Player Matchup

Merlin
Merlin
Alexxx05093434
Merlin
Level 18
God Stats
56W - 67L
1,464 SR
Queue Stats
205W - 236L
1,412 Elo+
Solo
Thor
Thor
AzzaEzza
Thor
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 112L
1,421 Elo+
Solo
Tiamat
Tiamat
BxBy_DRip
Tiamat
Level 15
God Stats
2W - 4L
1,533 SR
Queue Stats
40W - 37L
1,434 Elo+
Solo
Set
Set
SantaMuerte93_
Set
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,382 Elo+
Party 2
Odin
Odin
xPawel247x
Odin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,382 Elo+
Party 2
Team Averages
Level 22
1,499 SR
1,406 Elo+

VS

Team Averages
Level 24
1,536 SR
1,444 Elo+
Cabrakan
Cabrakan
BB BURST DAT
Cabrakan
Level 35
God Stats
12W - 12L
1,515 SR
Queue Stats
176W - 214L
1,443 Elo+
Party 1
Bellona
Bellona
CRAZY_DOGS_Nida
Bellona
Level 29
God Stats
4W - 3L
1,431 SR
Queue Stats
16W - 21L
1,306 Elo+
Solo
Bakasura
Bakasura
GiganticRain
Bakasura
Level 4
God Stats
15W - 15L
1,587 SR
Queue Stats
24W - 28L
1,545 Elo+
Party 1
Poseidon
Poseidon
LegendaryVibe
Poseidon
Level 47
God Stats
1W - 1L
1,715 SR
Queue Stats
38W - 38L
1,515 Elo+
Party 1
Kukulkan
Kukulkan
Magickzx
Kukulkan
Level 6
God Stats
7W - 6L
1,431 SR
Queue Stats
7W - 6L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 10 / 7
8,857
886
13,315
17,031
6,103
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Thor
15
4 / 10 / 4
10,185
1,019
8,417
20,513
8,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tiamat
BxBy_DRip
Tiamat
14
0 / 5 / 4
8,274
827
4,841
9,724
9,838
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
5 / 10 / 4
10,335
1,034
9,939
17,501
7,658
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
2 / 7 / 7
9,601
960
8,638
24,457
21,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

314

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BB BURST DAT
Cabrakan
18
6 / 1 / 26
12,180
1,218
15,693
10,530
14,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
13 / 1 / 22
12,559
1,256
22,584
17,367
19,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bakasura
GiganticRain
Bakasura
18
7 / 4 / 22
11,178
1,118
14,375
12,824
7,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Poseidon
LegendaryVibe
Poseidon
17
11 / 4 / 15
11,533
1,153
17,100
7,762
2,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
Magickzx
Kukulkan
17
5 / 1 / 19
10,946
1,095
11,199
3,602
1,415
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
146
11
Kills
42
42
Deaths
11
26
Assists
104
Player
Kills
Deaths
Assists
KDA
L
0
10
7
0.35
L
Thor
4
10
4
0.6
W
Cabrakan
BB BURST DAT
Cabrakan
6
1
26
19
L
Tiamat
BxBy_DRip
Tiamat
0
5
4
0.4
W
13
1
22
24
W
Bakasura
GiganticRain
Bakasura
7
4
22
4.5
W
Poseidon
LegendaryVibe
Poseidon
11
4
15
4.63
W
Kukulkan
Magickzx
Kukulkan
5
1
19
14.5
L
5
10
4
0.7
L
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,150
Damage
80,951
89,226
Taken
52,085
53,794
Mitigated
46,038
3,921
Healing
13,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,315
2,496
0
0
17,031
6,103
0
10,655
5,793
30,284
0
L
Thor
8,417
1,905
735
1,438
20,513
8,717
0
8,216
11,599
0
21,983
W
Cabrakan
BB BURST DAT
Cabrakan
15,693
1,369
462
2,298
10,530
14,494
0
3,996
6,246
22,996
0
L
Tiamat
BxBy_DRip
Tiamat
4,841
709
0
641
9,724
9,838
0
6,616
2,959
9,659
0
W
22,584
6,706
0
4,474
17,367
19,465
0
6,202
10,918
9,907
28,648
W
Bakasura
GiganticRain
Bakasura
14,375
9,090
0
5,771
12,824
7,836
0
4,931
7,721
0
29,949
W
Poseidon
LegendaryVibe
Poseidon
17,100
2,736
0
0
7,762
2,828
0
1,380
6,283
25,772
0
W
Kukulkan
Magickzx
Kukulkan
11,199
2,130
0
0
3,602
1,415
0
1,430
2,172
42,085
0
L
9,939
3,096
0
679
17,501
7,658
0
8,939
8,104
0
21,190
L
8,638
2,703
0
428
24,457
21,478
0
13,893
9,340
0
20,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,252
Gold Earned
58,396
126
Minions Killed
190
3
Camps Cleared
10
739,698
Distance Traveled
874,925
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,857
886
45
5
0
137,471
0
L
Thor
10,185
1,019
21
2
1
176,219
3
W
Cabrakan
12,180
1,218
8
1
1
171,203
0
L
Tiamat
8,274
827
8
1
1
100,547
0
W
Bellona
12,559
1,256
35
4
0
197,682
0
W
Bakasura
11,178
1,118
61
6
1
166,597
0
W
Poseidon
11,533
1,153
22
2
5
175,508
0
W
Kukulkan
10,946
1,095
64
6
3
163,935
0
L
Set
10,335
1,034
22
2
0
161,414
0
L
Odin
9,601
960
30
3
1
164,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role