Player Matchup

Ra
Ra
Branden9123
Ra
Level 14
God Stats
0W - 2L
1,313 SR
Queue Stats
5W - 6L
1,514 Elo+
Solo
Danzaburou
Danzaburou
Gritho
Danzaburou
Level 12
God Stats
1W - 3L
1,710 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Ymir
Ymir
LinuXboX
Ymir
Level 21
God Stats
0W - 2L
1,341 SR
Queue Stats
236W - 184L
1,556 Elo+
Solo
Chaac
Chaac
h8BLKMLKLGBTQ
Chaac
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,849 Elo+
Solo
Guan Yu
Guan Yu
xXN1CH0L4SXx
Guan Yu
Level 29
God Stats
16W - 11L
1,875 SR
Queue Stats
457W - 309L
1,758 Elo+
Solo
Team Averages
Level 16
1,548 SR
1,635 Elo+

VS

Team Averages
Level 30
1,740 SR
1,858 Elo+
Fenrir
Fenrir
GALINT
Fenrir
Level 64
God Stats
15W - 2L
2,027 SR
Queue Stats
145W - 28L
2,034 Elo+
Party 1
Thor
Thor
JormungandrSW
Thor
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 39L
1,633 Elo+
Solo
Tiamat
Tiamat
Lupinaa
Tiamat
Level 25
God Stats
17W - 3L
1,500 SR
Queue Stats
252W - 65L
1,885 Elo+
Party 1
Danzaburou
Danzaburou
MShiro
Danzaburou
Level 17
God Stats
11W - 7L
1,722 SR
Queue Stats
174W - 70L
1,788 Elo+
Party 1
Cerberus
Cerberus
SgtStewieee
Cerberus
Level 20
God Stats
9W - 6L
1,953 SR
Queue Stats
82W - 38L
1,949 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 0
4,424
402
1,817
5,819
1,598
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
Gritho
Danzaburou
8
0 / 5 / 1
4,941
449
4,209
5,740
1,258
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
6
0 / 3 / 1
4,654
423
2,803
7,143
2,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 5 / 0
4,902
446
3,267
7,175
3,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Guan Yu
xXN1CH0L4SXx
Guan Yu
11
2 / 2 / 0
6,260
569
5,335
9,221
4,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GALINT
Fenrir
13
5 / 0 / 2
7,576
689
7,385
7,163
2,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
2 / 1 / 2
5,931
539
1,326
5,877
1,503
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Lupinaa
Tiamat
14
5 / 0 / 3
8,089
735
4,862
2,952
2,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
MShiro
Danzaburou
12
7 / 1 / 3
7,285
662
8,429
9,712
2,953
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
SgtStewieee
Cerberus
8
2 / 0 / 7
6,017
547
4,549
6,320
2,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
38
2
Kills
21
21
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Fenrir
GALINT
Fenrir
5
0
2
6
L
Danzaburou
Gritho
Danzaburou
0
5
1
0.1
W
2
1
2
3
L
Ymir
0
3
1
0.17
W
Tiamat
Lupinaa
Tiamat
5
0
3
6.5
W
Danzaburou
MShiro
Danzaburou
7
1
3
8.5
W
Cerberus
SgtStewieee
Cerberus
2
0
7
5.5
L
0
5
0
0
L
Guan Yu
xXN1CH0L4SXx
Guan Yu
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,431
Damage
26,551
35,098
Taken
32,024
13,504
Mitigated
11,785
6,126
Healing
15,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,817
843
203
430
5,819
1,598
0
3,090
2,565
13,975
0
W
Fenrir
GALINT
Fenrir
7,385
3,585
0
3,179
7,163
2,391
893
31
6,907
0
45,880
L
Danzaburou
Gritho
Danzaburou
4,209
1,441
0
396
5,740
1,258
0
1,502
4,198
0
20,525
W
1,326
312
0
1,413
5,877
1,503
0
212
5,665
0
29,749
L
Ymir
2,803
1,155
0
908
7,143
2,596
0
1,142
6,001
9,357
0
W
Tiamat
Lupinaa
Tiamat
4,862
889
0
1,920
2,952
2,083
955
572
2,345
44,141
0
W
Danzaburou
MShiro
Danzaburou
8,429
4,372
0
5,357
9,712
2,953
264
2,202
7,485
0
38,144
W
Cerberus
SgtStewieee
Cerberus
4,549
312
0
3,602
6,320
2,855
294
1,603
4,692
13,762
0
L
3,267
955
0
1,615
7,175
3,848
0
1,335
5,816
0
18,062
L
Guan Yu
xXN1CH0L4SXx
Guan Yu
5,335
720
60
2,514
9,221
4,204
0
2,036
7,107
0
37,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,181
Gold Earned
34,898
197
Minions Killed
351
0
Camps Cleared
0
1,054,910
Distance Traveled
1,118,048
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,424
402
26
2
0
191,837
0
W
Fenrir
7,576
689
92
8
0
222,151
2
L
Danzaburou
4,941
449
39
4
0
195,638
2
W
Thor
5,931
539
54
5
0
237,046
0
L
Ymir
4,654
423
16
1
0
198,002
0
W
Tiamat
8,089
735
117
11
0
238,689
0
W
Danzaburou
7,285
662
62
6
0
192,214
1
W
Cerberus
6,017
547
26
2
0
227,948
2
L
Chaac
4,902
446
37
3
0
226,549
0
L
Guan Yu
6,260
569
79
7
0
242,884
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role