Player Matchup

Kukulkan
Kukulkan
BloodCodeOne
Kukulkan
Level 3
God Stats
3W - 2L
1,475 SR
Queue Stats
39W - 59L
1,390 Elo+
Party 1
Jormungandr
Jormungandr
Rawling2010
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sol
Sol
aqua1238267
Sol
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 10L
1,500 Elo+
Solo
Ares
Ares
gigante_ben
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,143 Elo+
Solo
Zeus
Zeus
poolmad
Zeus
Level 23
God Stats
5W - 7L
1,585 SR
Queue Stats
195W - 184L
1,467 Elo+
Party 1
Team Averages
Level 8
1,512 SR
1,400 Elo+

VS

Team Averages
Level 16
1,501 SR
1,408 Elo+
Pele
Pele
BAKkEDAACCeess
Pele
Level 15
God Stats
32W - 31L
1,799 SR
Queue Stats
60W - 70L
1,345 Elo+
Solo
Kukulkan
Kukulkan
SockenMauL
Kukulkan
Level 17
God Stats
73W - 84L
1,370 SR
Queue Stats
631W - 668L
1,337 Elo+
Solo
Danzaburou
Danzaburou
TheBabadook07
Danzaburou
Level 24
God Stats
44W - 32L
1,489 SR
Queue Stats
101W - 102L
1,346 Elo+
Solo
Olorun
Olorun
Upinner
Olorun
Level 4
God Stats
2W - 1L
1,295 SR
Queue Stats
4W - 8L
1,500 Elo+
Solo
Cthulhu
Cthulhu
zlVinicius1
Cthulhu
Level 18
God Stats
11W - 7L
1,551 SR
Queue Stats
107W - 89L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BloodCodeOne
Kukulkan
16
0 / 5 / 1
9,949
829
9,967
13,548
5,958
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
Rawling2010
Jormungandr
15
0 / 6 / 0
9,502
792
3,124
16,276
12,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 3 / 0
9,267
772
3,491
6,034
1,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
0 / 13 / 1
9,820
818
3,837
24,815
17,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
poolmad
Zeus
16
1 / 1 / 0
10,352
863
14,563
11,254
4,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

0

VS

Team 2 Tickets

340

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 6
10,365
864
11,077
4,595
2,130
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
SockenMauL
Kukulkan
18
7 / 0 / 15
12,501
1,042
14,662
12,812
5,996
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
TheBabadook07
Danzaburou
18
10 / 0 / 9
12,910
1,076
14,747
7,515
3,583
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Olorun
Upinner
Olorun
17
1 / 1 / 15
11,001
917
5,677
9,717
4,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
zlVinicius1
Cthulhu
19
3 / 0 / 19
11,847
987
16,029
8,373
10,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
92
1
Kills
28
28
Deaths
1
2
Assists
64
Player
Kills
Deaths
Assists
KDA
W
7
0
6
10
L
Kukulkan
BloodCodeOne
Kukulkan
0
5
1
0.1
L
Jormungandr
Rawling2010
Jormungandr
0
6
0
0
W
Kukulkan
SockenMauL
Kukulkan
7
0
15
14.5
W
Danzaburou
TheBabadook07
Danzaburou
10
0
9
14.5
W
Olorun
Upinner
Olorun
1
1
15
8.5
L
0
3
0
0
L
0
13
1
0.04
L
Zeus
poolmad
Zeus
1
1
0
1
W
Cthulhu
zlVinicius1
Cthulhu
3
0
19
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,982
Damage
62,192
71,927
Taken
43,012
42,295
Mitigated
26,770
2,482
Healing
21,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,077
4,230
0
3
4,595
2,130
0
3,814
756
0
17,736
L
Kukulkan
BloodCodeOne
Kukulkan
9,967
1,571
0
298
13,548
5,958
0
8,787
4,536
31,541
0
L
Jormungandr
Rawling2010
Jormungandr
3,124
912
0
175
16,276
12,753
0
8,002
8,099
12,439
0
W
Kukulkan
SockenMauL
Kukulkan
14,662
3,159
608
5,531
12,812
5,996
0
10,253
2,509
46,409
0
W
Danzaburou
TheBabadook07
Danzaburou
14,747
7,546
1,436
4,102
7,515
3,583
0
5,180
2,260
0
31,484
W
Olorun
Upinner
Olorun
5,677
3,916
1,973
5,569
9,717
4,985
0
8,467
1,200
15,230
0
L
3,491
1,150
0
1,618
6,034
1,758
0
2,430
3,479
7,964
0
L
3,837
380
0
269
24,815
17,482
0
9,867
14,698
13,770
0
L
Zeus
poolmad
Zeus
14,563
1,195
0
122
11,254
4,344
0
6,407
4,747
32,957
0
W
Cthulhu
zlVinicius1
Cthulhu
16,029
2,066
1,810
604
8,373
10,076
0
6,998
1,305
36,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,890
Gold Earned
58,624
135
Minions Killed
218
3
Camps Cleared
1
769,562
Distance Traveled
1,157,140
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,365
864
13
1
0
258,998
0
L
Kukulkan
9,949
829
51
4
1
170,173
1
L
Jormungandr
9,502
792
16
1
0
148,867
1
W
Kukulkan
12,501
1,042
85
7
1
224,425
0
W
Danzaburou
12,910
1,076
48
4
0
217,549
0
W
Olorun
11,001
917
21
2
0
190,930
5
L
Sol
9,267
772
7
1
1
82,941
0
L
Ares
9,820
818
15
1
1
156,852
0
L
Zeus
10,352
863
46
4
0
210,729
0
W
Cthulhu
11,847
987
51
4
0
265,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role