Player Matchup

Set
Set
DragonBreath676
Set
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 43L
1,270 Elo+
Party 2
Thoth
Thoth
FireZephyrus
Thoth
Level 90
God Stats
1W - 2L
1,251 SR
Queue Stats
23W - 27L
1,372 Elo+
Party 2
Neith
Neith
xlt05
Neith
Level 7
God Stats
3W - 4L
1,251 SR
Queue Stats
17W - 27L
1,163 Elo+
Party 2
Team Averages
Level 49
1,334 SR
1,269 Elo+

VS

Team Averages
Level 12
1,476 SR
1,445 Elo+
Mercury
Mercury
DaTime4BillIsNye
Mercury
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Achilles
Achilles
DankimusDoodle
Achilles
Level 27
God Stats
8W - 10L
1,428 SR
Queue Stats
12W - 17L
1,335 Elo+
Party 1
Ymir
Ymir
ItsEddwin
Ymir
Level 4
God Stats
6W - 9L
1,500 SR
Queue Stats
118W - 110L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 1 / 9
7,144
893
4,732
6,125
3,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
10 / 1 / 5
7,999
1,000
10,017
4,558
1,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
xlt05
Neith
8
1 / 5 / 7
5,934
742
3,454
4,961
1,276
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 7 / 5
6,390
799
2,767
8,583
1,991
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
9
4 / 5 / 3
6,912
864
3,985
9,846
5,909
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
6
0 / 4 / 4
5,426
678
1,746
4,732
2,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
16
Kills
6
7
Deaths
16
21
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
7
5
0.64
L
Achilles
4
5
3
1.1
W
5
1
9
9.5
W
10
1
5
12.5
L
Ymir
0
4
4
0.5
W
Neith
xlt05
Neith
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,203
Damage
8,498
15,644
Taken
23,161
5,957
Mitigated
9,938
1,893
Healing
1,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,767
1,019
159
564
8,583
1,991
0
3,627
4,647
0
8,002
L
Achilles
3,985
852
159
684
9,846
5,909
0
4,021
5,482
0
11,403
W
4,732
2,119
0
889
6,125
3,276
0
1,627
4,498
0
15,999
W
10,017
654
0
943
4,558
1,405
861
705
3,853
32,908
0
L
Ymir
1,746
262
0
180
4,732
2,038
0
1,843
2,691
5,942
0
W
Neith
xlt05
Neith
3,454
1,485
0
61
4,961
1,276
746
272
4,689
0
7,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,077
Gold Earned
18,728
88
Minions Killed
30
0
Camps Cleared
0
431,605
Distance Traveled
392,568
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,390
799
9
1
0
165,383
0
L
Achilles
6,912
864
14
2
0
143,272
0
W
Set
7,144
893
16
2
0
153,434
0
W
Thoth
7,999
1,000
58
7
0
150,139
1
L
Ymir
5,426
678
7
1
0
83,913
0
W
Neith
5,934
742
14
2
0
128,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role