Player Matchup

Chernobog
Chernobog
BahamutJunior
Chernobog
Level 28
God Stats
16W - 14L
1,402 SR
Queue Stats
149W - 193L
1,400 Elo+
Party 2
Horus
Horus
LuCaSgAnSi
Horus
Level 28
God Stats
11W - 14L
1,720 SR
Queue Stats
228W - 268L
1,320 Elo+
Solo
Pele
Pele
Marckinho800
Pele
Level 29
God Stats
22W - 24L
1,422 SR
Queue Stats
378W - 554L
1,382 Elo+
Party 2
Susano
Susano
MrGreententobras
Susano
Level 18
God Stats
24W - 39L
1,233 SR
Queue Stats
53W - 72L
1,276 Elo+
Solo
Merlin
Merlin
mayysar11
Merlin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 53L
1,376 Elo+
Solo
Team Averages
Level 26
1,455 SR
1,351 Elo+

VS

Team Averages
Level 13
1,306 SR
1,316 Elo+
Loki
Loki
Dawidos7i
Loki
Level 18
God Stats
11W - 23L
1,231 SR
Queue Stats
18W - 29L
1,245 Elo+
Party 1
Neith
Neith
Kondiczek
Neith
Level 16
God Stats
13W - 23L
1,191 SR
Queue Stats
15W - 23L
1,201 Elo+
Party 1
Poseidon
Poseidon
Noob1019768
Poseidon
Level 4
God Stats
5W - 7L
1,295 SR
Queue Stats
164W - 150L
1,300 Elo+
Solo
Athena
Athena
tommyt3e
Athena
Level 27
God Stats
8W - 14L
1,314 SR
Queue Stats
61W - 66L
1,333 Elo+
Solo
Danzaburou
Danzaburou
toxic--Rentner
Danzaburou
Level 1
God Stats
7W - 2L
1,500 SR
Queue Stats
97W - 69L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BahamutJunior
Chernobog
16
4 / 9 / 1
10,928
420
11,798
23,217
9,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Horus
16
1 / 7 / 1
10,712
412
8,139
20,751
10,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

19
2 / 3 / 1
11,946
459
8,298
19,147
7,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 8 / 1
9,641
371
4,288
15,512
10,057
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
mayysar11
Merlin
14
1 / 11 / 2
9,793
377
5,966
19,030
6,545
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
4 / 5 / 4
13,233
509
11,340
18,501
8,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
Kondiczek
Neith
4
0 / 0 / 0
8,412
324
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
Noob1019768
Poseidon
20
11 / 2 / 11
15,549
598
20,373
14,802
6,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
tommyt3e
Athena
20
2 / 0 / 22
14,294
550
7,144
19,877
34,502
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
toxic--Rentner
Danzaburou
20
21 / 2 / 4
17,915
689
34,753
28,047
14,787
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
79
8
Kills
38
38
Deaths
9
6
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Chernobog
BahamutJunior
Chernobog
4
9
1
0.5
W
Loki
4
5
4
1.2
W
Neith
Kondiczek
Neith
0
0
0
0
L
Horus
1
7
1
0.21
L
2
3
1
0.83
L
0
8
1
0.06
W
Poseidon
Noob1019768
Poseidon
11
2
11
8.25
L
Merlin
mayysar11
Merlin
1
11
2
0.18
W
Athena
tommyt3e
Athena
2
0
22
13
W
Danzaburou
toxic--Rentner
Danzaburou
21
2
4
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,489
Damage
73,610
97,657
Taken
81,227
44,273
Mitigated
64,255
15,071
Healing
36,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
BahamutJunior
Chernobog
11,798
8,039
0
3,595
23,217
9,043
2,456
7,753
15,246
0
68,197
W
Loki
11,340
2,511
0
6,053
18,501
8,407
1,076
1,102
17,275
0
76,018
W
Neith
Kondiczek
Neith
0
0
0
0
0
0
0
0
0
0
0
L
Horus
8,139
4,327
185
2,661
20,751
10,753
120
6,317
14,230
0
55,047
L
8,298
1,762
0
6,246
19,147
7,875
0
4,329
14,678
0
90,525
L
4,288
281
0
1,184
15,512
10,057
0
2,500
12,836
0
28,059
W
Poseidon
Noob1019768
Poseidon
20,373
1,404
0
5,314
14,802
6,559
599
1,085
13,692
117,645
0
L
Merlin
mayysar11
Merlin
5,966
715
0
1,200
19,030
6,545
190
5,866
12,830
38,586
0
W
Athena
tommyt3e
Athena
7,144
2,086
0
4,957
19,877
34,502
1,186
1,993
17,744
47,255
0
W
Danzaburou
toxic--Rentner
Danzaburou
34,753
25,066
0
19,816
28,047
14,787
12,104
3,492
24,425
0
173,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,020
Gold Earned
69,403
423
Minions Killed
556
0
Camps Cleared
0
2,052,672
Distance Traveled
2,060,149
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
10,928
420
97
4
0
399,124
0
W
Loki
13,233
509
116
4
0
484,184
0
W
Neith
8,412
324
0
0
0
0
0
L
Horus
10,712
412
83
3
0
452,686
3
L
Pele
11,946
459
138
5
0
554,665
0
L
Susano
9,641
371
52
2
0
379,278
0
W
Poseidon
15,549
598
164
6
0
509,656
2
L
Merlin
9,793
377
53
2
0
266,919
0
W
Athena
14,294
550
72
3
0
585,936
3
W
Danzaburou
17,915
689
204
8
0
480,373
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role