Player Matchup

Kukulkan
Kukulkan
Gwendalire
Kukulkan
Level 6
God Stats
3W - 3L
1,765 SR
Queue Stats
36W - 48L
1,438 Elo+
Party 1
Cupid
Cupid
Motetistaco
Cupid
Level 24
God Stats
23W - 17L
1,587 SR
Queue Stats
85W - 90L
1,549 Elo+
Party 1
Sylvanus
Sylvanus
OGCSTM
Sylvanus
Level 24
God Stats
38W - 30L
1,585 SR
Queue Stats
70W - 81L
1,535 Elo+
Party 1
Cthulhu
Cthulhu
Reinh
Cthulhu
Level 26
God Stats
14W - 12L
1,595 SR
Queue Stats
48W - 56L
1,591 Elo+
Party 1
Pele
Pele
mufinsman
Pele
Level 29
God Stats
9W - 10L
1,128 SR
Queue Stats
95W - 100L
1,548 Elo+
Party 1
Team Averages
Level 22
1,532 SR
1,532 Elo+

VS

Team Averages
Level 22
1,382 SR
1,603 Elo+
Loki
Loki
BigObamaJuice
Loki
Level 25
God Stats
6W - 10L
1,335 SR
Queue Stats
102W - 87L
1,574 Elo+
Solo
Bellona
Bellona
ChanWilder
Bellona
Level 29
God Stats
0W - 3L
1,254 SR
Queue Stats
465W - 471L
1,542 Elo+
Party 2
Tiamat
Tiamat
RoadhogLover
Tiamat
Level 24
God Stats
28W - 42L
1,552 SR
Queue Stats
406W - 407L
1,512 Elo+
Party 2
Chernobog
Chernobog
Sangvinvm
Chernobog
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
101W - 112L
1,739 Elo+
Solo
Terra
Terra
Siblyne
Terra
Level 5
God Stats
2W - 5L
1,270 SR
Queue Stats
9W - 8L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Gwendalire
Kukulkan
17
4 / 4 / 6
11,554
444
8,867
12,557
5,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
2 / 2 / 9
11,758
452
12,125
16,660
6,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
OGCSTM
Sylvanus
14
1 / 1 / 10
10,382
399
6,239
18,387
12,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
Reinh
Cthulhu
19
0 / 0 / 14
12,850
494
13,689
19,956
23,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pele
20
17 / 4 / 4
14,952
575
26,305
20,792
11,388
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 1
13,528
520
13,094
17,975
7,265
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
ChanWilder
Bellona
16
0 / 4 / 1
10,255
394
3,578
15,149
14,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
16
3 / 9 / 3
11,311
435
14,633
17,792
10,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
Sangvinvm
Chernobog
19
0 / 5 / 4
11,734
451
15,324
20,488
8,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Terra
Siblyne
Terra
15
0 / 3 / 5
10,507
404
6,369
20,208
21,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
24
24
Kills
10
11
Deaths
24
43
Assists
14
Player
Kills
Deaths
Assists
KDA
L
7
3
1
2.5
L
Bellona
ChanWilder
Bellona
0
4
1
0.13
W
Kukulkan
Gwendalire
Kukulkan
4
4
6
1.75
W
2
2
9
3.25
W
Sylvanus
OGCSTM
Sylvanus
1
1
10
6
W
Cthulhu
Reinh
Cthulhu
0
0
14
7
L
Tiamat
3
9
3
0.5
L
Chernobog
Sangvinvm
Chernobog
0
5
4
0.4
L
Terra
Siblyne
Terra
0
3
5
0.83
W
Pele
17
4
4
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,225
Damage
52,998
88,352
Taken
91,612
59,097
Mitigated
62,110
39,729
Healing
30,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,094
3,414
0
7,112
17,975
7,265
290
2,720
14,957
0
115,375
L
Bellona
ChanWilder
Bellona
3,578
805
0
1,398
15,149
14,180
380
6,773
8,068
287
45,211
W
Kukulkan
Gwendalire
Kukulkan
8,867
367
0
0
12,557
5,227
693
4,031
8,110
68,039
0
W
12,125
5,665
56
7,937
16,660
6,127
2,698
2,588
13,986
0
82,678
W
Sylvanus
OGCSTM
Sylvanus
6,239
1,723
5,207
8,122
18,387
12,480
380
2,974
15,299
26,964
0
W
Cthulhu
Reinh
Cthulhu
13,689
310
1,056
9,165
19,956
23,875
567
5,594
14,126
86,818
0
L
Tiamat
14,633
257
0
2,125
17,792
10,676
1,112
5,268
12,339
62,180
0
L
Chernobog
Sangvinvm
Chernobog
15,324
8,327
0
6,569
20,488
8,939
2,680
5,557
14,810
0
126,453
L
Terra
Siblyne
Terra
6,369
752
5,812
7,616
20,208
21,050
0
7,774
12,095
19,139
0
W
Pele
26,305
6,778
0
8,186
20,792
11,388
1,926
4,920
15,542
0
124,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,496
Gold Earned
57,335
604
Minions Killed
621
0
Camps Cleared
0
2,473,209
Distance Traveled
2,399,534
32
Wards Purchased
46
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
13,528
520
165
6
0
492,822
0
L
Bellona
10,255
394
107
4
0
511,354
7
W
Kukulkan
11,554
444
125
5
0
475,456
4
W
Cupid
11,758
452
123
5
0
471,319
6
W
Sylvanus
10,382
399
36
1
0
488,188
13
W
Cthulhu
12,850
494
172
7
0
491,657
6
L
Tiamat
11,311
435
119
5
0
438,103
13
L
Chernobog
11,734
451
191
7
0
440,151
16
L
Terra
10,507
404
39
2
0
517,104
10
W
Pele
14,952
575
148
6
0
546,589
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role