Player Matchup

Nemesis
Nemesis
Bacilindi
Nemesis
Level 8
God Stats
7W - 3L
1,404 SR
Queue Stats
11W - 7L
1,483 Elo+
Solo
Tiamat
Tiamat
Beatgama
Tiamat
Level 155
God Stats
18W - 11L
1,698 SR
Queue Stats
68W - 67L
1,599 Elo+
Party 2
Set
Set
FenixNinja
Set
Level 14
God Stats
5W - 8L
1,458 SR
Queue Stats
29W - 22L
1,562 Elo+
Solo
Bakasura
Bakasura
Hydrus69
Bakasura
Level 17
God Stats
7W - 6L
1,914 SR
Queue Stats
9W - 11L
1,694 Elo+
Party 2
Neith
Neith
Kuma696
Neith
Level 17
God Stats
5W - 5L
1,805 SR
Queue Stats
8W - 7L
1,694 Elo+
Party 2
Team Averages
Level 42
1,655 SR
1,606 Elo+

VS

Team Averages
Level 15
1,403 SR
1,414 Elo+
Chronos
Chronos
Abbs
Chronos
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 29L
1,424 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KajzerG
Tsukuyomi
Level 17
God Stats
0W - 5L
1,119 SR
Queue Stats
15W - 25L
1,332 Elo+
Solo
Bellona
Bellona
Kogano
Bellona
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,435 Elo+
Party 1
Yemoja
Yemoja
RiskyRich
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,453 Elo+
Party 1
Pele
Pele
xKAYx
Pele
Level 28
God Stats
1W - 4L
1,398 SR
Queue Stats
99W - 108L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bacilindi
Nemesis
17
9 / 1 / 11
11,129
530
11,409
12,084
5,924
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tiamat
Beatgama
Tiamat
16
10 / 2 / 10
10,853
517
19,368
10,268
9,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

19
6 / 5 / 6
12,226
582
8,122
14,336
9,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
Hydrus69
Bakasura
18
6 / 2 / 16
11,255
536
9,600
15,691
6,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
Kuma696
Neith
15
2 / 0 / 15
9,770
465
8,764
8,321
3,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Abbs
Chronos
14
2 / 8 / 3
9,566
456
9,357
21,127
7,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
KajzerG
Tsukuyomi
13
0 / 6 / 2
8,117
387
5,547
14,674
5,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
Kogano
Bellona
14
5 / 7 / 2
9,486
452
11,991
16,289
15,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
RiskyRich
Yemoja
12
0 / 5 / 2
8,302
395
3,232
9,471
7,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Pele
xKAYx
Pele
13
2 / 7 / 0
8,479
404
6,201
13,061
5,831
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
18
33
Kills
9
10
Deaths
33
58
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chronos
Abbs
Chronos
2
8
3
0.44
W
Nemesis
Bacilindi
Nemesis
9
1
11
14.5
W
Tiamat
Beatgama
Tiamat
10
2
10
7.5
W
6
5
6
1.8
W
Bakasura
Hydrus69
Bakasura
6
2
16
7
L
Tsukuyomi
KajzerG
Tsukuyomi
0
6
2
0.17
L
Bellona
Kogano
Bellona
5
7
2
0.86
W
Neith
Kuma696
Neith
2
0
15
9.5
L
Yemoja
RiskyRich
Yemoja
0
5
2
0.2
L
Pele
xKAYx
Pele
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,263
Damage
36,328
60,700
Taken
74,622
34,174
Mitigated
41,940
27,917
Healing
15,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Abbs
Chronos
9,357
4,453
0
7,165
21,127
7,747
3,162
4,736
15,653
48,770
0
W
Nemesis
Bacilindi
Nemesis
11,409
5,712
663
6,849
12,084
5,924
2,959
4,138
7,946
0
45,627
W
Tiamat
Beatgama
Tiamat
19,368
1,517
0
4,724
10,268
9,100
2,955
2,600
7,643
59,533
0
W
8,122
4,639
0
5,736
14,336
9,207
636
797
13,177
0
63,156
W
Bakasura
Hydrus69
Bakasura
9,600
6,742
0
6,875
15,691
6,820
340
2,607
12,959
0
57,706
L
Tsukuyomi
KajzerG
Tsukuyomi
5,547
1,051
0
2,930
14,674
5,389
0
5,103
9,055
0
40,136
L
Bellona
Kogano
Bellona
11,991
5,158
0
1,684
16,289
15,728
698
1,550
14,135
0
39,345
W
Neith
Kuma696
Neith
8,764
3,829
0
3,070
8,321
3,123
3,349
2,447
5,799
0
39,889
L
Yemoja
RiskyRich
Yemoja
3,232
258
1,819
567
9,471
7,245
102
1,961
6,885
27,035
0
L
Pele
xKAYx
Pele
6,201
1,040
0
908
13,061
5,831
237
4,863
7,746
0
37,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,233
Gold Earned
43,950
494
Minions Killed
354
0
Camps Cleared
0
2,168,309
Distance Traveled
1,883,820
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,566
456
94
4
0
339,209
1
W
Nemesis
11,129
530
74
4
0
452,255
3
W
Tiamat
10,853
517
83
4
0
407,124
10
W
Set
12,226
582
142
7
0
383,428
0
W
Bakasura
11,255
536
118
6
0
515,917
3
L
Tsukuyomi
8,117
387
81
4
0
360,175
1
L
Bellona
9,486
452
64
3
0
382,445
2
W
Neith
9,770
465
77
4
0
409,585
1
L
Yemoja
8,302
395
49
2
0
370,656
1
L
Pele
8,479
404
66
3
0
431,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role