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
20
9 / 8 / 0
18,363
798
22,906
31,385
26,098
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
9
8
Kills
9
9
Deaths
8
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chang'e
I Artistiq I
Chang'e
8
9
0
0.89
W
Chang'e
9
8
0
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,357
Damage
22,906
32,596
Taken
31,385
13,538
Mitigated
26,098
8,396
Healing
12,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
I Artistiq I
Chang'e
21,357
2,007
0
8,396
32,596
13,538
2,514
23,010
9,586
148,738
0
W
Chang'e
22,906
3,318
0
12,485
31,385
26,098
2,532
20,781
10,028
132,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,480
Gold Earned
18,363
213
Minions Killed
139
0
Camps Cleared
0
359,478
Distance Traveled
283,419
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
17,480
760
213
9
0
359,478
0
W
Chang'e
18,363
798
139
6
0
283,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role