Player Matchup

Cthulhu
Cthulhu
Cachumbo22
Cthulhu
Level 21
God Stats
4W - 0L
1,695 SR
Queue Stats
8W - 7L
1,309 Elo+
Party 2
Medusa
Medusa
Serchugar
Medusa
Level 17
God Stats
3W - 0L
1,258 SR
Queue Stats
9W - 7L
1,424 Elo+
Party 2
Anubis
Anubis
jmaton
Anubis
Level 49
God Stats
15W - 7L
1,697 SR
Queue Stats
18W - 15L
1,538 Elo+
Party 2
Team Averages
Level 29
1,550 SR
1,424 Elo+

VS

Team Averages
Level 49
1,624 SR
1,432 Elo+
Tiamat
Tiamat
Natsu3162
Tiamat
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 38L
1,500 Elo+
Solo
Fenrir
Fenrir
iZmonti
Fenrir
Level 14
God Stats
8W - 7L
1,633 SR
Queue Stats
41W - 53L
1,421 Elo+
Party 1
Artemis
Artemis
xXSkullF0rc3Xx
Artemis
Level 14
God Stats
2W - 1L
1,740 SR
Queue Stats
39W - 51L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cachumbo22
Cthulhu
10
2 / 2 / 9
7,866
715
4,576
5,948
4,227
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Medusa
Serchugar
Medusa
11
3 / 3 / 8
8,049
732
4,740
4,396
1,386
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
jmaton
Anubis
13
8 / 2 / 5
9,622
875
10,352
5,625
2,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Natsu3162
Tiamat
10
0 / 6 / 5
7,272
661
3,012
8,182
3,701
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fenrir
iZmonti
Fenrir
10
4 / 5 / 3
7,797
709
3,219
8,053
2,382
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

11
3 / 4 / 2
7,507
682
5,759
10,458
2,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
13
Kills
7
7
Deaths
15
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Cachumbo22
Cthulhu
2
2
9
3.25
L
Tiamat
Natsu3162
Tiamat
0
6
5
0.42
W
Medusa
Serchugar
Medusa
3
3
8
2.33
L
Fenrir
iZmonti
Fenrir
4
5
3
1.1
W
Anubis
jmaton
Anubis
8
2
5
5.25
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,668
Damage
11,990
15,969
Taken
26,693
8,162
Mitigated
9,011
1,850
Healing
4,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Cachumbo22
Cthulhu
4,576
149
0
300
5,948
4,227
0
1,207
4,741
16,049
0
L
Tiamat
Natsu3162
Tiamat
3,012
201
453
957
8,182
3,701
26
5,154
2,858
25,101
0
W
Medusa
Serchugar
Medusa
4,740
2,388
0
340
4,396
1,386
528
415
3,981
0
11,833
L
Fenrir
iZmonti
Fenrir
3,219
191
0
317
8,053
2,382
144
4,011
3,992
0
14,405
W
Anubis
jmaton
Anubis
10,352
499
0
1,210
5,625
2,549
503
1,471
4,154
47,774
0
L
5,759
1,203
0
3,205
10,458
2,928
416
5,465
4,869
0
30,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,537
Gold Earned
22,576
129
Minions Killed
120
0
Camps Cleared
0
558,366
Distance Traveled
543,098
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,866
715
20
2
0
187,675
3
L
Tiamat
7,272
661
43
4
0
174,057
4
W
Medusa
8,049
732
18
2
0
189,736
3
L
Fenrir
7,797
709
25
2
0
197,528
4
W
Anubis
9,622
875
91
8
0
180,955
3
L
Artemis
7,507
682
52
5
0
171,513
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role