Player Matchup

Bellona
Bellona
MadamSorbet
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,662 Elo+
Party 2
Apollo
Apollo
TheMandalorian10
Apollo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 93L
1,428 Elo+
Party 1
Pele
Pele
Vallkur
Pele
Level 109
God Stats
7W - 10L
1,650 SR
Queue Stats
529W - 514L
1,531 Elo+
Party 2
Chang'e
Chang'e
nba-2k13fp
Chang'e
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 68L
1,465 Elo+
Party 1
Odin
Odin
ssstylish_gg
Odin
Level 29
God Stats
2W - 1L
1,721 SR
Queue Stats
74W - 117L
1,450 Elo+
Solo
Team Averages
Level 40
1,574 SR
1,507 Elo+

VS

Team Averages
Level 23
1,609 SR
1,527 Elo+
Horus
Horus
 
Horus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
AngryLizardo
Loki
Level 26
God Stats
20W - 19L
1,501 SR
Queue Stats
153W - 191L
1,454 Elo+
Party 3
Nu Wa
Nu Wa
BobbySupertramp
Nu Wa
Level 6
God Stats
28W - 18L
1,660 SR
Queue Stats
79W - 53L
1,612 Elo+
Solo
Cernunnos
Cernunnos
IIIIlIchefIIIIIl
Cernunnos
Level 27
God Stats
21W - 16L
1,765 SR
Queue Stats
145W - 153L
1,635 Elo+
Solo
Bellona
Bellona
Judas Esquire
Bellona
Level 27
God Stats
44W - 47L
1,617 SR
Queue Stats
269W - 276L
1,435 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MadamSorbet
Bellona
9
0 / 5 / 1
5,505
459
1,686
8,223
4,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
1 / 5 / 2
5,719
477
3,383
6,320
1,510
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Pele
Vallkur
Pele
11
8 / 3 / 2
7,211
601
9,275
10,220
2,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chang'e
nba-2k13fp
Chang'e
10
0 / 5 / 1
5,721
477
3,174
9,372
2,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
1 / 3 / 3
5,927
494
1,469
9,629
2,448
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
2 / 2 / 6
7,398
617
2,739
7,403
4,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
4 / 2 / 1
6,716
560
3,587
6,327
1,947
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
4 / 2 / 4
7,774
648
7,077
5,920
1,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
11
7 / 2 / 3
7,151
596
9,770
8,862
2,704
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Bellona
12
4 / 2 / 3
7,048
587
5,906
7,717
6,473
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
38
10
Kills
21
21
Deaths
10
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
2
6
2.5
W
4
2
1
2.25
W
4
2
4
3
W
Cernunnos
7
2
3
4.25
W
Bellona
4
2
3
2.75
L
Bellona
MadamSorbet
Bellona
0
5
1
0.1
L
1
5
2
0.4
L
Pele
Vallkur
Pele
8
3
2
3
L
Chang'e
nba-2k13fp
Chang'e
0
5
1
0.1
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,987
Damage
29,079
43,764
Taken
36,229
14,149
Mitigated
17,039
8,454
Healing
12,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
2,739
1,353
2,164
3,327
7,403
4,175
303
0
7,403
0
12,111
W
3,587
1,731
0
0
6,327
1,947
0
1,034
5,197
0
34,293
W
7,077
1,018
0
1,085
5,920
1,740
534
1,352
4,466
53,052
0
W
Cernunnos
9,770
5,856
0
3,726
8,862
2,704
625
0
8,862
0
42,950
W
Bellona
5,906
1,588
0
2,368
7,717
6,473
1,012
552
7,127
0
34,207
L
Bellona
MadamSorbet
Bellona
1,686
774
0
1,967
8,223
4,900
321
753
7,470
0
15,656
L
3,383
1,579
0
0
6,320
1,510
0
1,045
5,275
0
20,243
L
Pele
Vallkur
Pele
9,275
2,971
0
1,214
10,220
2,461
14
992
9,228
0
33,995
L
Chang'e
nba-2k13fp
Chang'e
3,174
389
167
2,808
9,372
2,830
502
3,066
6,306
32,094
0
L
1,469
396
0
2,298
9,629
2,448
0
1,221
8,408
0
15,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,083
Gold Earned
36,087
231
Minions Killed
305
0
Camps Cleared
0
1,038,355
Distance Traveled
1,156,409
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,398
617
22
2
0
240,215
6
W
Loki
6,716
560
68
6
0
251,452
5
W
Nu Wa
7,774
648
89
7
0
213,419
1
W
Cernunnos
7,151
596
65
5
0
205,269
0
W
Bellona
7,048
587
61
5
0
246,054
0
L
Bellona
5,505
459
40
3
0
170,378
0
L
Apollo
5,719
477
47
4
0
220,024
0
L
Pele
7,211
601
47
4
0
224,344
0
L
Chang'e
5,721
477
58
5
0
212,573
1
L
Odin
5,927
494
39
3
0
211,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role