Player Matchup

The Morrigan
The Morrigan
Alteruz
The Morrigan
Level 35
God Stats
5W - 3L
1,627 SR
Queue Stats
96W - 99L
1,503 Elo+
Solo
Scylla
Scylla
Sinneraga
Scylla
Level 142
God Stats
1W - 2L
1,283 SR
Queue Stats
161W - 161L
1,512 Elo+
Solo
Merlin
Merlin
Spidgeon
Merlin
Level 97
God Stats
0W - 2L
1,285 SR
Queue Stats
20W - 25L
1,449 Elo+
Solo
Da Ji
Da Ji
Wizz_Marte
Da Ji
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 83L
1,440 Elo+
Party 2
Chronos
Chronos
shadowrogue101
Chronos
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 141L
1,408 Elo+
Party 2
Team Averages
Level 89
1,439 SR
1,462 Elo+

VS

Team Averages
Level 122
1,414 SR
1,495 Elo+
Erlang Shen
Erlang Shen
BountyHunter29
Erlang Shen
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 11L
1,508 Elo+
Solo
Mercury
Mercury
Duraliev
Mercury
Level 127
God Stats
13W - 13L
1,203 SR
Queue Stats
944W - 946L
1,517 Elo+
Solo
Raijin
Raijin
KILLERFEY99
Raijin
Level 157
God Stats
14W - 14L
1,723 SR
Queue Stats
853W - 855L
1,552 Elo+
Solo
Fenrir
Fenrir
TeamBob208
Fenrir
Level 108
God Stats
1W - 0L
1,397 SR
Queue Stats
113W - 97L
1,486 Elo+
Party 1
Cabrakan
Cabrakan
azsbak
Cabrakan
Level 107
God Stats
1W - 1L
1,247 SR
Queue Stats
30W - 24L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Alteruz
The Morrigan
16
0 / 3 / 10
9,755
574
14,963
7,184
3,015
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
Sinneraga
Scylla
20
9 / 3 / 1
12,529
737
13,861
9,577
4,163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
Spidgeon
Merlin
18
2 / 6 / 9
11,100
653
18,150
12,590
5,344
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
16
1 / 6 / 11
10,029
590
7,631
13,787
5,688
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
2 / 3 / 10
11,320
666
12,160
17,259
7,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BountyHunter29
Erlang Shen
17
1 / 4 / 18
11,669
686
9,036
18,405
14,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mercury
Duraliev
Mercury
16
1 / 3 / 9
10,213
601
5,793
10,725
5,100
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
20
10 / 1 / 8
14,107
830
18,129
11,887
5,190
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
TeamBob208
Fenrir
20
6 / 4 / 14
12,395
729
14,336
18,871
23,382
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Cabrakan
azsbak
Cabrakan
18
3 / 3 / 11
11,702
688
6,442
18,988
25,066
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
81
14
Kills
21
21
Deaths
15
41
Assists
60
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Alteruz
The Morrigan
0
3
10
1.67
W
Erlang Shen
BountyHunter29
Erlang Shen
1
4
18
2.5
W
Mercury
Duraliev
Mercury
1
3
9
1.83
W
Raijin
10
1
8
14
L
Scylla
Sinneraga
Scylla
9
3
1
3.17
L
Merlin
Spidgeon
Merlin
2
6
9
1.08
W
Fenrir
TeamBob208
Fenrir
6
4
14
3.25
L
Da Ji
1
6
11
1.08
W
Cabrakan
azsbak
Cabrakan
3
3
11
2.83
L
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,765
Damage
53,736
60,397
Taken
78,876
25,911
Mitigated
73,347
21,331
Healing
33,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Alteruz
The Morrigan
14,963
2,070
2,946
904
7,184
3,015
0
3,004
4,180
27,800
1,772
W
Erlang Shen
BountyHunter29
Erlang Shen
9,036
3,006
3,310
4,772
18,405
14,609
1,007
14,441
3,964
0
16,966
W
Mercury
Duraliev
Mercury
5,793
413
2,633
1,667
10,725
5,100
1,383
7,804
2,921
0
19,535
W
Raijin
18,129
820
3,286
3,925
11,887
5,190
1,185
10,888
999
89,692
0
L
Scylla
Sinneraga
Scylla
13,861
373
1,807
1,806
9,577
4,163
108
3,915
5,662
37,165
0
L
Merlin
Spidgeon
Merlin
18,150
1,467
1,448
1,412
12,590
5,344
0
4,501
8,089
43,608
0
W
Fenrir
TeamBob208
Fenrir
14,336
6,203
3,829
4,793
18,871
23,382
1,228
12,119
6,752
0
31,371
L
Da Ji
7,631
1,746
1,575
1,689
13,787
5,688
299
6,075
7,712
0
8,951
W
Cabrakan
azsbak
Cabrakan
6,442
225
621
4,949
18,988
25,066
400
12,110
6,878
14,609
0
L
12,160
4,541
3,062
4,682
17,259
7,701
1,217
7,076
10,183
32,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,733
Gold Earned
60,086
190
Minions Killed
204
0
Camps Cleared
0
1,431,338
Distance Traveled
1,552,749
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
9,755
574
29
2
0
278,989
3
W
Erlang Shen
11,669
686
8
0
0
328,504
3
W
Mercury
10,213
601
16
1
0
332,853
2
W
Raijin
14,107
830
138
8
0
270,394
3
L
Scylla
12,529
737
70
4
0
297,439
1
L
Merlin
11,100
653
42
2
0
275,174
0
W
Fenrir
12,395
729
25
1
0
325,642
0
L
Da Ji
10,029
590
5
0
0
284,200
3
W
Cabrakan
11,702
688
17
1
0
295,356
3
L
Chronos
11,320
666
44
3
0
295,536
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role