Player Matchup

Skadi
Skadi
Lenthrik
Skadi
Level 10
God Stats
1W - 2L
1,560 SR
Queue Stats
8W - 7L
1,578 Elo+
Party 2
Bakasura
Bakasura
Omaran
Bakasura
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 27L
1,674 Elo+
Solo
Chang'e
Chang'e
Yuuva124
Chang'e
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,578 Elo+
Party 2
Danzaburou
Danzaburou
bugezin
Danzaburou
Level 23
God Stats
8W - 10L
1,436 SR
Queue Stats
151W - 142L
1,600 Elo+
Solo
Tiamat
Tiamat
ÐildoSwaggins
Tiamat
Level 9
God Stats
19W - 13L
1,651 SR
Queue Stats
21W - 16L
1,628 Elo+
Solo
Team Averages
Level 11
1,529 SR
1,612 Elo+

VS

Team Averages
Level 42
1,482 SR
1,529 Elo+
Nemesis
Nemesis
Drayiro
Nemesis
Level 8
God Stats
9W - 13L
1,432 SR
Queue Stats
17W - 22L
1,481 Elo+
Party 1
Discordia
Discordia
Keyrisai
Discordia
Level 24
God Stats
30W - 34L
1,545 SR
Queue Stats
150W - 153L
1,586 Elo+
Solo
Cupid
Cupid
Quenails
Cupid
Level 144
God Stats
3W - 0L
1,621 SR
Queue Stats
36W - 25L
1,700 Elo+
Party 1
Yemoja
Yemoja
andresg3527
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,270 Elo+
Party 1
Tiamat
Tiamat
digbicknrg
Tiamat
Level 28
God Stats
4W - 4L
1,311 SR
Queue Stats
68W - 44L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Lenthrik
Skadi
13
1 / 2 / 1
7,174
422
4,869
7,717
1,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bakasura
Omaran
Bakasura
14
1 / 2 / 2
8,249
485
3,226
13,068
4,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chang'e
Yuuva124
Chang'e
12
0 / 2 / 3
7,488
440
2,759
8,414
2,264
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
bugezin
Danzaburou
16
2 / 3 / 1
9,568
563
6,206
11,580
4,352
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

13
2 / 1 / 2
8,286
487
7,587
6,651
3,662
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Drayiro
Nemesis
14
0 / 2 / 4
8,025
472
3,733
11,286
4,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Discordia
Keyrisai
Discordia
14
0 / 0 / 2
8,123
478
7,654
5,803
2,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cupid
Quenails
Cupid
14
5 / 0 / 0
8,447
497
7,897
6,405
2,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
12
1 / 1 / 3
6,839
402
2,339
5,433
2,204
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tiamat
digbicknrg
Tiamat
16
4 / 3 / 1
9,498
559
9,108
11,104
12,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
20
6
Kills
10
10
Deaths
6
9
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Drayiro
Nemesis
0
2
4
1
W
Discordia
Keyrisai
Discordia
0
0
2
1
L
Skadi
Lenthrik
Skadi
1
2
1
0.75
L
Bakasura
Omaran
Bakasura
1
2
2
1
W
Cupid
Quenails
Cupid
5
0
0
5
L
Chang'e
Yuuva124
Chang'e
0
2
3
0.75
W
Yemoja
1
1
3
2.5
L
Danzaburou
bugezin
Danzaburou
2
3
1
0.83
W
Tiamat
digbicknrg
Tiamat
4
3
1
1.5
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,647
Damage
30,731
47,430
Taken
40,031
16,980
Mitigated
23,674
22,429
Healing
15,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Drayiro
Nemesis
3,733
1,009
0
5,530
11,286
4,076
134
1,018
10,185
0
53,826
W
Discordia
Keyrisai
Discordia
7,654
73
0
1,811
5,803
2,110
138
3,831
1,962
58,203
0
L
Skadi
Lenthrik
Skadi
4,869
1,542
0
2,600
7,717
1,899
0
1,201
6,500
0
38,495
L
Bakasura
Omaran
Bakasura
3,226
2,250
0
8,163
13,068
4,803
0
4,903
7,837
0
41,961
W
Cupid
Quenails
Cupid
7,897
4,167
215
1,488
6,405
2,604
486
1,354
5,026
0
58,863
L
Chang'e
Yuuva124
Chang'e
2,759
203
976
3,616
8,414
2,264
0
1,628
6,686
20,017
0
W
Yemoja
2,339
303
865
775
5,433
2,204
102
1,965
3,418
15,721
0
L
Danzaburou
bugezin
Danzaburou
6,206
2,133
0
5,020
11,580
4,352
868
6,852
4,080
0
56,801
W
Tiamat
digbicknrg
Tiamat
9,108
1,002
0
4,331
11,104
12,680
318
2,178
8,771
50,570
0
L
7,587
764
0
2,054
6,651
3,662
521
3,147
3,226
50,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,765
Gold Earned
40,932
417
Minions Killed
469
0
Camps Cleared
0
1,611,811
Distance Traveled
1,602,896
30
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,025
472
98
6
0
350,011
3
W
Discordia
8,123
478
129
8
0
328,883
2
L
Skadi
7,174
422
79
5
0
317,298
13
L
Bakasura
8,249
485
103
6
0
375,014
2
W
Cupid
8,447
497
100
6
0
343,424
10
L
Chang'e
7,488
440
25
1
0
341,596
6
W
Yemoja
6,839
402
24
1
0
308,956
2
L
Danzaburou
9,568
563
115
7
0
283,266
5
W
Tiamat
9,498
559
118
7
0
271,622
7
L
Tiamat
8,286
487
95
6
0
294,637
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role