Player Matchup

Ganesha
Ganesha
Bronze III
BiroteBoy
Ganesha
Bronze III
Level 88
God Stats
0W - 1L
1,516 SR
Queue Stats
4W - 5L
1,570 MMR
Party 2
Nemesis
Nemesis
Silver I
Cathect
Nemesis
Silver I
Level 156
God Stats
4W - 3L
1,340 SR
Queue Stats
109W - 103L
1,567 MMR
Solo
Anhur
Anhur
Bronze III
Manitto23
Anhur
Bronze III
Level 106
God Stats
1W - 1L
1,631 SR
Queue Stats
4W - 4L
1,537 MMR
Party 2
Sobek
Sobek
Silver II
MeetY0urDem1se
Sobek
Silver II
Level 94
God Stats
0W - 2L
1,504 SR
Queue Stats
6W - 7L
1,550 MMR
Party 3
Baba Yaga
Baba Yaga
Silver II
Soulisdead
Baba Yaga
Silver II
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,550 MMR
Party 3
Team Averages
Silver IV
Silver IV
Average Tier
Level 115
1,498 SR
1,555 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 109
1,570 SR
1,558 MMR
Sun Wukong
Sun Wukong
Gold III
CHANOOK
Sun Wukong
Gold III
Level 126
God Stats
4W - 4L
1,300 SR
Queue Stats
93W - 91L
1,634 MMR
Party 1
Cerberus
Cerberus
Gold IV
EliteTortuga
Cerberus
Gold IV
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 86L
1,548 MMR
Solo
Agni
Agni
Silver IV
Mach6
Agni
Silver IV
Level 81
God Stats
3W - 2L
1,976 SR
Queue Stats
50W - 44L
1,548 MMR
Solo
Ne Zha
Ne Zha
Silver II
Nectarini
Ne Zha
Silver II
Level 146
God Stats
7W - 6L
1,576 SR
Queue Stats
157W - 146L
1,517 MMR
Party 1
Rama
Rama
Bronze III
Sixario
Rama
Bronze III
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,541 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BiroteBoy
Ganesha
18
0 / 6 / 13
12,848
428
10,741
31,289
29,805
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
Cathect
Nemesis
20
5 / 5 / 10
15,055
502
19,021
27,376
17,033
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anhur
Manitto23
Anhur
20
3 / 7 / 2
14,299
477
4,986
20,762
9,896
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
3 / 3 / 4
14,502
483
18,301
34,177
53,597
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baba Yaga
Soulisdead
Baba Yaga
20
9 / 2 / 5
15,195
507
29,061
24,006
11,411
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
SetScyllaNu WaApolloCu Chulainn

VS

Bans
Guan YuKing ArthurCthulhuYmirAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CHANOOK
Sun Wukong
20
1 / 2 / 9
14,781
493
19,618
26,469
27,602
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cerberus
EliteTortuga
Cerberus
19
4 / 4 / 14
14,026
468
13,397
29,554
27,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Agni
Mach6
Agni
20
4 / 3 / 8
15,577
519
25,328
15,284
6,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
Nectarini
Ne Zha
20
4 / 7 / 8
15,209
507
16,426
29,618
16,474
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Rama
Sixario
Rama
20
10 / 4 / 10
16,664
555
27,082
25,757
10,590
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
72
20
Kills
23
23
Deaths
20
34
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Ganesha
BiroteBoy
Ganesha
0
6
13
1.08
W
Sun Wukong
CHANOOK
Sun Wukong
1
2
9
2.75
L
Nemesis
Cathect
Nemesis
5
5
10
2
W
Cerberus
EliteTortuga
Cerberus
4
4
14
2.75
W
Agni
Mach6
Agni
4
3
8
2.67
L
Anhur
Manitto23
Anhur
3
7
2
0.57
L
3
3
4
1.67
W
Ne Zha
Nectarini
Ne Zha
4
7
8
1.14
W
Rama
Sixario
Rama
10
4
10
3.75
L
Baba Yaga
Soulisdead
Baba Yaga
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,110
Damage
101,851
137,610
Taken
126,682
121,742
Mitigated
88,247
38,357
Healing
38,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
BiroteBoy
Ganesha
10,741
558
0
3,312
31,289
29,805
0
12,040
18,469
32,513
0
W
Sun Wukong
CHANOOK
Sun Wukong
19,618
3,577
0
9,035
26,469
27,602
73
13,328
12,891
606
99,997
L
Nemesis
Cathect
Nemesis
19,021
7,701
0
7,863
27,376
17,033
0
6,062
20,861
0
129,340
W
Cerberus
EliteTortuga
Cerberus
13,397
1,171
0
5,415
29,554
27,239
179
17,016
12,059
44,494
0
W
Agni
Mach6
Agni
25,328
787
0
3,502
15,284
6,342
1,770
7,284
7,690
120,738
0
L
Anhur
Manitto23
Anhur
4,986
3,038
0
4,254
20,762
9,896
754
5,831
14,734
0
95,087
L
18,301
1,177
0
16,191
34,177
53,597
0
5,641
27,486
94,584
0
W
Ne Zha
Nectarini
Ne Zha
16,426
5,473
0
6,593
29,618
16,474
1,408
10,011
19,207
0
146,759
W
Rama
Sixario
Rama
27,082
23,212
0
13,722
25,757
10,590
3,314
8,912
16,652
0
151,395
L
Baba Yaga
Soulisdead
Baba Yaga
29,061
2,233
0
6,737
24,006
11,411
52
10,645
12,684
116,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,899
Gold Earned
76,257
707
Minions Killed
773
0
Camps Cleared
0
2,924,376
Distance Traveled
2,882,596
53
Wards Purchased
58
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
12,848
428
18
1
0
604,023
12
W
Sun Wukong
14,781
493
149
5
0
619,069
7
L
Nemesis
15,055
502
157
5
0
590,263
12
W
Cerberus
14,026
468
57
2
0
595,011
15
W
Agni
15,577
519
205
7
0
592,440
13
L
Anhur
14,299
477
183
6
0
542,820
8
L
Sobek
14,502
483
175
6
0
596,418
9
W
Ne Zha
15,209
507
177
6
0
566,560
6
W
Rama
16,664
555
185
6
0
509,516
17
L
Baba Yaga
15,195
507
174
6
0
590,852
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role