Player Matchup

Hun Batz
Hun Batz
Bathory96
Hun Batz
Level 158
God Stats
13W - 3L
1,610 SR
Queue Stats
231W - 217L
1,590 Elo+
Party 2
Jing Wei
Jing Wei
Chanktank
Jing Wei
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
DyEsSuCr
Tyr
Level 123
God Stats
3W - 1L
1,830 SR
Queue Stats
102W - 94L
1,508 Elo+
Party 2
Poseidon
Poseidon
Erothicc
Poseidon
Level 159
God Stats
1W - 1L
1,702 SR
Queue Stats
199W - 172L
1,631 Elo+
Solo
Tiamat
Tiamat
Facetedjaguar28
Tiamat
Level 151
God Stats
8W - 8L
1,520 SR
Queue Stats
212W - 182L
1,749 Elo+
Solo
Team Averages
Level 148
1,632 SR
1,595 Elo+

VS

Team Averages
Level 117
1,462 SR
1,583 Elo+
Tiamat
Tiamat
FutureRabbit
Tiamat
Level 97
God Stats
1W - 2L
1,545 SR
Queue Stats
32W - 41L
1,555 Elo+
Party 1
Nike
Nike
Hirshel
Nike
Level 126
God Stats
0W - 5L
1,487 SR
Queue Stats
150W - 139L
1,607 Elo+
Party 1
Danzaburou
Danzaburou
VikingxxKing
Danzaburou
Level 133
God Stats
0W - 1L
1,715 SR
Queue Stats
9W - 15L
1,617 Elo+
Solo
Thanatos
Thanatos
XbladeinyofaceX
Thanatos
Level 103
God Stats
0W - 4L
1,221 SR
Queue Stats
77W - 78L
1,500 Elo+
Solo
Discordia
Discordia
jumpedAr0cket
Discordia
Level 128
God Stats
9W - 8L
1,342 SR
Queue Stats
427W - 427L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Bathory96
Hun Batz
18
2 / 1 / 8
11,038
690
13,027
11,382
6,034
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jing Wei
Chanktank
Jing Wei
18
1 / 0 / 6
10,560
660
7,533
11,446
3,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 4 / 8
11,131
696
9,667
24,884
15,119
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
Erothicc
Poseidon
20
6 / 1 / 6
12,358
772
13,438
6,997
2,160
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
5 / 5 / 8
11,900
744
16,796
15,697
9,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
0 / 2 / 7
9,468
592
10,490
9,079
6,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nike
Hirshel
Nike
18
4 / 2 / 7
11,555
722
15,056
21,204
15,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
VikingxxKing
Danzaburou
16
1 / 3 / 5
9,728
608
8,338
13,162
5,109
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
17
2 / 6 / 7
10,681
668
5,855
16,165
10,135
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
jumpedAr0cket
Discordia
18
4 / 4 / 4
11,164
698
18,469
12,295
5,452
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
41
17
Kills
11
11
Deaths
17
36
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Bathory96
Hun Batz
2
1
8
6
W
Jing Wei
Chanktank
Jing Wei
1
0
6
4
W
3
4
8
1.75
W
Poseidon
Erothicc
Poseidon
6
1
6
9
W
5
5
8
1.8
L
Tiamat
0
2
7
1.75
L
Nike
Hirshel
Nike
4
2
7
3.75
L
Danzaburou
VikingxxKing
Danzaburou
1
3
5
1.17
L
Thanatos
2
6
7
0.92
L
Discordia
jumpedAr0cket
Discordia
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,461
Damage
58,208
70,406
Taken
71,905
36,473
Mitigated
42,980
13,877
Healing
20,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Bathory96
Hun Batz
13,027
2,479
0
250
11,382
6,034
729
4,779
6,521
0
45,707
W
Jing Wei
Chanktank
Jing Wei
7,533
5,721
0
6,184
11,446
3,832
448
6,177
5,137
0
43,550
W
9,667
641
0
4,520
24,884
15,119
0
8,599
15,885
0
22,638
W
Poseidon
Erothicc
Poseidon
13,438
1,150
0
167
6,997
2,160
368
3,327
3,576
56,052
0
W
16,796
1,230
0
2,756
15,697
9,328
540
5,794
9,694
41,442
0
L
Tiamat
10,490
1,020
0
2,464
9,079
6,575
507
4,603
4,335
35,530
0
L
Nike
Hirshel
Nike
15,056
1,812
0
4,583
21,204
15,709
0
9,706
11,182
0
34,674
L
Danzaburou
VikingxxKing
Danzaburou
8,338
3,164
0
3,740
13,162
5,109
204
3,908
9,100
0
38,117
L
Thanatos
5,855
739
0
7,510
16,165
10,135
0
7,104
8,759
0
33,133
L
Discordia
jumpedAr0cket
Discordia
18,469
638
0
1,962
12,295
5,452
488
4,465
7,564
53,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,987
Gold Earned
52,596
417
Minions Killed
375
7
Camps Cleared
10
1,605,910
Distance Traveled
1,482,813
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,038
690
86
5
3
338,668
4
W
Jing Wei
10,560
660
106
7
0
321,753
4
W
Tyr
11,131
696
38
2
0
343,895
3
W
Poseidon
12,358
772
125
8
3
313,088
0
W
Tiamat
11,900
744
62
4
1
288,506
1
L
Tiamat
9,468
592
109
7
2
308,507
5
L
Nike
11,555
722
46
3
0
331,559
3
L
Danzaburou
9,728
608
70
4
0
269,025
0
L
Thanatos
10,681
668
59
4
8
279,486
0
L
Discordia
11,164
698
91
6
0
294,236
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role