Player Matchup

Anubis
Anubis
AllThenProblems
Anubis
Level 27
God Stats
6W - 3L
1,782 SR
Queue Stats
38W - 69L
1,439 Elo+
Solo
King Arthur
King Arthur
Elcleo
King Arthur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,691 Elo+
Party 3
Fenrir
Fenrir
Godzilla448
Fenrir
Level 6
God Stats
2W - 3L
1,764 SR
Queue Stats
8W - 13L
1,444 Elo+
Solo
Thor
Thor
MonkeyDLuffy756
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,691 Elo+
Party 3
Cthulhu
Cthulhu
Zorropirate
Cthulhu
Level 7
God Stats
9W - 10L
1,500 SR
Queue Stats
13W - 12L
1,691 Elo+
Party 3
Team Averages
Level 10
1,609 SR
1,591 Elo+

VS

Team Averages
Level 15
1,546 SR
1,532 Elo+
Ymir
Ymir
Graveyardss
Ymir
Level 45
God Stats
24W - 17L
1,586 SR
Queue Stats
74W - 64L
1,512 Elo+
Party 2
Thor
Thor
Maffhew
Thor
Level 4
God Stats
3W - 2L
1,293 SR
Queue Stats
7W - 6L
1,366 Elo+
Party 2
Scylla
Scylla
PanzerWalküre
Scylla
Level 7
God Stats
5W - 0L
1,667 SR
Queue Stats
10W - 4L
1,640 Elo+
Party 1
Danzaburou
Danzaburou
SuperInter
Danzaburou
Level 8
God Stats
2W - 2L
1,464 SR
Queue Stats
13W - 9L
1,519 Elo+
Party 1
Kukulkan
Kukulkan
tak0id
Kukulkan
Level 13
God Stats
27W - 14L
1,719 SR
Queue Stats
42W - 23L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 8 / 6
11,936
1,194
22,299
16,790
8,212
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
Elcleo
King Arthur
17
2 / 13 / 7
10,691
1,069
8,628
27,334
15,624
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fenrir
16
1 / 11 / 6
9,840
984
3,138
21,499
9,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
2 / 11 / 8
10,531
1,053
4,530
19,046
7,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
Zorropirate
Cthulhu
17
5 / 7 / 5
11,162
1,116
13,771
20,104
15,388
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

0

VS

Team 2 Tickets

234

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 2 / 28
14,399
1,440
19,092
15,449
13,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thor
Maffhew
Thor
19
7 / 4 / 29
11,747
1,175
11,333
15,514
4,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
9 / 1 / 27
12,370
1,237
20,183
7,812
2,872
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
SuperInter
Danzaburou
18
14 / 4 / 19
12,946
1,295
15,257
10,785
3,873
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

Kukulkan
tak0id
Kukulkan
20
6 / 3 / 34
12,937
1,294
27,604
6,815
2,722
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
187
14
Kills
50
50
Deaths
14
32
Assists
137
Player
Kills
Deaths
Assists
KDA
L
4
8
6
0.88
L
King Arthur
Elcleo
King Arthur
2
13
7
0.42
L
Fenrir
1
11
6
0.36
W
14
2
28
14
W
Thor
Maffhew
Thor
7
4
29
5.38
L
2
11
8
0.55
W
9
1
27
22.5
W
Danzaburou
SuperInter
Danzaburou
14
4
19
5.88
L
Cthulhu
Zorropirate
Cthulhu
5
7
5
1.07
W
Kukulkan
tak0id
Kukulkan
6
3
34
7.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,366
Damage
93,469
104,773
Taken
56,375
56,299
Mitigated
27,499
5,296
Healing
5,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,299
580
0
2,940
16,790
8,212
0
9,009
7,725
59,894
0
L
King Arthur
Elcleo
King Arthur
8,628
998
0
0
27,334
15,624
0
20,796
6,464
310
16,762
L
Fenrir
3,138
907
0
1,012
21,499
9,663
0
11,251
10,226
0
16,791
W
19,092
1,592
0
1,256
15,449
13,299
0
10,419
4,884
24,932
0
W
Thor
Maffhew
Thor
11,333
3,776
0
565
15,514
4,733
0
11,493
3,946
0
18,135
L
4,530
304
0
798
19,046
7,412
0
12,699
6,265
0
16,379
W
20,183
3,802
0
1,200
7,812
2,872
0
4,326
3,436
40,389
0
W
Danzaburou
SuperInter
Danzaburou
15,257
8,023
0
2,626
10,785
3,873
0
6,959
3,776
0
28,247
L
Cthulhu
Zorropirate
Cthulhu
13,771
587
87
459
20,104
15,388
0
12,725
7,214
27,607
0
W
Kukulkan
tak0id
Kukulkan
27,604
3,033
0
210
6,815
2,722
0
2,816
3,974
66,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,160
Gold Earned
64,399
182
Minions Killed
203
4
Camps Cleared
9
819,100
Distance Traveled
950,993
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,936
1,194
90
9
0
142,132
0
L
King Arthur
10,691
1,069
23
2
2
173,389
1
L
Fenrir
9,840
984
19
2
0
169,593
0
W
Ymir
14,399
1,440
14
1
3
198,122
0
W
Thor
11,747
1,175
9
1
0
201,147
0
L
Thor
10,531
1,053
18
2
2
163,332
0
W
Scylla
12,370
1,237
56
6
4
211,418
2
W
Danzaburou
12,946
1,295
34
3
0
159,318
1
L
Cthulhu
11,162
1,116
32
3
0
170,654
0
W
Kukulkan
12,937
1,294
90
9
2
180,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role