Player Matchup

Ymir
Ymir
Esau2704
Ymir
Level 19
God Stats
3W - 0L
1,729 SR
Queue Stats
10W - 5L
1,406 Elo+
Solo
Anubis
Anubis
Lobo-Asiatico
Anubis
Level 18
God Stats
24W - 10L
1,805 SR
Queue Stats
85W - 67L
1,444 Elo+
Solo
Neith
Neith
Nebuliumm
Neith
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 9L
1,500 Elo+
Party 3
Da Ji
Da Ji
QueenMeepy
Da Ji
Level 66
God Stats
44W - 23L
1,550 SR
Queue Stats
255W - 273L
1,486 Elo+
Party 3
Jormungandr
Jormungandr
SIR MRVN
Jormungandr
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 10L
1,500 Elo+
Solo
Team Averages
Level 24
1,617 SR
1,467 Elo+

VS

Team Averages
Level 16
1,488 SR
1,311 Elo+
Thor
Thor
GT3819
Thor
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 20L
1,086 Elo+
Party 2
Pele
Pele
OmegaHutz
Pele
Level 15
God Stats
3W - 5L
1,500 SR
Queue Stats
36W - 58L
1,270 Elo+
Solo
Tiamat
Tiamat
PoweredByKISH
Tiamat
Level 17
God Stats
3W - 6L
1,500 SR
Queue Stats
17W - 18L
1,416 Elo+
Party 2
Izanami
Izanami
bass_doc_420
Izanami
Level 13
God Stats
23W - 18L
1,441 SR
Queue Stats
23W - 19L
1,329 Elo+
Party 1
Nemesis
Nemesis
xXGot_Rekt_ByXx
Nemesis
Level 18
God Stats
1W - 6L
1,500 SR
Queue Stats
49W - 42L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
1 / 0 / 25
10,424
1,158
6,631
5,318
4,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
8 / 1 / 21
10,818
1,202
13,799
8,771
4,631
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
Nebuliumm
Neith
17
4 / 0 / 21
9,957
1,106
8,003
3,155
1,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
19
24 / 0 / 13
13,985
1,554
30,734
7,138
4,073
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
SIR MRVN
Jormungandr
18
5 / 4 / 26
11,102
1,234
11,336
9,909
5,443
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

346

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
GT3819
Thor
13
0 / 10 / 3
8,120
902
4,827
14,073
5,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pele
14
1 / 10 / 2
8,661
962
6,450
16,723
5,474
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 9 / 1
8,194
910
3,131
14,700
10,211
Izanami
bass_doc_420
Izanami
14
0 / 7 / 2
8,532
948
5,039
15,017
6,336
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
4 / 6 / 1
9,429
1,048
9,179
16,085
11,843
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
14
42
Kills
5
5
Deaths
42
106
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
0
25
13.5
L
Thor
GT3819
Thor
0
10
3
0.15
W
8
1
21
18.5
W
Neith
Nebuliumm
Neith
4
0
21
14.5
L
Pele
1
10
2
0.2
L
0
9
1
0.06
W
Da Ji
24
0
13
30.5
W
Jormungandr
SIR MRVN
Jormungandr
5
4
26
4.5
L
Izanami
bass_doc_420
Izanami
0
7
2
0.14
L
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,503
Damage
28,626
34,291
Taken
76,598
20,218
Mitigated
39,002
11,193
Healing
3,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
6,631
139
0
888
5,318
4,641
0
739
4,579
9,416
0
L
Thor
GT3819
Thor
4,827
1,427
0
239
14,073
5,138
0
7,119
6,954
0
8,497
W
13,799
739
0
4,440
8,771
4,631
0
718
8,053
31,166
0
W
Neith
Nebuliumm
Neith
8,003
4,747
0
2,191
3,155
1,430
0
411
2,744
0
22,625
L
Pele
6,450
2,051
0
497
16,723
5,474
0
8,629
8,094
0
12,791
L
3,131
192
0
928
14,700
10,211
0
3,393
11,307
9,983
0
W
Da Ji
30,734
19,190
620
3,054
7,138
4,073
0
522
6,616
0
48,151
W
Jormungandr
SIR MRVN
Jormungandr
11,336
4,802
0
0
9,909
5,443
0
741
9,168
32,330
0
L
Izanami
bass_doc_420
Izanami
5,039
2,926
0
1,199
15,017
6,336
0
7,100
7,917
0
24,423
L
9,179
4,469
0
636
16,085
11,843
0
5,525
10,560
0
20,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,286
Gold Earned
42,936
178
Minions Killed
98
10
Camps Cleared
2
780,923
Distance Traveled
749,373
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,424
1,158
8
1
0
145,512
0
L
Thor
8,120
902
4
0
0
114,949
0
W
Anubis
10,818
1,202
42
5
0
164,294
0
W
Neith
9,957
1,106
44
5
1
148,291
0
L
Pele
8,661
962
11
1
0
161,847
0
L
Tiamat
8,194
910
20
2
1
151,529
2
W
Da Ji
13,985
1,554
30
3
9
184,321
0
W
Jormungandr
11,102
1,234
54
6
0
138,505
0
L
Izanami
8,532
948
41
5
0
128,919
1
L
Nemesis
9,429
1,048
22
2
1
192,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role