Player Matchup

Freya
Freya
 
Freya
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Aphrodite
Aphrodite
FirstGoomba
Aphrodite
Level 13
God Stats
25W - 18L
1,516 SR
Queue Stats
38W - 37L
1,432 Elo+
Party 1
Heimdallr
Heimdallr
LoNgJoHnSiLvEr10
Heimdallr
Level 22
God Stats
2W - 6L
1,418 SR
Queue Stats
149W - 175L
1,441 Elo+
Party 4
Pele
Pele
Nadare_0
Pele
Level 18
God Stats
6W - 3L
1,615 SR
Queue Stats
70W - 73L
1,412 Elo+
Party 1
King Arthur
King Arthur
StevieGU671
King Arthur
Level 28
God Stats
13W - 14L
1,732 SR
Queue Stats
228W - 211L
1,462 Elo+
Party 1
Team Averages
Level 22
1,556 SR
1,449 Elo+

VS

Team Averages
Level 23
1,617 SR
1,466 Elo+
Chaac
Chaac
OLKxHardKiller
Chaac
Level 25
God Stats
2W - 4L
1,686 SR
Queue Stats
277W - 249L
1,573 Elo+
Party 2
Hachiman
Hachiman
TheBranisher
Hachiman
Level 26
God Stats
1W - 3L
1,409 SR
Queue Stats
24W - 36L
1,390 Elo+
Solo
Ares
Ares
XxMrCookiex
Ares
Level 11
God Stats
0W - 1L
1,706 SR
Queue Stats
7W - 14L
1,383 Elo+
Party 3
Fenrir
Fenrir
XxToxic_OtachiXx
Fenrir
Level 26
God Stats
11W - 7L
1,657 SR
Queue Stats
299W - 297L
1,497 Elo+
Party 3
Baron Samedi
Baron Samedi
Zottig Vogel
Baron Samedi
Level 29
God Stats
73W - 63L
1,625 SR
Queue Stats
213W - 195L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
15
8 / 1 / 7
9,733
541
11,447
13,533
5,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
FirstGoomba
Aphrodite
16
6 / 4 / 7
9,967
554
11,560
15,328
13,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
14
5 / 2 / 7
9,078
504
10,832
11,109
5,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pele
15
6 / 6 / 4
9,710
539
9,718
17,970
7,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
StevieGU671
King Arthur
13
1 / 7 / 0
8,470
471
5,553
16,206
7,093
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 2
9,545
530
11,792
15,443
8,303
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hachiman
TheBranisher
Hachiman
13
3 / 8 / 2
8,321
462
8,277
18,569
5,739
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 6 / 0
8,206
456
5,693
13,227
11,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
6 / 4 / 2
9,622
535
8,547
11,307
4,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
Zottig Vogel
Baron Samedi
13
4 / 7 / 4
8,591
477
12,464
12,582
4,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
30
26
Kills
20
20
Deaths
26
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
8
1
7
11.5
W
Aphrodite
FirstGoomba
Aphrodite
6
4
7
2.38
W
Heimdallr
5
2
7
4.25
W
Pele
6
6
4
1.33
L
6
1
2
7
W
King Arthur
StevieGU671
King Arthur
1
7
0
0.14
L
Hachiman
TheBranisher
Hachiman
3
8
2
0.5
L
1
6
0
0.17
L
6
4
2
1.75
L
Baron Samedi
Zottig Vogel
Baron Samedi
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,110
Damage
46,773
74,146
Taken
71,128
39,300
Mitigated
34,939
34,066
Healing
17,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
11,447
4,304
0
7,765
13,533
5,298
2,000
2,926
10,607
50,101
0
W
Aphrodite
FirstGoomba
Aphrodite
11,560
2,552
3,787
9,920
15,328
13,960
1,115
6,536
8,792
46,697
0
W
Heimdallr
10,832
5,233
0
3,412
11,109
5,868
373
3,878
7,231
0
47,227
W
Pele
9,718
3,538
342
5,576
17,970
7,081
108
4,817
13,153
0
50,168
L
11,792
4,660
0
7,139
15,443
8,303
2,094
1,777
13,616
0
50,695
W
King Arthur
StevieGU671
King Arthur
5,553
1,473
0
3,264
16,206
7,093
490
0
16,206
0
41,091
L
Hachiman
TheBranisher
Hachiman
8,277
5,355
0
6,518
18,569
5,739
498
5,426
12,968
0
43,089
L
5,693
793
0
304
13,227
11,891
921
4,986
7,841
24,783
0
L
8,547
2,061
0
1,975
11,307
4,103
0
3,313
7,869
0
41,157
L
Baron Samedi
Zottig Vogel
Baron Samedi
12,464
910
518
1,451
12,582
4,903
340
7,505
5,077
44,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,958
Gold Earned
44,285
371
Minions Killed
330
0
Camps Cleared
0
1,528,792
Distance Traveled
1,542,088
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,733
541
69
4
0
313,247
2
W
Aphrodite
9,967
554
71
4
0
293,940
2
W
Heimdallr
9,078
504
70
4
0
306,953
3
W
Pele
9,710
539
71
4
0
336,958
0
L
Chaac
9,545
530
84
5
0
299,459
4
W
King Arthur
8,470
471
90
5
0
277,694
0
L
Hachiman
8,321
462
73
4
0
266,835
0
L
Ares
8,206
456
35
2
0
319,579
0
L
Fenrir
9,622
535
71
4
0
347,690
0
L
Baron Samedi
8,591
477
67
4
0
308,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role